Player Matchup

Thoth
Thoth
Diamond V
AlchemistZap
Thoth
Diamond V
Level 153
God Stats
3W - 4L
1,775 SR
Queue Stats
293W - 183L
2,001 MMR
Party 1
Ganesha
Ganesha
Diamond V
Nizarg
Ganesha
Diamond V
Level 125
God Stats
1W - 1L
1,764 SR
Queue Stats
245W - 149L
1,985 MMR
Party 1
Izanami
Izanami
Diamond V
smituniverse
Izanami
Diamond V
Level 147
God Stats
20W - 7L
1,701 SR
Queue Stats
193W - 131L
1,985 MMR
Party 1
Team Averages
Diamond V
Diamond V
Average Tier
Level 142
1,747 SR
1,990 MMR

VS

Team Averages
Diamond IV
Diamond IV
Average Tier
Level 121
1,557 SR
1,448 MMR
Baron Samedi
Baron Samedi
Grandmaster
 
Baron Samedi
Grandmaster
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Fenrir
Fenrir
Masters
SkillShot159
Fenrir
Masters
Level 49
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 11L
1,245 MMR
Party 2
Cabrakan
Cabrakan
Gold II
xxCRIIXUSxx
Cabrakan
Gold II
Level 155
God Stats
63W - 35L
1,672 SR
Queue Stats
229W - 258L
1,599 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
6 / 4 / 1
9,611
687
9,461
10,848
5,083
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ganesha
Nizarg
Ganesha
12
0 / 5 / 6
8,949
639
3,847
16,904
14,419
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Izanami
smituniverse
Izanami
12
2 / 8 / 4
8,965
640
5,777
11,796
4,087
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Bans
TiamatMorgan Le FayChang'eGilgameshSol

VS

Bans
SobekScyllaCerberusRaijinYmir
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
17
10 / 0 / 7
11,525
823
23,012
15,364
10,906
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Fenrir
15
3 / 4 / 12
10,196
728
9,190
15,063
12,280
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cabrakan
xxCRIIXUSxx
Cabrakan
13
4 / 4 / 7
9,737
696
3,370
13,478
19,347
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
43
8
Kills
17
17
Deaths
8
11
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
 
Baron Samedi
10
0
7
13.5
L
6
4
1
1.63
L
Ganesha
Nizarg
Ganesha
0
5
6
0.6
W
Fenrir
3
4
12
2.25
L
Izanami
smituniverse
Izanami
2
8
4
0.5
W
Cabrakan
xxCRIIXUSxx
Cabrakan
4
4
7
1.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,085
Damage
35,572
39,548
Taken
43,905
23,589
Mitigated
42,533
4,780
Healing
16,616
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
 
Baron Samedi
23,012
2,900
3,713
7,699
15,364
10,906
1,824
4,662
10,702
75,160
0
L
9,461
622
0
1,015
10,848
5,083
0
6,552
3,981
36,075
0
L
Ganesha
Nizarg
Ganesha
3,847
512
0
3,046
16,904
14,419
0
12,626
3,768
11,673
0
W
Fenrir
9,190
2,284
0
4,107
15,063
12,280
687
5,298
9,765
4,960
26,114
L
Izanami
smituniverse
Izanami
5,777
3,602
0
719
11,796
4,087
0
8,138
3,426
0
29,682
W
Cabrakan
xxCRIIXUSxx
Cabrakan
3,370
460
0
1,097
13,478
19,347
97
3,348
10,130
11,106
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,525
Gold Earned
31,458
142
Minions Killed
155
0
Camps Cleared
0
654,679
Distance Traveled
743,895
10
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
11,525
823
109
8
0
260,307
3
L
Thoth
9,611
687
70
5
0
229,187
5
L
Ganesha
8,949
639
8
1
0
237,577
1
W
Fenrir
10,196
728
39
3
0
268,429
1
L
Izanami
8,965
640
64
5
0
187,915
4
W
Cabrakan
9,737
696
7
1
0
215,159
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role