Player Matchup

Cthulhu
Cthulhu
FamiliaAIRV
Cthulhu
Level 63
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 5L
1,347 Elo+
Party 1
Yemoja
Yemoja
HLruzaka
Yemoja
Level 19
God Stats
0W - 2L
1,466 SR
Queue Stats
2W - 5L
1,293 Elo+
Party 1
Jormungandr
Jormungandr
Lorenzão
Jormungandr
Level 29
God Stats
0W - 1L
1,517 SR
Queue Stats
4W - 5L
1,347 Elo+
Party 1
Team Averages
Level 37
1,494 SR
1,329 Elo+

VS

Team Averages
Level 96
1,601 SR
1,548 Elo+
Danzaburou
Danzaburou
 
Danzaburou
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sylvanus
Sylvanus
Santidad
Sylvanus
Level 113
God Stats
1W - 1L
1,515 SR
Queue Stats
58W - 50L
1,525 Elo+
Party 2
Merlin
Merlin
Thr0tl
Merlin
Level 49
God Stats
1W - 0L
1,787 SR
Queue Stats
86W - 50L
1,618 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
FamiliaAIRV
Cthulhu
12
3 / 4 / 3
8,372
761
9,995
13,759
9,184
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Yemoja
HLruzaka
Yemoja
11
2 / 5 / 3
7,801
709
6,856
8,995
7,625
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Jormungandr
Lorenzão
Jormungandr
10
1 / 6 / 2
7,229
657
4,574
14,976
10,947
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
13
10 / 3 / 4
10,173
925
16,554
13,040
5,718
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Sylvanus
Santidad
Sylvanus
11
2 / 1 / 10
8,000
727
5,706
10,055
8,396
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Merlin
Thr0tl
Merlin
13
3 / 2 / 8
8,778
798
9,669
5,869
2,520
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
37
6
Kills
15
15
Deaths
6
8
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
 
Danzaburou
10
3
4
4
L
Cthulhu
FamiliaAIRV
Cthulhu
3
4
3
1.13
L
Yemoja
HLruzaka
Yemoja
2
5
3
0.7
L
Jormungandr
Lorenzão
Jormungandr
1
6
2
0.33
W
Sylvanus
Santidad
Sylvanus
2
1
10
7
W
Merlin
Thr0tl
Merlin
3
2
8
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,425
Damage
31,929
37,730
Taken
28,964
27,756
Mitigated
16,634
1,547
Healing
8,317
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
 
Danzaburou
16,554
8,732
0
4,724
13,040
5,718
1,257
8,738
4,302
0
38,554
L
Cthulhu
FamiliaAIRV
Cthulhu
9,995
1,135
0
40
13,759
9,184
0
6,531
7,228
22,348
0
L
Yemoja
HLruzaka
Yemoja
6,856
715
876
353
8,995
7,625
28
3,835
5,160
15,391
0
L
Jormungandr
Lorenzão
Jormungandr
4,574
1,063
0
278
14,976
10,947
5
4,387
10,589
19,632
0
W
Sylvanus
Santidad
Sylvanus
5,706
2,414
1,408
1,361
10,055
8,396
710
7,735
2,320
12,585
1,780
W
Merlin
Thr0tl
Merlin
9,669
1,324
0
824
5,869
2,520
389
4,952
917
37,655
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,402
Gold Earned
26,951
96
Minions Killed
133
0
Camps Cleared
0
579,146
Distance Traveled
570,455
0
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
10,173
925
50
5
0
196,028
4
L
Cthulhu
8,372
761
30
3
0
210,465
0
L
Yemoja
7,801
709
28
3
0
173,993
0
L
Jormungandr
7,229
657
38
3
0
194,688
0
W
Sylvanus
8,000
727
19
2
0
179,471
3
W
Merlin
8,778
798
64
6
0
194,956
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role