Player Matchup

Medusa
Medusa
BalecGames
Medusa
Level 81
God Stats
2W - 0L
1,738 SR
Queue Stats
142W - 116L
1,530 Elo+
Party 3
Olorun
Olorun
C N Snow
Olorun
Level 154
God Stats
17W - 16L
1,404 SR
Queue Stats
418W - 419L
1,494 Elo+
Solo
Gilgamesh
Gilgamesh
Nekoprotector
Gilgamesh
Level 64
God Stats
5W - 5L
1,568 SR
Queue Stats
102W - 99L
1,495 Elo+
Party 3
Cabrakan
Cabrakan
Verberos12
Cabrakan
Level 63
God Stats
1W - 2L
1,500 SR
Queue Stats
344W - 325L
1,502 Elo+
Solo
Awilix
Awilix
XXdrmonsterXX
Awilix
Level 107
God Stats
2W - 3L
1,369 SR
Queue Stats
57W - 62L
1,458 Elo+
Solo
Team Averages
Level 94
1,516 SR
1,496 Elo+

VS

Team Averages
Level 100
1,571 SR
1,482 Elo+
Yemoja
Yemoja
J0hn From HR
Yemoja
Level 104
God Stats
14W - 12L
1,666 SR
Queue Stats
245W - 255L
1,477 Elo+
Solo
Set
Set
Kur0Kamui
Set
Level 78
God Stats
9W - 12L
1,524 SR
Queue Stats
133W - 198L
1,474 Elo+
Party 1
Gilgamesh
Gilgamesh
NicholasDaBear
Gilgamesh
Level 76
God Stats
9W - 9L
1,667 SR
Queue Stats
109W - 153L
1,458 Elo+
Party 1
Neith
Neith
Searti
Neith
Level 121
God Stats
6W - 9L
1,471 SR
Queue Stats
42W - 38L
1,573 Elo+
Party 2
Zhong Kui
Zhong Kui
xKIus
Zhong Kui
Level 120
God Stats
1W - 1L
1,529 SR
Queue Stats
77W - 95L
1,429 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
BalecGames
Medusa
13
3 / 2 / 4
7,943
530
6,457
11,911
4,174
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Olorun
C N Snow
Olorun
15
2 / 3 / 2
8,713
581
7,891
10,431
4,729
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Gilgamesh
Nekoprotector
Gilgamesh
10
3 / 4 / 4
6,603
440
6,514
10,907
9,009
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cabrakan
Verberos12
Cabrakan
16
10 / 0 / 2
9,839
656
10,578
7,638
9,695
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

14
5 / 1 / 4
8,247
550
6,845
10,814
3,683
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
11
2 / 7 / 4
6,890
459
5,830
12,341
13,625
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

12
2 / 5 / 3
7,466
498
5,101
11,096
3,915
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Gilgamesh
NicholasDaBear
Gilgamesh
10
0 / 6 / 1
6,344
423
3,114
9,831
4,898
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Neith
Searti
Neith
12
1 / 3 / 5
7,335
489
8,833
8,798
2,666
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Zhong Kui
xKIus
Zhong Kui
14
5 / 2 / 0
8,619
575
9,820
14,093
9,976
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
23
23
Kills
10
10
Deaths
23
16
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Medusa
BalecGames
Medusa
3
2
4
2.5
W
Olorun
C N Snow
Olorun
2
3
2
1
L
Yemoja
2
7
4
0.57
L
2
5
3
0.7
W
Gilgamesh
Nekoprotector
Gilgamesh
3
4
4
1.25
L
Gilgamesh
NicholasDaBear
Gilgamesh
0
6
1
0.08
L
Neith
Searti
Neith
1
3
5
1.17
W
Cabrakan
Verberos12
Cabrakan
10
0
2
11
W
5
1
4
7
L
Zhong Kui
xKIus
Zhong Kui
5
2
0
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,285
Damage
32,698
51,701
Taken
56,159
31,290
Mitigated
35,080
18,304
Healing
17,967
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
BalecGames
Medusa
6,457
2,146
100
4,865
11,911
4,174
1,305
3,341
8,570
0
51,272
W
Olorun
C N Snow
Olorun
7,891
3,639
0
4,034
10,431
4,729
1,016
4,984
5,447
57,681
5,679
L
Yemoja
5,830
1,074
1,226
1,475
12,341
13,625
0
1,035
10,912
20,779
0
L
5,101
2,301
0
2,815
11,096
3,915
778
4,776
6,240
0
33,543
W
Gilgamesh
Nekoprotector
Gilgamesh
6,514
1,475
0
3,544
10,907
9,009
182
3,861
7,046
0
20,829
L
Gilgamesh
NicholasDaBear
Gilgamesh
3,114
893
0
1,572
9,831
4,898
0
5,467
4,364
0
26,969
L
Neith
Searti
Neith
8,833
4,318
0
3,600
8,798
2,666
0
964
7,635
0
53,316
W
Cabrakan
Verberos12
Cabrakan
10,578
1,361
0
2,202
7,638
9,695
0
1,918
5,720
52,882
0
W
6,845
3,236
0
3,559
10,814
3,683
226
1,546
9,268
0
53,015
L
Zhong Kui
xKIus
Zhong Kui
9,820
210
0
7,279
14,093
9,976
0
5,684
8,188
58,620
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,345
Gold Earned
36,654
429
Minions Killed
351
0
Camps Cleared
0
1,421,026
Distance Traveled
1,395,939
10
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
7,943
530
86
6
0
280,631
4
W
Olorun
8,713
581
119
8
0
260,180
4
L
Yemoja
6,890
459
31
2
0
268,630
5
L
Set
7,466
498
66
4
0
300,076
0
W
Gilgamesh
6,603
440
32
2
0
291,526
1
L
Gilgamesh
6,344
423
54
4
0
282,759
1
L
Neith
7,335
489
80
5
0
268,468
6
W
Cabrakan
9,839
656
100
7
0
265,073
1
W
Awilix
8,247
550
92
6
0
323,616
0
L
Zhong Kui
8,619
575
120
8
0
276,006
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role