Player Matchup

Xing Tian
Xing Tian
BloodSpiller 97
Xing Tian
Level 142
God Stats
2W - 2L
1,804 SR
Queue Stats
155W - 87L
1,661 Elo+
Party 2
Neith
Neith
ChrisyChic
Neith
Level 115
God Stats
6W - 5L
1,679 SR
Queue Stats
150W - 83L
1,659 Elo+
Party 2
Tiamat
Tiamat
D Ryker
Tiamat
Level 138
God Stats
2W - 1L
1,914 SR
Queue Stats
157W - 90L
1,630 Elo+
Party 2
Sun Wukong
Sun Wukong
donttouchmehand
Sun Wukong
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
73W - 48L
1,610 Elo+
Party 2
Bacchus
Bacchus
tacosausage66
Bacchus
Level 67
God Stats
1W - 1L
1,520 SR
Queue Stats
52W - 57L
1,423 Elo+
Solo
Team Averages
Level 98
1,683 SR
1,597 Elo+

VS

Team Averages
Level 101
1,560 SR
1,508 Elo+
Da Ji
Da Ji
 
Da Ji
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Persephone
Persephone
ClocWorkOrange
Persephone
Level 94
God Stats
1W - 0L
1,500 SR
Queue Stats
40W - 40L
1,322 Elo+
Solo
Tiamat
Tiamat
Lengthy
Tiamat
Level 147
God Stats
5W - 3L
1,801 SR
Queue Stats
166W - 127L
1,582 Elo+
Party 1
Ao Kuang
Ao Kuang
Odpena
Ao Kuang
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
40W - 26L
1,566 Elo+
Party 1
Thor
Thor
ZazhuuGaming
Thor
Level 80
God Stats
1W - 1L
1,500 SR
Queue Stats
106W - 91L
1,570 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
BloodSpiller 97
Xing Tian
20
7 / 9 / 19
15,569
599
21,873
36,142
57,171
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Neith
20
5 / 10 / 11
13,964
537
18,037
24,102
13,605
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Tiamat
D Ryker
Tiamat
20
9 / 5 / 13
16,405
631
20,981
21,072
28,107
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Sun Wukong
donttouchmehand
Sun Wukong
20
5 / 9 / 11
14,546
559
13,508
29,198
40,552
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Bacchus
20
2 / 4 / 19
13,459
518
7,527
23,270
46,531
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
 
Da Ji
20
14 / 8 / 9
16,403
631
20,101
27,496
38,577
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Persephone
ClocWorkOrange
Persephone
20
3 / 1 / 20
15,660
602
25,346
11,330
5,329
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Tiamat
Lengthy
Tiamat
20
9 / 6 / 20
17,669
680
44,936
25,479
19,789
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Ao Kuang
Odpena
Ao Kuang
20
1 / 10 / 12
13,730
528
7,285
25,800
13,696
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

20
10 / 4 / 15
16,146
621
20,394
17,385
17,494
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

101
Kill Participation
113
28
Kills
37
37
Deaths
29
73
Assists
76
Player
Kills
Deaths
Assists
KDA
W
Da Ji
 
Da Ji
14
8
9
2.31
L
Xing Tian
BloodSpiller 97
Xing Tian
7
9
19
1.83
L
Neith
5
10
11
1.05
W
Persephone
ClocWorkOrange
Persephone
3
1
20
13
L
Tiamat
D Ryker
Tiamat
9
5
13
3.1
W
Tiamat
Lengthy
Tiamat
9
6
20
3.17
W
Ao Kuang
Odpena
Ao Kuang
1
10
12
0.7
W
10
4
15
4.38
L
Sun Wukong
donttouchmehand
Sun Wukong
5
9
11
1.17
L
Bacchus
2
4
19
2.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

81,926
Damage
118,062
133,784
Taken
107,490
185,966
Mitigated
94,885
41,191
Healing
38,089
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Da Ji
 
Da Ji
20,101
2,498
2,725
3,414
27,496
38,577
171
12,423
15,073
0
40,095
L
Xing Tian
BloodSpiller 97
Xing Tian
21,873
468
966
3,764
36,142
57,171
122
19,403
16,163
45,256
0
L
Neith
18,037
5,974
5,024
6,442
24,102
13,605
1,428
13,468
10,468
0
53,570
W
Persephone
ClocWorkOrange
Persephone
25,346
741
1,296
3,183
11,330
5,329
934
6,209
5,120
62,009
0
L
Tiamat
D Ryker
Tiamat
20,981
1,591
3,105
5,752
21,072
28,107
815
12,425
8,358
53,254
0
W
Tiamat
Lengthy
Tiamat
44,936
2,651
1,338
13,350
25,479
19,789
616
10,985
14,494
89,574
0
W
Ao Kuang
Odpena
Ao Kuang
7,285
1,941
3,340
5,324
25,800
13,696
867
14,489
11,311
16,970
0
W
20,394
2,044
1,630
2,489
17,385
17,494
1,054
8,466
8,919
0
42,892
L
Sun Wukong
donttouchmehand
Sun Wukong
13,508
2,224
5,138
6,433
29,198
40,552
0
17,984
11,214
7,388
24,634
L
Bacchus
7,527
396
2,678
1,889
23,270
46,531
0
13,164
10,014
12,898
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

73,943
Gold Earned
79,608
220
Minions Killed
250
0
Camps Cleared
0
2,278,675
Distance Traveled
2,280,029
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Da Ji
16,403
631
40
2
0
411,630
1
L
Xing Tian
15,569
599
37
1
0
455,719
1
L
Neith
13,964
537
75
3
0
421,725
1
W
Persephone
15,660
602
56
2
0
464,316
0
L
Tiamat
16,405
631
55
2
0
476,564
0
W
Tiamat
17,669
680
83
3
0
473,911
3
W
Ao Kuang
13,730
528
26
1
0
433,390
0
W
Thor
16,146
621
45
2
0
496,782
1
L
Sun Wukong
14,546
559
38
1
0
450,683
1
L
Bacchus
13,459
518
15
1
0
473,984
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role