Player Matchup

Sobek
Sobek
ChrisChicken318
Sobek
Level 14
God Stats
5W - 6L
1,348 SR
Queue Stats
51W - 56L
1,450 Elo+
Party 2
Nemesis
Nemesis
Eraservedd
Nemesis
Level 25
God Stats
0W - 2L
1,500 SR
Queue Stats
60W - 65L
1,400 Elo+
Solo
Anubis
Anubis
Florida Nut
Anubis
Level 17
God Stats
6W - 9L
1,258 SR
Queue Stats
91W - 79L
1,447 Elo+
Party 2
Neith
Neith
LuisGamer0406
Neith
Level 29
God Stats
8W - 6L
1,470 SR
Queue Stats
109W - 107L
1,398 Elo+
Solo
Odin
Odin
That_Guy_Thony_
Odin
Level 120
God Stats
4W - 4L
1,523 SR
Queue Stats
350W - 325L
1,420 Elo+
Party 2
Team Averages
Level 41
1,420 SR
1,423 Elo+

VS

Team Averages
Level 17
1,396 SR
1,398 Elo+
Danzaburou
Danzaburou
Haahtag
Danzaburou
Level 17
God Stats
4W - 3L
1,532 SR
Queue Stats
6W - 6L
1,399 Elo+
Party 1
Horus
Horus
Kalex_Badtr0p3rs
Horus
Level 12
God Stats
6W - 5L
1,122 SR
Queue Stats
209W - 209L
1,351 Elo+
Party 3
Morgan Le Fay
Morgan Le Fay
Posieden_15
Morgan Le Fay
Level 16
God Stats
1W - 1L
1,313 SR
Queue Stats
8W - 13L
1,302 Elo+
Party 1
Ao Kuang
Ao Kuang
S3DaX_Camaron_-_
Ao Kuang
Level 28
God Stats
124W - 62L
1,514 SR
Queue Stats
578W - 538L
1,392 Elo+
Party 3
Ares
Ares
borderjumper5000
Ares
Level 13
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 2L
1,546 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 5 / 0
5,889
393
1,155
9,192
4,135
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Nemesis
Eraservedd
Nemesis
13
1 / 1 / 1
7,645
510
1,545
8,704
3,589
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Anubis
10
0 / 7 / 2
6,824
455
5,044
12,120
5,478
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

11
2 / 7 / 0
6,910
461
6,754
9,403
4,060
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

13
4 / 3 / 0
8,372
558
6,586
7,578
4,958
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Haahtag
Danzaburou
14
7 / 1 / 6
8,841
589
8,912
5,609
2,203
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

12
0 / 2 / 2
7,028
469
856
5,709
3,700
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

Morgan Le Fay
Posieden_15
Morgan Le Fay
13
2 / 2 / 5
7,525
502
7,367
9,801
2,828
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

14
8 / 2 / 4
8,761
584
8,638
9,782
3,105
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

12
5 / 1 / 8
7,759
517
3,740
13,018
10,288
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
47
7
Kills
22
23
Deaths
8
3
Assists
25
Player
Kills
Deaths
Assists
KDA
L
0
5
0
0
L
Nemesis
Eraservedd
Nemesis
1
1
1
1.5
L
Anubis
0
7
2
0.14
W
Danzaburou
Haahtag
Danzaburou
7
1
6
10
W
0
2
2
0.5
L
2
7
0
0.29
W
Morgan Le Fay
Posieden_15
Morgan Le Fay
2
2
5
2.25
W
8
2
4
5
L
4
3
0
1.33
W
5
1
8
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,084
Damage
29,513
46,997
Taken
43,919
22,220
Mitigated
22,124
5,679
Healing
10,108
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,155
215
0
492
9,192
4,135
0
2,204
6,988
9,514
0
L
Nemesis
Eraservedd
Nemesis
1,545
577
0
600
8,704
3,589
110
738
7,966
0
56,985
L
Anubis
5,044
0
0
2,407
12,120
5,478
444
9,415
2,705
33,386
0
W
Danzaburou
Haahtag
Danzaburou
8,912
4,598
0
867
5,609
2,203
1,940
1,146
4,463
0
55,160
W
856
354
36
1,018
5,709
3,700
333
0
5,709
0
27,256
L
6,754
3,125
41
1,889
9,403
4,060
424
3,698
5,705
0
38,282
W
Morgan Le Fay
Posieden_15
Morgan Le Fay
7,367
1,110
0
3,531
9,801
2,828
736
3,409
6,392
41,509
0
W
8,638
3,218
0
2,246
9,782
3,105
0
698
9,084
53,506
0
L
6,586
1,440
0
250
7,578
4,958
343
3,690
3,888
0
40,237
W
3,740
527
0
2,410
13,018
10,288
101
1,257
11,761
20,648
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,640
Gold Earned
39,914
328
Minions Killed
334
0
Camps Cleared
0
1,271,338
Distance Traveled
1,402,296
4
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sobek
5,889
393
15
1
0
263,089
0
L
Nemesis
7,645
510
88
6
0
287,235
0
L
Anubis
6,824
455
59
4
0
222,242
0
W
Danzaburou
8,841
589
100
7
0
253,369
1
W
Horus
7,028
469
68
5
0
301,018
4
L
Neith
6,910
461
69
5
0
229,501
1
W
Morgan Le Fay
7,525
502
57
4
0
266,590
4
W
Ao Kuang
8,761
584
86
6
0
302,353
0
L
Odin
8,372
558
97
6
0
269,271
3
W
Ares
7,759
517
23
2
0
278,966
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role