Player Matchup

Serqet
Serqet
FallGryphon8433
Serqet
Level 7
God Stats
1W - 1L
1,500 SR
Queue Stats
122W - 142L
1,584 Elo+
Solo
Ares
Ares
HewiE-3
Ares
Level 3
God Stats
1W - 5L
1,500 SR
Queue Stats
30W - 29L
1,792 Elo+
Solo
Guan Yu
Guan Yu
JOKER890366
Guan Yu
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
56W - 54L
1,578 Elo+
Solo
Nu Wa
Nu Wa
Moon_Tigerlily
Nu Wa
Level 14
God Stats
7W - 5L
1,427 SR
Queue Stats
24W - 21L
1,656 Elo+
Solo
Chiron
Chiron
Quaboogie__
Chiron
Level 21
God Stats
1W - 2L
1,897 SR
Queue Stats
49W - 45L
1,650 Elo+
Solo
Team Averages
Level 12
1,565 SR
1,652 Elo+

VS

Team Averages
Level 18
1,574 SR
1,617 Elo+
Loki
Loki
Ajprime1O9
Loki
Level 11
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 6L
1,706 Elo+
Party 1
Scylla
Scylla
Dyduya5751
Scylla
Level 14
God Stats
22W - 20L
1,608 SR
Queue Stats
54W - 49L
1,674 Elo+
Solo
Xing Tian
Xing Tian
GibbyDKill
Xing Tian
Level 26
God Stats
38W - 32L
1,612 SR
Queue Stats
314W - 334L
1,538 Elo+
Solo
Apollo
Apollo
Needlessemu5
Apollo
Level 17
God Stats
2W - 1L
1,500 SR
Queue Stats
25W - 29L
1,571 Elo+
Solo
Cerberus
Cerberus
Whorks
Cerberus
Level 22
God Stats
4W - 1L
1,649 SR
Queue Stats
23W - 15L
1,594 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
1
0 / 0 / 0
4,431
295
0
0
0
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Ares
HewiE-3
Ares
12
4 / 5 / 3
8,311
554
6,925
11,144
9,996
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Guan Yu
JOKER890366
Guan Yu
13
0 / 5 / 1
7,237
482
1,866
10,349
5,716
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

13
2 / 6 / 4
7,844
523
6,956
10,197
1,995
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Chiron
12
2 / 6 / 1
7,397
493
6,206
9,630
2,325
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
13 / 2 / 5
9,849
657
13,458
11,561
3,929
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Scylla
Dyduya5751
Scylla
14
2 / 2 / 4
8,199
547
6,665
9,064
2,949
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Xing Tian
GibbyDKill
Xing Tian
14
3 / 0 / 5
8,655
577
4,427
6,881
4,691
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Apollo
13
3 / 1 / 7
8,273
552
4,046
9,520
2,829
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Cerberus
Whorks
Cerberus
10
1 / 3 / 6
6,933
462
2,597
7,873
4,284
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
49
8
Kills
22
22
Deaths
8
9
Assists
27
Player
Kills
Deaths
Assists
KDA
W
13
2
5
7.75
W
Scylla
Dyduya5751
Scylla
2
2
4
2
L
0
0
0
0
W
Xing Tian
GibbyDKill
Xing Tian
3
0
5
5.5
L
Ares
HewiE-3
Ares
4
5
3
1.1
L
Guan Yu
JOKER890366
Guan Yu
0
5
1
0.1
L
2
6
4
0.67
W
Apollo
3
1
7
6.5
L
Chiron
2
6
1
0.42
W
Cerberus
Whorks
Cerberus
1
3
6
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,953
Damage
31,193
41,320
Taken
44,899
20,032
Mitigated
18,682
6,402
Healing
9,492
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
13,458
4,972
0
875
11,561
3,929
0
2,977
8,459
0
65,974
W
Scylla
Dyduya5751
Scylla
6,665
445
112
3,395
9,064
2,949
384
3,746
5,098
55,874
0
L
0
0
0
0
0
0
0
0
0
0
0
W
Xing Tian
GibbyDKill
Xing Tian
4,427
156
0
1,219
6,881
4,691
342
682
6,135
48,599
0
L
Ares
HewiE-3
Ares
6,925
259
0
2,466
11,144
9,996
0
2,316
8,802
25,426
0
L
Guan Yu
JOKER890366
Guan Yu
1,866
355
100
859
10,349
5,716
581
5,513
4,792
0
31,968
L
6,956
1,050
0
1,505
10,197
1,995
134
1,647
8,386
37,706
0
W
Apollo
4,046
2,783
0
2,650
9,520
2,829
2,182
2,648
6,766
0
49,435
L
Chiron
6,206
1,664
149
1,323
9,630
2,325
0
3,869
5,604
0
39,282
W
Cerberus
Whorks
Cerberus
2,597
174
0
1,241
7,873
4,284
0
3,375
4,386
15,892
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,220
Gold Earned
41,909
247
Minions Killed
441
0
Camps Cleared
0
1,088,747
Distance Traveled
1,478,715
18
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
9,849
657
92
6
0
307,424
4
W
Scylla
8,199
547
104
7
0
275,627
5
L
Serqet
4,431
295
0
0
0
4,025
0
W
Xing Tian
8,655
577
121
8
0
321,311
0
L
Ares
8,311
554
21
1
0
297,789
6
L
Guan Yu
7,237
482
72
5
0
273,656
0
L
Nu Wa
7,844
523
73
5
0
255,990
9
W
Apollo
8,273
552
99
7
0
273,341
0
L
Chiron
7,397
493
81
5
0
257,287
3
W
Cerberus
6,933
462
25
2
0
301,012
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role