Player Matchup

Morgan Le Fay
Morgan Le Fay
I V0R7EX I9171
Morgan Le Fay
Level 9
God Stats
9W - 5L
1,483 SR
Queue Stats
11W - 9L
1,455 Elo+
Solo
Da Ji
Da Ji
IcyMajin
Da Ji
Level 18
God Stats
17W - 11L
1,516 SR
Queue Stats
82W - 56L
1,578 Elo+
Solo
Skadi
Skadi
JayBlaz35954
Skadi
Level 25
God Stats
30W - 33L
1,406 SR
Queue Stats
89W - 109L
1,321 Elo+
Solo
Achilles
Achilles
SadPapi303
Achilles
Level 13
God Stats
2W - 0L
1,500 SR
Queue Stats
76W - 87L
1,530 Elo+
Party 2
Ao Kuang
Ao Kuang
Tard_Wrangler420
Ao Kuang
Level 44
God Stats
13W - 13L
1,500 SR
Queue Stats
42W - 65L
1,500 Elo+
Party 2
Team Averages
Level 22
1,481 SR
1,477 Elo+

VS

Team Averages
Level 29
1,551 SR
1,408 Elo+
Susano
Susano
CRAZYREDBOY
Susano
Level 88
God Stats
6W - 4L
1,638 SR
Queue Stats
117W - 134L
1,448 Elo+
Party 1
Ra
Ra
Natabear7
Ra
Level 8
God Stats
1W - 1L
1,738 SR
Queue Stats
41W - 67L
1,306 Elo+
Party 1
Artemis
Artemis
REIDASKENGA
Artemis
Level 26
God Stats
47W - 28L
1,604 SR
Queue Stats
153W - 154L
1,590 Elo+
Solo
Discordia
Discordia
TTV_GoldenChickk
Discordia
Level 16
God Stats
6W - 8L
1,273 SR
Queue Stats
107W - 120L
1,448 Elo+
Party 1
Ymir
Ymir
TheAngleOfIce
Ymir
Level 5
God Stats
1W - 2L
1,500 SR
Queue Stats
10W - 9L
1,246 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
I V0R7EX I9171
Morgan Le Fay
20
4 / 4 / 26
12,764
1,064
18,679
14,565
6,538
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Da Ji
IcyMajin
Da Ji
20
24 / 3 / 13
15,293
1,274
28,296
12,543
5,717
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

20
9 / 3 / 22
13,752
1,146
18,305
12,453
5,298
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Achilles
SadPapi303
Achilles
20
4 / 0 / 28
12,600
1,050
16,388
13,077
18,151
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

20
7 / 7 / 21
11,974
998
10,700
17,639
7,225
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Team 1 Tickets

183

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
18
5 / 8 / 6
12,204
1,017
17,498
20,166
11,441
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

19
0 / 13 / 10
11,470
956
8,406
21,774
9,123
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Artemis
REIDASKENGA
Artemis
18
8 / 8 / 3
13,393
1,116
19,764
15,149
6,311
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Discordia
17
1 / 10 / 4
10,602
884
11,030
16,157
6,653
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

19
3 / 9 / 10
12,258
1,022
8,527
26,757
30,094
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Match Insights

Player Kills, Deaths, and Assists

158
Kill Participation
50
48
Kills
17
17
Deaths
48
110
Assists
33
Player
Kills
Deaths
Assists
KDA
L
Susano
5
8
6
1
W
Morgan Le Fay
I V0R7EX I9171
Morgan Le Fay
4
4
26
4.25
W
Da Ji
IcyMajin
Da Ji
24
3
13
10.17
W
9
3
22
6.67
L
0
13
10
0.38
L
Artemis
REIDASKENGA
Artemis
8
8
3
1.19
W
Achilles
SadPapi303
Achilles
4
0
28
18
L
Discordia
1
10
4
0.3
W
7
7
21
2.5
L
3
9
10
0.89

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

92,368
Damage
65,225
70,277
Taken
100,003
42,929
Mitigated
63,622
8,384
Healing
1,273
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Susano
17,498
4,880
0
0
20,166
11,441
0
5,900
14,088
0
28,954
W
Morgan Le Fay
I V0R7EX I9171
Morgan Le Fay
18,679
1,263
99
2,325
14,565
6,538
0
4,174
10,391
35,772
0
W
Da Ji
IcyMajin
Da Ji
28,296
14,964
0
0
12,543
5,717
0
4,482
8,061
0
40,452
W
18,305
8,363
0
1,610
12,453
5,298
0
4,798
7,655
0
53,772
L
8,406
2,029
107
1,166
21,774
9,123
0
6,395
15,029
27,865
0
L
Artemis
REIDASKENGA
Artemis
19,764
10,505
0
0
15,149
6,311
0
4,418
10,573
0
50,649
W
Achilles
SadPapi303
Achilles
16,388
4,879
350
2,449
13,077
18,151
0
6,057
7,020
0
30,869
L
Discordia
11,030
926
0
0
16,157
6,653
0
3,611
12,398
24,809
0
W
10,700
6,620
0
1,551
17,639
7,225
0
8,452
9,187
16,128
0
L
8,527
2,469
0
0
26,757
30,094
0
7,978
18,536
22,962
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,383
Gold Earned
59,927
191
Minions Killed
193
12
Camps Cleared
5
1,017,788
Distance Traveled
1,083,166
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Susano
12,204
1,017
20
2
1
236,002
1
W
Morgan Le Fay
12,764
1,064
52
4
0
196,236
1
W
Da Ji
15,293
1,274
23
2
3
211,386
0
W
Skadi
13,752
1,146
78
7
5
198,618
0
L
Ra
11,470
956
40
3
1
201,356
0
L
Artemis
13,393
1,116
60
5
2
214,726
0
W
Achilles
12,600
1,050
29
2
3
245,501
0
L
Discordia
10,602
884
37
3
1
221,162
0
W
Ao Kuang
11,974
998
9
1
1
166,047
0
L
Ymir
12,258
1,022
36
3
0
209,920
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role