Player Matchup

Anubis
Anubis
Dopethrone
Anubis
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 1
Ratatoskr
Ratatoskr
Jack Frost2363
Ratatoskr
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,159 Elo+
Solo
Fafnir
Fafnir
RatBoyMccoy
Fafnir
Level 29
God Stats
1W - 2L
1,506 SR
Queue Stats
69W - 73L
1,437 Elo+
Solo
Nemesis
Nemesis
Ryfz
Nemesis
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 1
Erlang Shen
Erlang Shen
wasupbois
Erlang Shen
Level 7
God Stats
1W - 1L
1,500 SR
Queue Stats
21W - 9L
1,700 Elo+
Solo
Team Averages
Level 17
1,501 SR
1,459 Elo+

VS

Team Averages
Level 20
1,341 SR
1,504 Elo+
Cerberus
Cerberus
HuneySmokedHam
Cerberus
Level 29
God Stats
2W - 3L
1,145 SR
Queue Stats
49W - 41L
1,432 Elo+
Solo
Chronos
Chronos
andresb37
Chronos
Level 4
God Stats
2W - 1L
1,302 SR
Queue Stats
7W - 5L
1,377 Elo+
Solo
Set
Set
deathbywoods
Set
Level 24
God Stats
3W - 4L
1,255 SR
Queue Stats
111W - 78L
1,655 Elo+
Solo
Guan Yu
Guan Yu
noir-baindito
Guan Yu
Level 26
God Stats
7W - 5L
1,501 SR
Queue Stats
100W - 108L
1,531 Elo+
Solo
Hera
Hera
nomoohyn
Hera
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
47W - 52L
1,526 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Dopethrone
Anubis
10
1 / 4 / 2
6,427
459
3,015
5,114
1,637
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Ratatoskr
Jack Frost2363
Ratatoskr
8
0 / 9 / 0
5,683
406
1,030
9,006
2,455
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Fafnir
8
0 / 2 / 0
5,658
404
3,499
8,344
3,890
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Nemesis
Ryfz
Nemesis
10
1 / 4 / 0
6,679
477
2,202
8,028
2,106
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Erlang Shen
wasupbois
Erlang Shen
12
4 / 3 / 0
7,498
536
8,458
8,661
5,960
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
12
0 / 0 / 7
7,677
548
3,178
9,130
6,044
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Chronos
andresb37
Chronos
13
6 / 0 / 2
8,480
606
4,788
7,099
1,783
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

14
2 / 2 / 0
8,405
600
296
8,698
2,745
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Guan Yu
14
2 / 3 / 1
7,881
563
2,747
11,509
9,245
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Hera
14
8 / 1 / 3
9,272
662
6,790
3,953
1,009
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
31
6
Kills
18
22
Deaths
6
2
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Anubis
Dopethrone
Anubis
1
4
2
0.5
W
Cerberus
0
0
7
3.5
L
Ratatoskr
Jack Frost2363
Ratatoskr
0
9
0
0
L
Fafnir
0
2
0
0
L
Nemesis
Ryfz
Nemesis
1
4
0
0.25
W
Chronos
andresb37
Chronos
6
0
2
7
W
2
2
0
1
W
Guan Yu
2
3
1
0.83
W
Hera
8
1
3
9.5
L
Erlang Shen
wasupbois
Erlang Shen
4
3
0
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,204
Damage
17,799
39,153
Taken
40,389
16,048
Mitigated
20,826
9,413
Healing
13,936
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
Dopethrone
Anubis
3,015
94
0
977
5,114
1,637
0
2,814
2,248
17,429
0
W
Cerberus
3,178
472
0
3,748
9,130
6,044
638
3,056
6,074
28,562
0
L
Ratatoskr
Jack Frost2363
Ratatoskr
1,030
234
0
28
9,006
2,455
336
3,918
4,847
0
22,124
L
Fafnir
3,499
1,108
0
3,226
8,344
3,890
0
4,611
3,709
19,187
0
L
Nemesis
Ryfz
Nemesis
2,202
732
0
2,824
8,028
2,106
0
2,471
5,537
0
31,579
W
Chronos
andresb37
Chronos
4,788
1,968
0
2,799
7,099
1,783
1,437
2,178
4,921
45,174
0
W
296
94
0
460
8,698
2,745
0
700
7,998
0
63,065
W
Guan Yu
2,747
432
0
5,704
11,509
9,245
0
2,227
9,032
0
36,178
W
Hera
6,790
2,052
0
1,225
3,953
1,009
3,491
503
3,450
43,064
0
L
Erlang Shen
wasupbois
Erlang Shen
8,458
2,547
0
2,358
8,661
5,960
0
569
7,919
10,131
32,544

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,945
Gold Earned
41,715
254
Minions Killed
446
0
Camps Cleared
0
1,134,064
Distance Traveled
1,262,289
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
6,427
459
27
2
0
231,481
2
W
Cerberus
7,677
548
81
6
0
244,299
1
L
Ratatoskr
5,683
406
45
3
0
244,038
1
L
Fafnir
5,658
404
31
2
0
203,614
2
L
Nemesis
6,679
477
62
4
0
239,829
1
W
Chronos
8,480
606
82
6
0
228,901
5
W
Set
8,405
600
109
8
0
288,472
1
W
Guan Yu
7,881
563
79
6
0
276,007
0
W
Hera
9,272
662
95
7
0
224,610
1
L
Erlang Shen
7,498
536
89
6
0
215,102
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role