Player Matchup

Olorun
Olorun
 
Olorun
Level 24
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nemesis
Nemesis
Fireblats
Nemesis
Level 11
God Stats
2W - 4L
1,481 SR
Queue Stats
12W - 17L
1,223 Elo+
Party 1
Artemis
Artemis
Killinyousoftly
Artemis
Level 26
God Stats
2W - 2L
1,500 SR
Queue Stats
69W - 56L
1,470 Elo+
Solo
Guan Yu
Guan Yu
Ohaii
Guan Yu
Level 6
God Stats
1W - 3L
1,500 SR
Queue Stats
11W - 17L
1,291 Elo+
Party 1
Yemoja
Yemoja
WonderWoman0714
Yemoja
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 17L
1,291 Elo+
Party 1
Team Averages
Level 15
1,496 SR
1,355 Elo+

VS

Team Averages
Level 8
1,453 SR
1,488 Elo+
Khepri
Khepri
 
Khepri
Level 21
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nemesis
Nemesis
B1Myself
Nemesis
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Artemis
Artemis
Natsuday
Artemis
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Olorun
Olorun
Ohbies
Olorun
Level 13
God Stats
0W - 2L
1,265 SR
Queue Stats
51W - 44L
1,439 Elo+
Solo
Sun Wukong
Sun Wukong
iTzzzCreecher
Sun Wukong
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 11L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
 
Olorun
2
0 / 0 / 0
4,828
322
0
0
0
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Nemesis
Fireblats
Nemesis
15
6 / 1 / 2
8,841
589
7,532
9,280
3,292
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

15
11 / 5 / 1
9,387
626
16,504
15,522
4,930
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Guan Yu
Ohaii
Guan Yu
15
3 / 2 / 3
8,760
584
4,571
6,512
5,116
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

11
1 / 6 / 5
7,327
488
1,585
9,633
6,928
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
 
Khepri
3
0 / 3 / 0
4,595
306
0
2,778
2,118
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Nemesis
B1Myself
Nemesis
12
6 / 5 / 2
7,844
523
9,229
13,979
5,793
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Artemis
Natsuday
Artemis
10
2 / 6 / 4
6,998
467
5,799
8,956
2,064
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Olorun
Ohbies
Olorun
13
2 / 5 / 2
7,623
508
5,713
7,969
3,426
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Sun Wukong
iTzzzCreecher
Sun Wukong
12
3 / 3 / 1
7,317
488
4,257
7,931
7,027
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
22
21
Kills
13
14
Deaths
22
11
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Olorun
 
Olorun
0
0
0
0
L
Khepri
 
Khepri
0
3
0
0
L
Nemesis
B1Myself
Nemesis
6
5
2
1.4
W
Nemesis
Fireblats
Nemesis
6
1
2
7
W
11
5
1
2.3
L
Artemis
Natsuday
Artemis
2
6
4
0.67
W
Guan Yu
Ohaii
Guan Yu
3
2
3
2.25
L
Olorun
Ohbies
Olorun
2
5
2
0.6
W
1
6
5
0.58
L
Sun Wukong
iTzzzCreecher
Sun Wukong
3
3
1
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,192
Damage
24,998
40,947
Taken
41,613
20,266
Mitigated
20,428
10,668
Healing
5,447
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Olorun
 
Olorun
0
0
0
0
0
0
0
0
0
0
0
L
Khepri
 
Khepri
0
0
0
0
2,778
2,118
0
93
2,685
0
0
L
Nemesis
B1Myself
Nemesis
9,229
5,011
0
2,799
13,979
5,793
0
400
13,579
0
36,326
W
Nemesis
Fireblats
Nemesis
7,532
4,038
0
867
9,280
3,292
2,354
1,326
7,954
0
50,526
W
16,504
12,112
126
7,568
15,522
4,930
2,682
1,055
14,467
0
68,915
L
Artemis
Natsuday
Artemis
5,799
2,518
0
731
8,956
2,064
328
439
8,517
0
26,302
W
Guan Yu
Ohaii
Guan Yu
4,571
787
217
920
6,512
5,116
1,112
424
6,088
0
33,378
L
Olorun
Ohbies
Olorun
5,713
3,767
0
1,637
7,969
3,426
964
380
7,589
37,178
3,037
W
1,585
690
590
380
9,633
6,928
552
2,128
7,505
12,042
0
L
Sun Wukong
iTzzzCreecher
Sun Wukong
4,257
984
0
280
7,931
7,027
329
273
7,658
0
30,846

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,143
Gold Earned
34,377
316
Minions Killed
238
0
Camps Cleared
0
1,044,944
Distance Traveled
1,054,705
9
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Olorun
4,828
322
0
0
0
948
0
L
Khepri
4,595
306
0
0
0
30,568
0
L
Nemesis
7,844
523
59
4
0
291,613
6
W
Nemesis
8,841
589
103
7
0
293,748
3
W
Artemis
9,387
626
105
7
0
258,839
4
L
Artemis
6,998
467
48
3
0
210,680
2
W
Guan Yu
8,760
584
87
6
0
283,446
0
L
Olorun
7,623
508
74
5
0
254,917
1
W
Yemoja
7,327
488
21
1
0
207,963
2
L
Sun Wukong
7,317
488
57
4
0
266,927
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role