Player Matchup

Morgan Le Fay
Morgan Le Fay
CringeNurr
Morgan Le Fay
Level 26
God Stats
21W - 16L
1,609 SR
Queue Stats
81W - 90L
1,423 Elo+
Solo
Erlang Shen
Erlang Shen
Featuring_Jorge
Erlang Shen
Level 28
God Stats
5W - 3L
1,234 SR
Queue Stats
51W - 46L
1,480 Elo+
Solo
Neith
Neith
Rxzor-VG-
Neith
Level 29
God Stats
16W - 13L
1,438 SR
Queue Stats
155W - 162L
1,391 Elo+
Solo
Loki
Loki
Wildfire86YT
Loki
Level 15
God Stats
3W - 4L
1,384 SR
Queue Stats
15W - 15L
1,374 Elo+
Solo
Cthulhu
Cthulhu
Zeeks Here
Cthulhu
Level 17
God Stats
5W - 5L
1,499 SR
Queue Stats
6W - 6L
1,236 Elo+
Solo
Team Averages
Level 23
1,433 SR
1,381 Elo+

VS

Team Averages
Level 37
1,553 SR
1,447 Elo+
Morgan Le Fay
Morgan Le Fay
HBayBay0727
Morgan Le Fay
Level 28
God Stats
7W - 3L
1,710 SR
Queue Stats
7W - 7L
1,498 Elo+
Party 1
Sobek
Sobek
Jmarsh1997
Sobek
Level 84
God Stats
1W - 4L
1,310 SR
Queue Stats
27W - 35L
1,375 Elo+
Party 1
Gilgamesh
Gilgamesh
Killua-Silva
Gilgamesh
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
46W - 47L
1,340 Elo+
Party 1
Izanami
Izanami
MadAngryHatter
Izanami
Level 17
God Stats
7W - 2L
1,744 SR
Queue Stats
10W - 10L
1,666 Elo+
Party 1
Ne Zha
Ne Zha
S1d3Zh0w
Ne Zha
Level 29
God Stats
0W - 2L
1,500 SR
Queue Stats
117W - 149L
1,358 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
CringeNurr
Morgan Le Fay
20
5 / 0 / 6
12,428
592
9,179
11,197
6,800
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Erlang Shen
Featuring_Jorge
Erlang Shen
19
8 / 2 / 3
12,103
576
8,182
15,503
19,031
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Neith
Rxzor-VG-
Neith
18
9 / 2 / 10
11,819
563
18,947
15,584
5,882
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

17
2 / 1 / 5
11,045
526
4,283
10,089
4,269
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Bow

Short Bow

+15%
Attack Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cthulhu
Zeeks Here
Cthulhu
17
12 / 2 / 8
11,438
545
15,047
13,804
6,892
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
HBayBay0727
Morgan Le Fay
14
2 / 4 / 2
8,941
426
7,284
10,005
3,696
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Sobek
12
0 / 6 / 2
7,907
377
3,569
21,499
15,865
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Gilgamesh
Killua-Silva
Gilgamesh
15
3 / 7 / 1
9,297
443
8,905
16,250
5,825
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

12
1 / 14 / 2
7,917
377
9,010
18,375
5,398
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ne Zha
S1d3Zh0w
Ne Zha
7
1 / 5 / 0
6,660
317
873
4,954
1,621
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
14
36
Kills
7
7
Deaths
36
32
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Morgan Le Fay
CringeNurr
Morgan Le Fay
5
0
6
8
W
Erlang Shen
Featuring_Jorge
Erlang Shen
8
2
3
4.75
L
Morgan Le Fay
HBayBay0727
Morgan Le Fay
2
4
2
0.75
L
Sobek
0
6
2
0.17
L
Gilgamesh
Killua-Silva
Gilgamesh
3
7
1
0.5
L
1
14
2
0.14
W
Neith
Rxzor-VG-
Neith
9
2
10
7
L
Ne Zha
S1d3Zh0w
Ne Zha
1
5
0
0.2
W
2
1
5
4.5
W
Cthulhu
Zeeks Here
Cthulhu
12
2
8
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,638
Damage
29,641
66,177
Taken
71,083
42,874
Mitigated
32,405
23,078
Healing
12,175
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Morgan Le Fay
CringeNurr
Morgan Le Fay
9,179
702
159
5,972
11,197
6,800
1,497
2,553
8,424
104,260
0
W
Erlang Shen
Featuring_Jorge
Erlang Shen
8,182
2,460
0
5,121
15,503
19,031
752
1,125
14,320
18,826
59,157
L
Morgan Le Fay
HBayBay0727
Morgan Le Fay
7,284
705
0
865
10,005
3,696
0
4,443
5,560
39,710
0
L
Sobek
3,569
270
387
5,459
21,499
15,865
0
7,530
13,449
22,753
0
L
Gilgamesh
Killua-Silva
Gilgamesh
8,905
2,243
0
2,602
16,250
5,825
684
3,233
12,985
0
34,294
L
9,010
6,684
0
2,299
18,375
5,398
0
9,045
8,814
0
37,925
W
Neith
Rxzor-VG-
Neith
18,947
12,658
0
7,534
15,584
5,882
4,736
3,948
11,538
0
79,790
L
Ne Zha
S1d3Zh0w
Ne Zha
873
477
0
563
4,954
1,621
0
680
4,274
0
16,562
W
4,283
1,605
0
810
10,089
4,269
2,091
124
9,965
0
75,206
W
Cthulhu
Zeeks Here
Cthulhu
15,047
1,636
1,462
2,020
13,804
6,892
40
2,800
10,906
50,821
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,833
Gold Earned
40,722
613
Minions Killed
266
0
Camps Cleared
0
1,998,821
Distance Traveled
1,496,510
9
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Morgan Le Fay
12,428
592
154
7
0
408,232
7
W
Erlang Shen
12,103
576
125
6
0
376,444
0
L
Morgan Le Fay
8,941
426
68
3
0
351,366
0
L
Sobek
7,907
377
35
2
0
345,144
1
L
Gilgamesh
9,297
443
61
3
0
365,349
2
L
Izanami
7,917
377
64
3
0
308,690
0
W
Neith
11,819
563
120
6
0
366,047
1
L
Ne Zha
6,660
317
38
2
0
125,961
0
W
Loki
11,045
526
129
6
0
437,386
0
W
Cthulhu
11,438
545
85
4
0
410,712
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role