Player Matchup

Izanami
Izanami
 
Izanami
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Gilgamesh
Gilgamesh
HeMoScRiB
Gilgamesh
Level 105
God Stats
1W - 2L
1,250 SR
Queue Stats
37W - 28L
1,598 Elo+
Party 1
Zeus
Zeus
Hunτer
Zeus
Level 155
God Stats
1W - 1L
1,500 SR
Queue Stats
130W - 126L
1,630 Elo+
Party 1
Vulcan
Vulcan
LilThunnus
Vulcan
Level 109
God Stats
5W - 3L
1,543 SR
Queue Stats
179W - 160L
1,534 Elo+
Party 1
Serqet
Serqet
sporex3vg
Serqet
Level 126
God Stats
1W - 2L
1,500 SR
Queue Stats
3W - 9L
1,500 Elo+
Party 1
Team Averages
Level 129
1,459 SR
1,552 Elo+

VS

Team Averages
Level 115
1,721 SR
1,640 Elo+
Sylvanus
Sylvanus
DarkSedust
Sylvanus
Level 127
God Stats
12W - 9L
1,596 SR
Queue Stats
154W - 155L
1,615 Elo+
Solo
Apollo
Apollo
Fattlitizer
Apollo
Level 68
God Stats
21W - 10L
1,750 SR
Queue Stats
98W - 62L
1,661 Elo+
Solo
Bellona
Bellona
Fernandocr9
Bellona
Level 147
God Stats
10W - 6L
1,705 SR
Queue Stats
356W - 324L
1,643 Elo+
Party 2
Ao Kuang
Ao Kuang
SOSA1945
Ao Kuang
Level 125
God Stats
11W - 5L
1,828 SR
Queue Stats
591W - 564L
1,665 Elo+
Party 2
Pele
Pele
peuford
Pele
Level 109
God Stats
5W - 4L
1,726 SR
Queue Stats
431W - 384L
1,618 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
12
3 / 0 / 0
6,801
618
7,325
6,189
1,630
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Gilgamesh
HeMoScRiB
Gilgamesh
10
4 / 3 / 1
6,068
552
3,642
6,350
1,749
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Zeus
Hunτer
Zeus
11
0 / 2 / 1
6,322
575
6,583
6,882
2,525
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Vulcan
LilThunnus
Vulcan
12
1 / 1 / 0
6,719
611
1,863
2,877
974
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Serqet
sporex3vg
Serqet
9
0 / 0 / 4
5,347
486
1,285
3,667
892
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
DarkSedust
Sylvanus
9
1 / 1 / 3
5,412
492
1,236
5,147
2,783
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Apollo
11
2 / 1 / 0
6,387
581
2,993
5,698
1,394
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bellona
Fernandocr9
Bellona
10
1 / 3 / 0
5,733
521
3,300
8,733
4,950
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heavy Mace

Heavy Mace

+30
Physical Power

Ao Kuang
SOSA1945
Ao Kuang
11
2 / 1 / 2
6,096
554
4,648
7,180
2,998
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Pele
peuford
Pele
10
0 / 2 / 3
5,548
504
4,081
7,360
1,889
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
14
8
Kills
6
6
Deaths
8
6
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Izanami
 
Izanami
3
0
0
3
L
Sylvanus
DarkSedust
Sylvanus
1
1
3
2.5
L
Apollo
2
1
0
2
L
Bellona
Fernandocr9
Bellona
1
3
0
0.33
W
Gilgamesh
HeMoScRiB
Gilgamesh
4
3
1
1.5
W
Zeus
Hunτer
Zeus
0
2
1
0.25
W
Vulcan
LilThunnus
Vulcan
1
1
0
1
L
Ao Kuang
SOSA1945
Ao Kuang
2
1
2
3
L
Pele
peuford
Pele
0
2
3
0.75
W
Serqet
sporex3vg
Serqet
0
0
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,698
Damage
16,258
25,965
Taken
34,118
7,770
Mitigated
14,014
9,043
Healing
8,783
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
 
Izanami
7,325
5,308
0
2,429
6,189
1,630
60
644
5,545
0
52,041
L
Sylvanus
DarkSedust
Sylvanus
1,236
550
220
1,184
5,147
2,783
0
583
4,560
14,460
6,556
L
Apollo
2,993
2,196
0
1,771
5,698
1,394
0
0
5,698
0
41,422
L
Bellona
Fernandocr9
Bellona
3,300
295
0
2,159
8,733
4,950
140
4,702
3,869
0
26,594
W
Gilgamesh
HeMoScRiB
Gilgamesh
3,642
1,386
0
1,610
6,350
1,749
504
2,331
4,019
0
14,429
W
Zeus
Hunτer
Zeus
6,583
878
0
2,720
6,882
2,525
0
1,634
5,248
37,830
0
W
Vulcan
LilThunnus
Vulcan
1,863
266
0
702
2,877
974
150
801
2,076
44,086
0
L
Ao Kuang
SOSA1945
Ao Kuang
4,648
862
0
2,059
7,180
2,998
0
2,067
4,999
30,042
4,041
L
Pele
peuford
Pele
4,081
1,078
0
1,390
7,360
1,889
0
900
6,384
0
36,588
W
Serqet
sporex3vg
Serqet
1,285
162
0
1,582
3,667
892
0
0
3,667
0
17,774

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,257
Gold Earned
29,176
329
Minions Killed
337
0
Camps Cleared
0
1,090,115
Distance Traveled
1,089,842
11
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
6,801
618
95
9
0
217,637
4
L
Sylvanus
5,412
492
41
4
0
187,359
2
L
Apollo
6,387
581
83
8
0
214,230
4
L
Bellona
5,733
521
68
6
0
211,432
3
W
Gilgamesh
6,068
552
23
2
0
237,498
2
W
Zeus
6,322
575
79
7
0
204,207
5
W
Vulcan
6,719
611
92
8
0
234,310
0
L
Ao Kuang
6,096
554
82
7
0
244,195
4
L
Pele
5,548
504
63
6
0
232,626
2
W
Serqet
5,347
486
40
4
0
196,463
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role