Player Matchup

Guan Yu
Guan Yu
 
Guan Yu
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Medusa
Medusa
AsesinnoDeDios
Medusa
Level 105
God Stats
2W - 3L
1,235 SR
Queue Stats
204W - 216L
1,405 Elo+
Solo
Ah Puch
Ah Puch
Dabeler Orias
Ah Puch
Level 157
God Stats
2W - 2L
1,615 SR
Queue Stats
104W - 123L
1,397 Elo+
Party 1
Agni
Agni
Nova Rune
Agni
Level 157
God Stats
2W - 7L
1,245 SR
Queue Stats
298W - 313L
1,420 Elo+
Party 1
Sun Wukong
Sun Wukong
ReactedHAT1134
Sun Wukong
Level 107
God Stats
0W - 1L
1,262 SR
Queue Stats
20W - 23L
1,310 Elo+
Solo
Team Averages
Level 127
1,371 SR
1,407 Elo+

VS

Team Averages
Level 111
1,491 SR
1,440 Elo+
Hera
Hera
Boom3706
Hera
Level 160
God Stats
2W - 2L
1,355 SR
Queue Stats
235W - 264L
1,408 Elo+
Solo
Raijin
Raijin
Deep Traveller
Raijin
Level 86
God Stats
1W - 0L
1,500 SR
Queue Stats
56W - 65L
1,474 Elo+
Party 2
Hercules
Hercules
Draynor_
Hercules
Level 43
God Stats
1W - 0L
1,500 SR
Queue Stats
74W - 55L
1,467 Elo+
Solo
Pele
Pele
Jon1675
Pele
Level 143
God Stats
4W - 3L
1,617 SR
Queue Stats
160W - 180L
1,438 Elo+
Party 2
Horus
Horus
SHAKOOZEE
Horus
Level 122
God Stats
6W - 6L
1,485 SR
Queue Stats
335W - 367L
1,412 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
 
Guan Yu
18
1 / 7 / 22
11,072
651
8,155
26,675
41,626
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Talisman

Talisman

+75
Health
+15
Magical Protection

20
11 / 7 / 14
13,982
822
25,227
23,145
11,022
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ah Puch
20
12 / 4 / 12
13,660
804
24,709
16,746
7,591
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Agni
17
2 / 8 / 17
10,874
640
17,139
20,543
7,116
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sun Wukong
ReactedHAT1134
Sun Wukong
19
4 / 7 / 15
11,822
695
13,130
23,000
25,032
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
19
2 / 4 / 18
11,965
704
13,292
8,862
3,475
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

19
4 / 11 / 18
12,620
742
16,656
18,806
11,591
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Hercules
Draynor_
Hercules
20
12 / 4 / 16
14,817
872
20,238
34,492
28,248
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Pele
Jon1675
Pele
20
11 / 5 / 14
13,331
784
24,557
15,402
8,748
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heavy Mace

Heavy Mace

+30
Physical Power

Horus
SHAKOOZEE
Horus
19
3 / 6 / 23
12,299
723
13,825
25,827
31,366
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

110
Kill Participation
121
30
Kills
32
33
Deaths
30
80
Assists
89
Player
Kills
Deaths
Assists
KDA
L
Guan Yu
 
Guan Yu
1
7
22
1.71
L
11
7
14
2.57
W
Hera
2
4
18
2.75
L
Ah Puch
12
4
12
4.5
W
4
11
18
1.18
W
Hercules
Draynor_
Hercules
12
4
16
5
W
Pele
Jon1675
Pele
11
5
14
3.6
L
Agni
2
8
17
1.31
L
Sun Wukong
ReactedHAT1134
Sun Wukong
4
7
15
1.64
W
Horus
SHAKOOZEE
Horus
3
6
23
2.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

88,360
Damage
88,568
110,109
Taken
103,389
92,387
Mitigated
83,428
49,308
Healing
42,408
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Guan Yu
 
Guan Yu
8,155
1,176
12,711
10,785
26,675
41,626
543
8,675
18,000
1,028
13,832
L
25,227
10,763
1,323
5,410
23,145
11,022
3,632
6,975
16,170
0
52,423
W
Hera
13,292
2,256
2,965
1,494
8,862
3,475
359
4,903
3,959
40,850
0
L
Ah Puch
24,709
974
1,995
3,730
16,746
7,591
767
3,430
13,316
54,391
0
W
16,656
1,355
1,015
781
18,806
11,591
646
8,669
10,137
32,498
0
W
Hercules
Draynor_
Hercules
20,238
5,292
2,089
15,259
34,492
28,248
1,704
13,809
20,683
0
37,000
W
Pele
Jon1675
Pele
24,557
4,751
778
2,255
15,402
8,748
2,072
7,232
8,170
0
46,911
L
Agni
17,139
1,031
3,506
4,275
20,543
7,116
954
5,649
14,894
27,351
0
L
Sun Wukong
ReactedHAT1134
Sun Wukong
13,130
2,962
1,963
3,610
23,000
25,032
522
5,219
17,781
0
32,530
W
Horus
SHAKOOZEE
Horus
13,825
6,632
7,171
8,601
25,827
31,366
635
8,086
17,741
0
25,146

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,410
Gold Earned
65,032
181
Minions Killed
172
0
Camps Cleared
0
1,554,459
Distance Traveled
1,531,302
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Guan Yu
11,072
651
6
0
0
334,257
3
L
Medusa
13,982
822
72
4
0
309,851
1
W
Hera
11,965
704
60
4
0
318,432
0
L
Ah Puch
13,660
804
59
3
0
312,145
0
W
Raijin
12,620
742
30
2
0
238,816
0
W
Hercules
14,817
872
34
2
0
374,434
0
W
Pele
13,331
784
35
2
0
309,523
1
L
Agni
10,874
640
14
1
0
288,344
0
L
Sun Wukong
11,822
695
30
2
0
309,862
0
W
Horus
12,299
723
13
1
0
290,097
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role