Player Matchup

Cerberus
Cerberus
 
Cerberus
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Apollo
Apollo
Izziebells
Apollo
Level 158
God Stats
2W - 1L
1,807 SR
Queue Stats
20W - 19L
1,590 Elo+
Party 1
Artio
Artio
N7 FrostHawk
Artio
Level 147
God Stats
12W - 10L
1,564 SR
Queue Stats
221W - 224L
1,502 Elo+
Party 1
Hades
Hades
bob zombiedeath
Hades
Level 65
God Stats
2W - 0L
1,599 SR
Queue Stats
4W - 0L
1,882 Elo+
Party 1
Nu Wa
Nu Wa
nineglocks
Nu Wa
Level 83
God Stats
2W - 3L
1,487 SR
Queue Stats
54W - 52L
1,489 Elo+
Solo
Team Averages
Level 122
1,591 SR
1,592 Elo+

VS

Team Averages
Level 96
1,586 SR
1,560 Elo+
Guan Yu
Guan Yu
Slayterax
Guan Yu
Level 128
God Stats
21W - 30L
1,503 SR
Queue Stats
777W - 787L
1,588 Elo+
Party 2
Izanami
Izanami
Smallz1113
Izanami
Level 89
God Stats
1W - 5L
1,479 SR
Queue Stats
380W - 410L
1,559 Elo+
Party 2
Susano
Susano
Vensword
Susano
Level 86
God Stats
5W - 10L
1,442 SR
Queue Stats
375W - 358L
1,526 Elo+
Party 3
Xing Tian
Xing Tian
mentance 10
Xing Tian
Level 95
God Stats
3W - 2L
1,830 SR
Queue Stats
286W - 320L
1,611 Elo+
Party 2
Hades
Hades
whiteghost42268
Hades
Level 84
God Stats
107W - 57L
1,675 SR
Queue Stats
330W - 296L
1,514 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
10
1 / 2 / 7
7,249
453
4,431
13,709
10,170
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Apollo
Izziebells
Apollo
14
6 / 1 / 4
8,841
553
10,372
11,580
3,950
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

14
0 / 1 / 1
8,012
501
11,104
13,699
12,745
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

11
1 / 2 / 2
7,170
448
3,445
11,352
5,969
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Nu Wa
13
3 / 1 / 1
7,953
497
8,567
7,304
2,164
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
Slayterax
Guan Yu
15
1 / 0 / 1
8,483
530
8,707
15,328
15,136
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Izanami
Smallz1113
Izanami
12
1 / 4 / 0
7,652
478
6,068
9,240
2,738
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Susano
Vensword
Susano
12
3 / 3 / 1
7,530
471
5,688
12,773
4,598
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Xing Tian
mentance 10
Xing Tian
11
1 / 2 / 2
7,314
457
5,178
14,384
11,986
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

13
1 / 2 / 3
7,895
493
8,226
10,689
6,082
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
14
11
Kills
7
7
Deaths
11
15
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Cerberus
 
Cerberus
1
2
7
2.25
W
Apollo
Izziebells
Apollo
6
1
4
8
W
0
1
1
0.5
L
Guan Yu
Slayterax
Guan Yu
1
0
1
1.5
L
Izanami
Smallz1113
Izanami
1
4
0
0.25
L
Susano
Vensword
Susano
3
3
1
1.17
W
1
2
2
1
L
Xing Tian
mentance 10
Xing Tian
1
2
2
1
W
Nu Wa
3
1
1
3.5
L
1
2
3
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,919
Damage
33,867
57,644
Taken
62,414
34,998
Mitigated
40,540
24,797
Healing
24,481
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
 
Cerberus
4,431
545
0
3,358
13,709
10,170
414
4,078
9,584
20,652
0
W
Apollo
Izziebells
Apollo
10,372
4,916
0
4,192
11,580
3,950
420
2,364
9,170
0
71,622
W
11,104
1,573
867
8,109
13,699
12,745
0
2,347
10,297
54,576
0
L
Guan Yu
Slayterax
Guan Yu
8,707
1,894
75
9,401
15,328
15,136
0
9,188
6,140
0
58,273
L
Izanami
Smallz1113
Izanami
6,068
4,249
0
2,334
9,240
2,738
140
1,120
8,120
0
55,947
L
Susano
Vensword
Susano
5,688
1,556
0
5,144
12,773
4,598
0
6,089
6,684
0
47,596
W
3,445
301
207
6,179
11,352
5,969
0
2,017
9,335
44,022
0
L
Xing Tian
mentance 10
Xing Tian
5,178
689
123
2,559
14,384
11,986
0
5,314
9,070
20,224
0
W
Nu Wa
8,567
1,371
0
1,885
7,304
2,164
652
2,598
4,555
50,270
0
L
8,226
1,236
208
4,637
10,689
6,082
1,198
5,836
4,853
51,188
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,225
Gold Earned
38,874
425
Minions Killed
450
0
Camps Cleared
0
1,494,433
Distance Traveled
1,505,115
7
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
7,249
453
45
3
0
273,361
1
W
Apollo
8,841
553
117
7
0
326,600
5
W
Artio
8,012
501
103
6
0
305,870
0
L
Guan Yu
8,483
530
116
7
0
310,694
3
L
Izanami
7,652
478
109
7
0
283,600
6
L
Susano
7,530
471
86
5
0
326,911
5
W
Hades
7,170
448
75
5
0
298,384
0
L
Xing Tian
7,314
457
24
2
0
298,492
1
W
Nu Wa
7,953
497
85
5
0
290,218
1
L
Hades
7,895
493
115
7
0
285,418
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role