Player Matchup

Medusa
Medusa
DarthBane3412
Medusa
Level 107
God Stats
2W - 0L
1,563 SR
Queue Stats
10W - 16L
1,325 Elo+
Party 2
Ne Zha
Ne Zha
LilLay88
Ne Zha
Level 126
God Stats
1W - 0L
1,567 SR
Queue Stats
4W - 4L
1,299 Elo+
Party 2
Ra
Ra
QueenVamp93
Ra
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 3L
1,208 Elo+
Party 2
Nike
Nike
SiPxLo
Nike
Level 65
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 23L
1,368 Elo+
Solo
Ymir
Ymir
Zero88288
Ymir
Level 28
God Stats
1W - 0L
1,741 SR
Queue Stats
8W - 13L
1,363 Elo+
Party 2
Team Averages
Level 66
1,574 SR
1,313 Elo+

VS

Team Averages
Level 65
1,450 SR
1,400 Elo+
Chaac
Chaac
DaBeast242
Chaac
Level 86
God Stats
7W - 14L
1,495 SR
Queue Stats
248W - 257L
1,419 Elo+
Solo
Cernunnos
Cernunnos
MissB029
Cernunnos
Level 67
God Stats
38W - 49L
1,425 SR
Queue Stats
899W - 986L
1,425 Elo+
Solo
Yemoja
Yemoja
PoopnTrashPanda
Yemoja
Level 29
God Stats
16W - 26L
1,368 SR
Queue Stats
194W - 258L
1,353 Elo+
Party 1
Kukulkan
Kukulkan
SannTanas
Kukulkan
Level 66
God Stats
39W - 44L
1,460 SR
Queue Stats
311W - 307L
1,418 Elo+
Solo
Fenrir
Fenrir
Sleek Operator
Fenrir
Level 79
God Stats
0W - 1L
1,500 SR
Queue Stats
190W - 235L
1,388 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
13 / 4 / 12
16,552
1,182
34,374
14,676
6,304
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ne Zha
LilLay88
Ne Zha
20
8 / 1 / 18
15,109
1,079
25,714
26,327
14,885
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

20
5 / 7 / 13
14,121
1,009
14,411
17,971
8,023
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Nike
SiPxLo
Nike
20
5 / 3 / 16
14,379
1,027
16,686
23,156
25,047
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ymir
20
2 / 5 / 24
14,091
1,007
14,030
29,991
40,836
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Team 1 Tickets

122

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
20
7 / 8 / 12
14,726
1,052
30,308
28,450
20,631
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cernunnos
MissB029
Cernunnos
20
3 / 7 / 7
13,659
976
21,809
18,970
8,055
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

20
1 / 1 / 13
13,710
979
9,688
13,415
16,964
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Kukulkan
SannTanas
Kukulkan
20
5 / 8 / 11
13,652
975
22,885
27,284
17,808
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

20
4 / 9 / 13
13,582
970
17,041
25,312
14,345
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Match Insights

Player Kills, Deaths, and Assists

116
Kill Participation
76
33
Kills
20
20
Deaths
33
83
Assists
56
Player
Kills
Deaths
Assists
KDA
L
Chaac
7
8
12
1.63
W
13
4
12
4.75
W
Ne Zha
LilLay88
Ne Zha
8
1
18
17
L
Cernunnos
MissB029
Cernunnos
3
7
7
0.93
L
1
1
13
7.5
W
5
7
13
1.64
L
Kukulkan
SannTanas
Kukulkan
5
8
11
1.31
W
Nike
SiPxLo
Nike
5
3
16
4.33
L
4
9
13
1.17
W
Ymir
2
5
24
2.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

105,215
Damage
101,731
112,121
Taken
113,431
95,095
Mitigated
77,803
15,922
Healing
16,325
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
30,308
10,135
0
8,001
28,450
20,631
0
7,994
20,456
0
52,442
W
34,374
11,872
0
880
14,676
6,304
0
3,654
11,022
0
75,757
W
Ne Zha
LilLay88
Ne Zha
25,714
10,202
0
3,334
26,327
14,885
0
7,165
19,162
0
43,840
L
Cernunnos
MissB029
Cernunnos
21,809
10,264
57
597
18,970
8,055
0
2,952
16,018
0
67,691
L
9,688
2,110
4,908
1,491
13,415
16,964
0
5,740
7,675
28,844
0
W
14,411
1,578
6,041
4,392
17,971
8,023
0
5,957
12,014
45,851
0
L
Kukulkan
SannTanas
Kukulkan
22,885
3,919
0
572
27,284
17,808
0
5,109
22,175
45,535
0
W
Nike
SiPxLo
Nike
16,686
1,643
0
1,195
23,156
25,047
0
8,186
13,152
0
31,374
L
17,041
5,094
0
699
25,312
14,345
0
6,646
17,850
0
27,214
W
Ymir
14,030
1,381
0
80
29,991
40,836
0
7,611
20,317
30,526
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

74,252
Gold Earned
69,329
280
Minions Killed
260
9
Camps Cleared
8
1,281,432
Distance Traveled
1,266,123
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
14,726
1,052
47
3
0
286,657
0
W
Medusa
16,552
1,182
87
6
3
243,098
0
W
Ne Zha
15,109
1,079
38
3
2
301,100
0
L
Cernunnos
13,659
976
107
8
4
247,084
0
L
Yemoja
13,710
979
37
3
0
225,593
1
W
Ra
14,121
1,009
87
6
1
242,223
0
L
Kukulkan
13,652
975
49
4
1
235,661
1
W
Nike
14,379
1,027
37
3
2
257,855
0
L
Fenrir
13,582
970
20
1
3
271,128
2
W
Ymir
14,091
1,007
31
2
1
237,156
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role