Player Matchup

Olorun
Olorun
 
Olorun
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Bakasura
Bakasura
Couru
Bakasura
Level 108
God Stats
12W - 0L
1,500 SR
Queue Stats
110W - 81L
1,556 Elo+
Party 1
Medusa
Medusa
Securen
Medusa
Level 114
God Stats
13W - 3L
1,814 SR
Queue Stats
161W - 141L
1,563 Elo+
Party 1
Cu Chulainn
Cu Chulainn
kafaya1
Cu Chulainn
Level 89
God Stats
513W - 514L
1,523 SR
Queue Stats
1,334W - 1,457L
1,454 Elo+
Solo
Ganesha
Ganesha
macacoholmes
Ganesha
Level 100
God Stats
1W - 0L
1,500 SR
Queue Stats
143W - 212L
1,463 Elo+
Party 4
Team Averages
Level 100
1,567 SR
1,507 Elo+

VS

Team Averages
Level 87
1,384 SR
1,431 Elo+
Cernunnos
Cernunnos
 
Cernunnos
Level 102
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Cerberus
Cerberus
AlbinoDakrai
Cerberus
Level 75
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 7L
1,407 Elo+
Party 2
Nike
Nike
Galagun117
Nike
Level 86
God Stats
0W - 2L
1,154 SR
Queue Stats
62W - 59L
1,391 Elo+
Party 2
Tsukuyomi
Tsukuyomi
Netrozygus
Tsukuyomi
Level 86
God Stats
10W - 14L
1,272 SR
Queue Stats
668W - 745L
1,412 Elo+
Solo
Discordia
Discordia
RAEGS1
Discordia
Level 84
God Stats
26W - 39L
1,494 SR
Queue Stats
179W - 226L
1,446 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
 
Olorun
13
3 / 4 / 1
8,623
507
5,346
10,906
4,420
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Bakasura
Couru
Bakasura
18
6 / 2 / 5
10,908
642
9,840
12,634
6,756
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Medusa
Securen
Medusa
16
9 / 1 / 1
10,441
614
12,847
10,563
3,838
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Cu Chulainn
kafaya1
Cu Chulainn
16
5 / 0 / 4
10,267
604
11,288
10,964
10,078
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ganesha
macacoholmes
Ganesha
12
0 / 2 / 9
8,309
489
3,369
13,764
12,029
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
 
Cernunnos
13
5 / 4 / 1
8,688
511
10,301
10,350
3,155
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Cerberus
AlbinoDakrai
Cerberus
9
0 / 4 / 6
6,986
411
6,904
13,101
11,038
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

15
1 / 6 / 1
8,885
523
5,173
13,878
9,465
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Tsukuyomi
Netrozygus
Tsukuyomi
13
1 / 5 / 4
8,166
480
6,046
10,619
3,276
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Discordia
RAEGS1
Discordia
13
2 / 4 / 1
7,923
466
6,464
8,927
3,834
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
22
23
Kills
9
9
Deaths
23
20
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Olorun
 
Olorun
3
4
1
0.88
L
Cernunnos
 
Cernunnos
5
4
1
1.38
L
Cerberus
AlbinoDakrai
Cerberus
0
4
6
0.75
W
Bakasura
Couru
Bakasura
6
2
5
4.25
L
1
6
1
0.25
L
Tsukuyomi
Netrozygus
Tsukuyomi
1
5
4
0.6
L
Discordia
RAEGS1
Discordia
2
4
1
0.63
W
Medusa
Securen
Medusa
9
1
1
9.5
W
Cu Chulainn
kafaya1
Cu Chulainn
5
0
4
7
W
Ganesha
macacoholmes
Ganesha
0
2
9
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,690
Damage
34,888
58,831
Taken
56,875
37,121
Mitigated
30,768
22,177
Healing
12,021
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Olorun
 
Olorun
5,346
1,962
96
3,036
10,906
4,420
573
4,086
6,820
46,999
4,560
L
Cernunnos
 
Cernunnos
10,301
5,286
0
2,918
10,350
3,155
0
1,370
8,672
0
51,749
L
Cerberus
AlbinoDakrai
Cerberus
6,904
672
0
3,813
13,101
11,038
0
2,430
10,438
16,970
0
W
Bakasura
Couru
Bakasura
9,840
6,383
0
7,071
12,634
6,756
1,892
1,203
11,431
0
68,215
L
5,173
678
0
2,630
13,878
9,465
0
999
11,796
0
54,049
L
Tsukuyomi
Netrozygus
Tsukuyomi
6,046
1,396
0
816
10,619
3,276
0
778
8,874
0
58,497
L
Discordia
RAEGS1
Discordia
6,464
473
0
1,844
8,927
3,834
506
3,949
4,742
50,332
0
W
Medusa
Securen
Medusa
12,847
8,468
0
5,262
10,563
3,838
4,570
2,647
7,916
0
81,542
W
Cu Chulainn
kafaya1
Cu Chulainn
11,288
1,876
0
4,614
10,964
10,078
1,108
1,499
9,465
4,287
54,905
W
Ganesha
macacoholmes
Ganesha
3,369
160
0
2,098
13,764
12,029
436
3,933
9,831
21,182
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,548
Gold Earned
40,648
475
Minions Killed
438
0
Camps Cleared
0
1,698,735
Distance Traveled
1,593,447
12
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Olorun
8,623
507
77
5
0
317,303
0
L
Cernunnos
8,688
511
97
6
0
313,883
5
L
Cerberus
6,986
411
20
1
0
310,372
1
W
Bakasura
10,908
642
136
8
0
410,267
4
L
Nike
8,885
523
115
7
0
323,969
1
L
Tsukuyomi
8,166
480
107
6
0
352,509
0
L
Discordia
7,923
466
99
6
0
292,714
1
W
Medusa
10,441
614
149
9
0
315,575
3
W
Cu Chulainn
10,267
604
109
6
0
349,179
4
W
Ganesha
8,309
489
4
0
0
306,411
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role