Player Matchup

Guan Yu
Guan Yu
ItzBalmung
Guan Yu
Level 4
God Stats
4W - 0L
1,500 SR
Queue Stats
74W - 39L
1,869 Elo+
Party 1
Nemesis
Nemesis
KylianMbape
Nemesis
Level 18
God Stats
1W - 0L
1,758 SR
Queue Stats
29W - 15L
1,751 Elo+
Party 1
Agni
Agni
Zury1999
Agni
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 2L
1,713 Elo+
Solo
Apollo
Apollo
kefstayandos
Apollo
Level 27
God Stats
1W - 0L
1,775 SR
Queue Stats
94W - 88L
1,649 Elo+
Solo
Ares
Ares
tehpuertoric4n
Ares
Level 27
God Stats
6W - 1L
1,710 SR
Queue Stats
161W - 166L
1,500 Elo+
Solo
Team Averages
Level 16
1,649 SR
1,696 Elo+

VS

Team Averages
Level 11
1,500 SR
1,591 Elo+
Odin
Odin
GoodTimeAnt
Odin
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
48W - 43L
1,608 Elo+
Solo
Guan Yu
Guan Yu
IHateChickenMan
Guan Yu
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Artio
Artio
OOGLABOOGLA
Artio
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 7L
1,596 Elo+
Party 2
Ullr
Ullr
plsmakethiswork
Ullr
Level 7
God Stats
1W - 1L
1,500 SR
Queue Stats
11W - 8L
1,616 Elo+
Party 2
Zeus
Zeus
xMattwoo
Zeus
Level 12
God Stats
1W - 1L
1,500 SR
Queue Stats
182W - 145L
1,636 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
ItzBalmung
Guan Yu
14
8 / 1 / 3
8,463
651
6,640
7,400
7,747
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Nemesis
KylianMbape
Nemesis
12
5 / 2 / 5
7,247
557
7,364
7,943
3,606
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Agni
14
5 / 0 / 6
8,449
650
7,205
7,631
3,121
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Apollo
12
3 / 4 / 3
6,919
532
10,017
8,260
2,621
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hidden Dagger

Hidden Dagger

+15
Physical Power

8
0 / 4 / 3
5,564
428
3,049
10,899
6,595
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 1 / 0
7,475
575
5,917
6,567
3,558
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

7
0 / 8 / 1
4,623
356
1,253
7,984
4,202
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

9
2 / 4 / 7
6,179
475
7,048
16,594
10,689
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

11
6 / 3 / 3
6,778
521
8,585
8,086
2,766
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Zeus
12
0 / 5 / 0
6,548
504
1,749
7,065
2,336
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
22
21
Kills
11
11
Deaths
21
20
Assists
11
Player
Kills
Deaths
Assists
KDA
L
3
1
0
3
L
0
8
1
0.06
W
Guan Yu
ItzBalmung
Guan Yu
8
1
3
9.5
W
Nemesis
KylianMbape
Nemesis
5
2
5
3.75
L
2
4
7
1.38
W
Agni
5
0
6
8
W
Apollo
3
4
3
1.13
L
6
3
3
2.5
W
0
4
3
0.38
L
Zeus
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,275
Damage
24,552
42,133
Taken
46,296
23,690
Mitigated
23,551
14,881
Healing
9,549
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,917
1,639
0
832
6,567
3,558
0
1,534
4,982
0
42,586
L
1,253
60
50
539
7,984
4,202
0
1,374
6,272
0
6,842
W
Guan Yu
ItzBalmung
Guan Yu
6,640
941
920
3,874
7,400
7,747
511
242
7,158
0
44,881
W
Nemesis
KylianMbape
Nemesis
7,364
3,776
0
1,934
7,943
3,606
0
1,682
6,139
0
48,793
L
7,048
1,145
1,020
5,212
16,594
10,689
0
2,767
13,524
20,140
0
W
Agni
7,205
1,507
94
4,536
7,631
3,121
360
1,619
5,869
62,687
0
W
Apollo
10,017
5,083
0
1,979
8,260
2,621
731
2,447
5,813
0
48,808
L
8,585
3,135
0
1,130
8,086
2,766
0
1,344
6,695
0
36,887
W
3,049
502
0
1,544
10,899
6,595
0
2,344
8,357
14,320
0
L
Zeus
1,749
83
0
766
7,065
2,336
0
3,235
3,830
41,817
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,642
Gold Earned
31,603
424
Minions Killed
297
0
Camps Cleared
0
1,234,414
Distance Traveled
1,150,506
11
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Odin
7,475
575
92
7
0
263,812
2
L
Guan Yu
4,623
356
8
1
0
204,880
2
W
Guan Yu
8,463
651
89
7
0
246,515
2
W
Nemesis
7,247
557
90
7
0
279,603
0
L
Artio
6,179
475
31
2
0
237,936
4
W
Agni
8,449
650
129
10
0
247,666
4
W
Apollo
6,919
532
94
7
0
221,612
0
L
Ullr
6,778
521
62
5
0
243,396
0
W
Ares
5,564
428
22
2
0
239,018
5
L
Zeus
6,548
504
104
8
0
200,482
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role