Player Matchup

Odin
Odin
 
Odin
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cthulhu
Cthulhu
AProtato
Cthulhu
Level 94
God Stats
6W - 9L
1,502 SR
Queue Stats
212W - 257L
1,494 Elo+
Solo
Hun Batz
Hun Batz
Alextl-_-lt
Hun Batz
Level 133
God Stats
3W - 1L
1,580 SR
Queue Stats
100W - 105L
1,467 Elo+
Party 1
Geb
Geb
Fortress44
Geb
Level 103
God Stats
1W - 3L
1,332 SR
Queue Stats
180W - 177L
1,511 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
M1scha
Morgan Le Fay
Level 141
God Stats
27W - 24L
1,637 SR
Queue Stats
316W - 284L
1,503 Elo+
Party 2
Team Averages
Level 126
1,510 SR
1,495 Elo+

VS

Team Averages
Level 132
1,388 SR
1,490 Elo+
Geb
Geb
 
Geb
Level 116
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Hercules
Hercules
Bunzzz101
Hercules
Level 117
God Stats
0W - 1L
1,139 SR
Queue Stats
1W - 8L
1,487 Elo+
Party 3
Aphrodite
Aphrodite
YrNxt
Aphrodite
Level 145
God Stats
0W - 1L
1,184 SR
Queue Stats
1W - 6L
1,354 Elo+
Party 3
Anhur
Anhur
jcgalaxy28
Anhur
Level 125
God Stats
13W - 17L
1,501 SR
Queue Stats
242W - 245L
1,492 Elo+
Solo
Awilix
Awilix
velro2312
Awilix
Level 156
God Stats
0W - 1L
1,617 SR
Queue Stats
8W - 5L
1,616 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
 
Odin
14
1 / 0 / 12
7,710
771
13,223
9,060
5,026
Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Cthulhu
AProtato
Cthulhu
14
2 / 0 / 13
7,937
794
9,166
8,734
7,545
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Hun Batz
Alextl-_-lt
Hun Batz
13
6 / 3 / 5
8,761
876
7,275
8,462
3,330
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

14
4 / 1 / 9
9,077
908
6,398
8,381
9,071
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Morgan Le Fay
M1scha
Morgan Le Fay
15
7 / 0 / 9
9,400
940
9,783
4,210
1,887
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
 
Geb
12
1 / 6 / 1
7,255
726
5,003
13,307
11,244
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Hercules
Bunzzz101
Hercules
13
0 / 4 / 3
6,621
662
4,631
14,324
7,572
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Aphrodite
YrNxt
Aphrodite
13
1 / 4 / 1
7,099
710
5,002
8,697
5,110
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Anhur
13
1 / 1 / 2
6,919
692
6,008
6,379
2,167
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Awilix
velro2312
Awilix
12
1 / 5 / 2
6,876
688
3,553
10,366
6,726
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
13
20
Kills
4
4
Deaths
20
48
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Odin
 
Odin
1
0
12
7
L
Geb
 
Geb
1
6
1
0.25
W
Cthulhu
AProtato
Cthulhu
2
0
13
8.5
W
Hun Batz
Alextl-_-lt
Hun Batz
6
3
5
2.83
L
Hercules
Bunzzz101
Hercules
0
4
3
0.38
W
4
1
9
8.5
W
Morgan Le Fay
M1scha
Morgan Le Fay
7
0
9
11.5
L
Aphrodite
YrNxt
Aphrodite
1
4
1
0.38
L
Anhur
1
1
2
2
L
Awilix
velro2312
Awilix
1
5
2
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,845
Damage
24,197
38,847
Taken
53,073
26,859
Mitigated
32,819
6,855
Healing
11,851
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Odin
 
Odin
13,223
1,615
0
2,456
9,060
5,026
948
2,914
6,104
2,930
26,339
L
Geb
 
Geb
5,003
177
0
663
13,307
11,244
1
5,802
6,915
18,256
0
W
Cthulhu
AProtato
Cthulhu
9,166
226
83
862
8,734
7,545
35
2,547
6,098
23,319
0
W
Hun Batz
Alextl-_-lt
Hun Batz
7,275
1,673
0
0
8,462
3,330
106
1,533
6,754
0
17,432
L
Hercules
Bunzzz101
Hercules
4,631
984
0
2,080
14,324
7,572
294
7,341
6,838
0
18,743
W
6,398
828
1,091
1,999
8,381
9,071
163
2,312
5,900
16,546
0
W
Morgan Le Fay
M1scha
Morgan Le Fay
9,783
1,727
0
364
4,210
1,887
946
999
3,119
31,209
0
L
Aphrodite
YrNxt
Aphrodite
5,002
322
4,217
4,377
8,697
5,110
0
4,280
4,321
19,125
0
L
Anhur
6,008
2,306
0
500
6,379
2,167
0
3,493
2,886
0
19,833
L
Awilix
velro2312
Awilix
3,553
1,210
0
14
10,366
6,726
0
5,706
4,466
0
10,815

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,885
Gold Earned
34,770
192
Minions Killed
181
10
Camps Cleared
4
1,090,358
Distance Traveled
958,814
12
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Odin
7,710
771
50
5
5
212,399
4
L
Geb
7,255
726
28
3
0
204,510
0
W
Cthulhu
7,937
794
37
4
0
236,786
2
W
Hun Batz
8,761
876
18
2
2
205,515
4
L
Hercules
6,621
662
43
4
0
191,247
0
W
Geb
9,077
908
20
2
0
220,829
2
W
Morgan Le Fay
9,400
940
67
7
3
214,829
0
L
Aphrodite
7,099
710
61
6
0
182,699
1
L
Anhur
6,919
692
40
4
1
183,765
0
L
Awilix
6,876
688
9
1
3
196,593
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role