Player Matchup

Heimdallr
Heimdallr
Trace Ninja2283
Heimdallr
Level 94
God Stats
18W - 8L
1,556 SR
Queue Stats
192W - 150L
1,575 Elo+
Party 1
Chaac
Chaac
llllx17xllll
Chaac
Level 64
God Stats
2W - 2L
1,674 SR
Queue Stats
47W - 27L
1,709 Elo+
Party 1
Janus
Janus
pDuckonQuackq6
Janus
Level 92
God Stats
2W - 6L
1,535 SR
Queue Stats
142W - 106L
1,668 Elo+
Party 1
Team Averages
Level 83
1,588 SR
1,650 Elo+

VS

Team Averages
Level 75
1,686 SR
1,511 Elo+
Zhong Kui
Zhong Kui
B2Saucey_510
Zhong Kui
Level 83
God Stats
1W - 0L
1,727 SR
Queue Stats
54W - 60L
1,543 Elo+
Party 2
Set
Set
EmperorDues
Set
Level 34
God Stats
1W - 0L
1,717 SR
Queue Stats
43W - 29L
1,594 Elo+
Party 2
Zeus
Zeus
MightyMaddawg46
Zeus
Level 108
God Stats
52W - 33L
1,614 SR
Queue Stats
110W - 157L
1,397 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Trace Ninja2283
Heimdallr
13
2 / 8 / 10
10,555
660
10,097
14,060
4,689
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

16
9 / 4 / 11
12,302
769
16,291
18,936
17,748
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

16
11 / 7 / 5
12,212
763
12,414
15,004
4,978
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
B2Saucey_510
Zhong Kui
16
6 / 8 / 9
12,742
796
15,596
19,768
23,868
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

15
4 / 7 / 11
11,812
738
12,214
20,442
18,749
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

16
9 / 7 / 9
12,761
798
11,174
10,330
3,659
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
48
22
Kills
19
19
Deaths
22
26
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Zhong Kui
B2Saucey_510
Zhong Kui
6
8
9
1.31
W
4
7
11
1.36
W
9
7
9
1.93
L
Heimdallr
Trace Ninja2283
Heimdallr
2
8
10
0.88
L
9
4
11
3.63
L
11
7
5
1.93

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,802
Damage
38,984
48,000
Taken
50,540
27,415
Mitigated
46,276
10,937
Healing
8,774
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zhong Kui
B2Saucey_510
Zhong Kui
15,596
2,315
0
4,775
19,768
23,868
1,547
3,418
16,061
42,106
0
W
12,214
4,302
0
3,173
20,442
18,749
0
4,509
15,613
7,068
25,312
W
11,174
1,378
0
826
10,330
3,659
1,311
3,696
6,452
49,500
0
L
Heimdallr
Trace Ninja2283
Heimdallr
10,097
7,348
0
2,129
14,060
4,689
127
10,148
3,912
0
40,236
L
16,291
6,141
0
6,794
18,936
17,748
1,359
9,869
9,067
0
45,333
L
12,414
842
338
1,676
15,004
4,978
600
9,158
5,846
35,905
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,069
Gold Earned
37,315
159
Minions Killed
156
0
Camps Cleared
0
768,093
Distance Traveled
831,600
1
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zhong Kui
12,742
796
50
3
0
254,445
3
W
Set
11,812
738
33
2
0
340,450
8
W
Zeus
12,761
798
73
5
0
236,705
4
L
Heimdallr
10,555
660
42
3
0
246,876
1
L
Chaac
12,302
769
62
4
0
273,238
0
L
Janus
12,212
763
55
3
0
247,979
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role