Player Matchup

Nox
Nox
Acerrimo
Nox
Level 107
God Stats
2W - 1L
1,916 SR
Queue Stats
39W - 27L
1,687 Elo+
Party 1
Hachiman
Hachiman
Hasmorticus
Hachiman
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,481 Elo+
Party 1
Athena
Athena
MoeXDestroyer
Athena
Level 157
God Stats
38W - 28L
1,574 SR
Queue Stats
164W - 179L
1,564 Elo+
Party 1
Cu Chulainn
Cu Chulainn
NevermoreVee
Cu Chulainn
Level 36
God Stats
0W - 1L
1,500 SR
Queue Stats
104W - 109L
1,527 Elo+
Party 1
Nike
Nike
puremalachaii
Nike
Level 27
God Stats
3W - 1L
1,500 SR
Queue Stats
108W - 60L
1,707 Elo+
Party 1
Team Averages
Level 68
1,598 SR
1,593 Elo+

VS

Team Averages
Level 93
1,582 SR
1,604 Elo+
Hades
Hades
Broncoooo
Hades
Level 8
God Stats
2W - 0L
1,708 SR
Queue Stats
18W - 9L
1,681 Elo+
Party 2
Khepri
Khepri
HayesOMNI
Khepri
Level 144
God Stats
29W - 14L
1,736 SR
Queue Stats
378W - 361L
1,576 Elo+
Party 2
King Arthur
King Arthur
Jabbs uwu
King Arthur
Level 108
God Stats
34W - 36L
1,515 SR
Queue Stats
557W - 468L
1,639 Elo+
Solo
Bakasura
Bakasura
PunishedRolf
Bakasura
Level 111
God Stats
8W - 6L
1,529 SR
Queue Stats
110W - 98L
1,571 Elo+
Party 2
Medusa
Medusa
THECOMICWARP
Medusa
Level 93
God Stats
24W - 12L
1,422 SR
Queue Stats
299W - 270L
1,550 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
10 / 4 / 6
10,841
542
20,605
12,929
5,512
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hachiman
Hasmorticus
Hachiman
12
0 / 6 / 4
7,609
380
2,658
11,541
3,148
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Morningstar

Morningstar

+7
Physical Power
+50
Mana

13
4 / 7 / 13
9,265
463
8,128
25,028
25,939
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Cu Chulainn
NevermoreVee
Cu Chulainn
15
2 / 4 / 0
8,987
449
7,982
16,255
17,028
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

16
8 / 5 / 8
10,506
525
14,821
16,209
10,101
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
Broncoooo
Hades
14
1 / 6 / 7
9,415
471
6,586
18,175
9,320
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Khepri
HayesOMNI
Khepri
14
2 / 7 / 13
10,331
517
5,201
15,609
17,200
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

King Arthur
Jabbs uwu
King Arthur
18
3 / 3 / 10
11,742
587
11,218
22,831
19,713
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Bakasura
PunishedRolf
Bakasura
17
7 / 9 / 5
11,542
577
14,443
18,181
6,747
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Medusa
20
13 / 2 / 7
13,514
676
24,117
15,135
6,609
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
68
24
Kills
26
26
Deaths
27
31
Assists
42
Player
Kills
Deaths
Assists
KDA
L
10
4
6
3.25
W
Hades
Broncoooo
Hades
1
6
7
0.75
L
Hachiman
Hasmorticus
Hachiman
0
6
4
0.33
W
Khepri
HayesOMNI
Khepri
2
7
13
1.21
W
King Arthur
Jabbs uwu
King Arthur
3
3
10
2.67
L
4
7
13
1.5
L
Cu Chulainn
NevermoreVee
Cu Chulainn
2
4
0
0.5
W
Bakasura
PunishedRolf
Bakasura
7
9
5
1.06
W
Medusa
13
2
7
8.25
L
8
5
8
2.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,194
Damage
61,565
81,962
Taken
89,931
61,728
Mitigated
59,589
11,084
Healing
31,005
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
20,605
1,485
0
1,030
12,929
5,512
0
2,827
9,454
74,979
0
W
Hades
Broncoooo
Hades
6,586
820
526
7,415
18,175
9,320
2,197
8,268
9,611
51,015
0
L
Hachiman
Hasmorticus
Hachiman
2,658
1,996
0
1,998
11,541
3,148
0
1,484
9,946
0
24,586
W
Khepri
HayesOMNI
Khepri
5,201
635
0
872
15,609
17,200
112
6,799
8,608
24,609
0
W
King Arthur
Jabbs uwu
King Arthur
11,218
992
0
8,787
22,831
19,713
440
5,206
17,472
0
70,567
L
8,128
2,966
0
1,000
25,028
25,939
0
3,925
19,084
22,463
0
L
Cu Chulainn
NevermoreVee
Cu Chulainn
7,982
1,100
0
3,054
16,255
17,028
0
1,033
14,734
7,217
44,699
W
Bakasura
PunishedRolf
Bakasura
14,443
8,094
0
5,611
18,181
6,747
722
4,737
13,346
0
55,926
W
Medusa
24,117
13,003
0
7,794
15,135
6,609
8,223
4,652
10,401
0
121,738
L
14,821
3,076
0
4,002
16,209
10,101
0
2,407
13,523
0
69,233

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,208
Gold Earned
56,544
402
Minions Killed
525
0
Camps Cleared
0
1,628,260
Distance Traveled
1,804,292
10
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nox
10,841
542
134
7
0
321,396
2
W
Hades
9,415
471
83
4
0
305,625
4
L
Hachiman
7,609
380
47
2
0
261,930
0
W
Khepri
10,331
517
37
2
0
350,215
0
W
King Arthur
11,742
587
135
7
0
389,675
6
L
Athena
9,265
463
24
1
0
326,922
1
L
Cu Chulainn
8,987
449
98
5
0
339,541
1
W
Bakasura
11,542
577
95
5
0
429,732
0
W
Medusa
13,514
676
175
9
0
329,045
4
L
Nike
10,506
525
99
5
0
378,471
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role