Player Matchup

Da Ji
Da Ji
AGUii1
Da Ji
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 8L
1,421 Elo+
Party 2
Merlin
Merlin
Casama11
Merlin
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 6L
1,380 Elo+
Party 2
Artemis
Artemis
IICarlosIl
Artemis
Level 28
God Stats
4W - 3L
1,749 SR
Queue Stats
61W - 67L
1,520 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
XtacyKokaaain
Morgan Le Fay
Level 15
God Stats
6W - 10L
1,500 SR
Queue Stats
331W - 377L
1,503 Elo+
Solo
Kukulkan
Kukulkan
abcwilli
Kukulkan
Level 12
God Stats
41W - 61L
1,428 SR
Queue Stats
46W - 68L
1,407 Elo+
Solo
Team Averages
Level 17
1,535 SR
1,446 Elo+

VS

Team Averages
Level 34
1,568 SR
1,473 Elo+
Cabrakan
Cabrakan
 
Cabrakan
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bacchus
Bacchus
OnePonch
Bacchus
Level 25
God Stats
7W - 0L
1,960 SR
Queue Stats
104W - 79L
1,529 Elo+
Solo
Medusa
Medusa
PTYP NuggetBob4
Medusa
Level 27
God Stats
9W - 0L
1,500 SR
Queue Stats
118W - 96L
1,488 Elo+
Solo
Fenrir
Fenrir
Reign Java
Fenrir
Level 18
God Stats
8W - 7L
1,434 SR
Queue Stats
20W - 13L
1,426 Elo+
Solo
Tiamat
Tiamat
agilitydog1
Tiamat
Level 12
God Stats
5W - 8L
1,444 SR
Queue Stats
77W - 89L
1,423 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
AGUii1
Da Ji
15
0 / 8 / 0
8,738
794
7,766
15,156
5,775
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Merlin
Casama11
Merlin
15
0 / 6 / 1
8,803
800
2,255
8,763
3,121
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Artemis
IICarlosIl
Artemis
15
1 / 4 / 1
9,243
840
17,220
15,632
5,240
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Morgan Le Fay
XtacyKokaaain
Morgan Le Fay
15
1 / 5 / 0
9,427
857
13,064
11,983
4,772
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Kukulkan
abcwilli
Kukulkan
16
0 / 12 / 1
9,428
857
5,758
16,286
6,390
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Team 1 Tickets

89

VS

Team 2 Tickets

292

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
 
Cabrakan
18
7 / 1 / 20
11,267
1,024
13,439
16,583
12,463
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Bacchus
OnePonch
Bacchus
18
5 / 0 / 23
11,257
1,023
16,139
10,578
18,132
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

18
11 / 0 / 10
11,034
1,003
11,872
8,116
3,872
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Fenrir
Reign Java
Fenrir
18
8 / 1 / 19
11,547
1,050
10,146
8,096
4,536
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Tiamat
18
4 / 0 / 23
10,776
980
12,077
9,911
7,599
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
130
2
Kills
35
35
Deaths
2
3
Assists
95
Player
Kills
Deaths
Assists
KDA
W
Cabrakan
 
Cabrakan
7
1
20
17
L
Da Ji
AGUii1
Da Ji
0
8
0
0
L
Merlin
Casama11
Merlin
0
6
1
0.08
L
Artemis
IICarlosIl
Artemis
1
4
1
0.38
W
Bacchus
OnePonch
Bacchus
5
0
23
16.5
W
11
0
10
16
W
Fenrir
Reign Java
Fenrir
8
1
19
17.5
L
Morgan Le Fay
XtacyKokaaain
Morgan Le Fay
1
5
0
0.2
L
Kukulkan
abcwilli
Kukulkan
0
12
1
0.04
W
Tiamat
4
0
23
15.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,063
Damage
63,673
67,820
Taken
53,284
25,298
Mitigated
46,602
1,771
Healing
8,672
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cabrakan
 
Cabrakan
13,439
1,334
450
737
16,583
12,463
0
8,617
7,966
21,448
0
L
Da Ji
AGUii1
Da Ji
7,766
1,467
0
0
15,156
5,775
0
8,376
6,584
0
15,303
L
Merlin
Casama11
Merlin
2,255
252
0
6
8,763
3,121
0
4,060
4,513
10,692
0
L
Artemis
IICarlosIl
Artemis
17,220
6,900
0
1,218
15,632
5,240
0
11,241
4,101
0
30,809
W
Bacchus
OnePonch
Bacchus
16,139
2,802
802
657
10,578
18,132
0
3,806
6,772
21,436
0
W
11,872
6,018
0
2,961
8,116
3,872
0
2,981
5,135
0
45,617
W
Fenrir
Reign Java
Fenrir
10,146
1,295
0
447
8,096
4,536
0
2,285
5,811
0
18,242
L
Morgan Le Fay
XtacyKokaaain
Morgan Le Fay
13,064
690
0
517
11,983
4,772
0
7,811
3,948
34,543
0
L
Kukulkan
abcwilli
Kukulkan
5,758
342
0
30
16,286
6,390
0
9,063
7,019
28,734
0
W
Tiamat
12,077
64
0
2,618
9,911
7,599
0
3,388
6,523
18,452
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,639
Gold Earned
55,881
158
Minions Killed
153
8
Camps Cleared
3
821,358
Distance Traveled
1,047,675
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cabrakan
11,267
1,024
24
2
0
207,473
0
L
Da Ji
8,738
794
16
1
3
175,386
0
L
Merlin
8,803
800
19
2
2
125,610
0
L
Artemis
9,243
840
31
3
1
170,698
1
W
Bacchus
11,257
1,023
6
1
0
222,608
0
W
Medusa
11,034
1,003
94
9
1
170,615
0
W
Fenrir
11,547
1,050
17
2
1
238,754
0
L
Morgan Le Fay
9,427
857
42
4
2
187,332
0
L
Kukulkan
9,428
857
50
5
0
162,332
1
W
Tiamat
10,776
980
12
1
1
208,225
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role