Player Matchup

Cthulhu
Cthulhu
Arqent
Cthulhu
Level 130
God Stats
2W - 2L
1,740 SR
Queue Stats
227W - 251L
1,536 Elo+
Solo
Sol
Sol
DeliciousOne
Sol
Level 134
God Stats
1W - 0L
1,667 SR
Queue Stats
6W - 2L
1,717 Elo+
Party 2
Baron Samedi
Baron Samedi
Emorm
Baron Samedi
Level 119
God Stats
2W - 1L
1,374 SR
Queue Stats
71W - 54L
1,627 Elo+
Party 2
Nike
Nike
Hugability
Nike
Level 112
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 10L
1,685 Elo+
Party 2
Bacchus
Bacchus
OGZ3RO
Bacchus
Level 61
God Stats
1W - 2L
1,176 SR
Queue Stats
30W - 19L
1,603 Elo+
Party 2
Team Averages
Level 111
1,491 SR
1,633 Elo+

VS

Team Averages
Level 115
1,646 SR
1,531 Elo+
Agni
Agni
BigDaddyBistian
Agni
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 25L
1,574 Elo+
Solo
Cu Chulainn
Cu Chulainn
ChrisWantsAKiss
Cu Chulainn
Level 89
God Stats
0W - 1L
1,938 SR
Queue Stats
9W - 8L
1,577 Elo+
Party 1
Ratatoskr
Ratatoskr
DiemsTesla
Ratatoskr
Level 69
God Stats
0W - 1L
2,027 SR
Queue Stats
40W - 41L
1,524 Elo+
Party 1
Persephone
Persephone
LeakyTank
Persephone
Level 153
God Stats
1W - 2L
1,268 SR
Queue Stats
49W - 63L
1,482 Elo+
Solo
Cernunnos
Cernunnos
SlayedDream
Cernunnos
Level 139
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 25L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Arqent
Cthulhu
16
4 / 2 / 20
10,065
839
10,576
16,792
21,247
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

19
10 / 1 / 12
11,226
936
22,429
13,229
6,284
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Baron Samedi
Emorm
Baron Samedi
18
6 / 2 / 17
10,587
882
12,721
12,878
8,999
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

15
4 / 5 / 13
9,426
786
6,618
16,241
19,427
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Bacchus
OGZ3RO
Bacchus
16
4 / 4 / 10
9,515
793
11,820
16,434
15,228
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 6 / 11
8,526
711
11,469
11,137
4,116
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cu Chulainn
ChrisWantsAKiss
Cu Chulainn
15
4 / 5 / 8
9,379
782
14,536
26,315
24,112
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ratatoskr
DiemsTesla
Ratatoskr
16
5 / 5 / 5
9,455
788
13,053
13,001
15,358
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+10
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Persephone
LeakyTank
Persephone
15
2 / 5 / 9
8,589
716
9,900
9,325
3,493
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cernunnos
SlayedDream
Cernunnos
14
2 / 7 / 7
8,386
699
9,609
12,842
4,933
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Match Insights

Player Kills, Deaths, and Assists

100
Kill Participation
54
28
Kills
14
14
Deaths
28
72
Assists
40
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
Arqent
Cthulhu
4
2
20
7
L
1
6
11
1.08
L
Cu Chulainn
ChrisWantsAKiss
Cu Chulainn
4
5
8
1.6
W
10
1
12
16
L
Ratatoskr
DiemsTesla
Ratatoskr
5
5
5
1.5
W
Baron Samedi
Emorm
Baron Samedi
6
2
17
7.25
W
4
5
13
2.1
L
Persephone
LeakyTank
Persephone
2
5
9
1.3
W
Bacchus
OGZ3RO
Bacchus
4
4
10
2.25
L
Cernunnos
SlayedDream
Cernunnos
2
7
7
0.79

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,164
Damage
58,567
75,574
Taken
72,620
71,185
Mitigated
52,012
32,424
Healing
23,722
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
Arqent
Cthulhu
10,576
341
1,728
4,982
16,792
21,247
332
5,008
11,279
21,096
0
L
11,469
632
889
2,252
11,137
4,116
0
8,309
2,592
18,985
0
L
Cu Chulainn
ChrisWantsAKiss
Cu Chulainn
14,536
1,888
1,284
11,154
26,315
24,112
0
19,945
6,229
0
24,302
W
22,429
5,809
1,674
5,409
13,229
6,284
4,042
4,324
8,526
50,061
0
L
Ratatoskr
DiemsTesla
Ratatoskr
13,053
3,353
842
3,516
13,001
15,358
0
11,341
1,521
0
20,098
W
Baron Samedi
Emorm
Baron Samedi
12,721
895
6,171
5,074
12,878
8,999
841
3,237
9,109
25,776
0
W
6,618
1,112
884
689
16,241
19,427
257
4,410
11,429
0
13,098
L
Persephone
LeakyTank
Persephone
9,900
467
159
757
9,325
3,493
171
7,518
1,759
26,840
0
W
Bacchus
OGZ3RO
Bacchus
11,820
934
1,233
4,580
16,434
15,228
415
4,390
11,207
15,632
0
L
Cernunnos
SlayedDream
Cernunnos
9,609
4,713
724
2,145
12,842
4,933
175
9,684
2,972
0
20,606

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,819
Gold Earned
44,335
125
Minions Killed
107
0
Camps Cleared
0
1,253,011
Distance Traveled
1,053,619
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
10,065
839
14
1
0
256,489
1
L
Agni
8,526
711
21
2
0
194,690
0
L
Cu Chulainn
9,379
782
19
2
0
247,028
0
W
Sol
11,226
936
64
5
0
255,403
0
L
Ratatoskr
9,455
788
10
1
0
223,197
1
W
Baron Samedi
10,587
882
28
2
0
243,372
0
W
Nike
9,426
786
6
1
0
230,456
0
L
Persephone
8,589
716
31
3
0
200,099
0
W
Bacchus
9,515
793
13
1
0
267,291
0
L
Cernunnos
8,386
699
26
2
0
188,605
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role