Player Matchup

Discordia
Discordia
 
Discordia
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sol
Sol
 
Sol
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
Azealiuxan
Neith
Level 99
God Stats
4W - 7L
1,442 SR
Queue Stats
241W - 178L
1,606 Elo+
Solo
Odin
Odin
BlackVision
Odin
Level 99
God Stats
2W - 1L
1,550 SR
Queue Stats
43W - 42L
1,418 Elo+
Solo
Fenrir
Fenrir
dragon7391
Fenrir
Level 44
God Stats
39W - 46L
1,421 SR
Queue Stats
177W - 193L
1,416 Elo+
Solo
Team Averages
Level 98
1,483 SR
1,488 Elo+

VS

Team Averages
Level 55
1,424 SR
1,425 Elo+
Poseidon
Poseidon
Agustupapa69
Poseidon
Level 36
God Stats
4W - 4L
1,567 SR
Queue Stats
200W - 215L
1,383 Elo+
Solo
Hou Yi
Hou Yi
MXS8523
Hou Yi
Level 35
God Stats
5W - 15L
1,368 SR
Queue Stats
382W - 372L
1,475 Elo+
Solo
Scylla
Scylla
NashJR96
Scylla
Level 36
God Stats
2W - 2L
1,513 SR
Queue Stats
94W - 90L
1,454 Elo+
Solo
Chaac
Chaac
TJdark
Chaac
Level 125
God Stats
3W - 3L
1,451 SR
Queue Stats
215W - 218L
1,474 Elo+
Solo
Artemis
Artemis
xXLLueSMaXx
Artemis
Level 44
God Stats
0W - 1L
1,220 SR
Queue Stats
36W - 48L
1,337 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
 
Discordia
20
7 / 3 / 19
13,392
1,030
18,846
9,406
4,081
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Sol
 
Sol
20
5 / 1 / 18
13,133
1,010
19,527
11,835
4,740
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Neith
20
15 / 1 / 17
14,891
1,145
34,602
11,447
6,075
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Manikin Hidden Blade

Manikin Hidden Blade

+70
Physical Power
+95
Magical Power
+15%
Attack Speed

PASSIVE - If you have not taken or dealt damage in the last 5s and hit an enemy god, Jungle Monster, or Jungle Boss, they immediately take 20% of their Current Health as Physical Damage and are slowed by 25% for 3s.

20
7 / 4 / 19
13,097
1,007
12,553
18,417
24,900
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Fenrir
dragon7391
Fenrir
19
5 / 5 / 15
11,740
903
8,009
14,188
8,773
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Team 1 Tickets

166

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
Agustupapa69
Poseidon
18
0 / 12 / 6
10,757
827
3,624
18,129
5,309
Hou Yi
MXS8523
Hou Yi
19
2 / 3 / 8
12,133
933
11,991
11,647
3,267
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Scylla
NashJR96
Scylla
19
5 / 6 / 3
12,744
980
9,896
13,137
3,618
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chaac
TJdark
Chaac
19
4 / 8 / 6
13,136
1,010
16,219
31,836
22,222
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Artemis
xXLLueSMaXx
Artemis
18
3 / 10 / 6
12,219
940
17,784
23,329
7,332
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Match Insights

Player Kills, Deaths, and Assists

127
Kill Participation
43
39
Kills
14
14
Deaths
39
88
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Discordia
 
Discordia
7
3
19
5.5
W
Sol
 
Sol
5
1
18
14
L
Poseidon
Agustupapa69
Poseidon
0
12
6
0.25
W
Neith
15
1
17
23.5
W
7
4
19
4.13
L
Hou Yi
MXS8523
Hou Yi
2
3
8
2
L
Scylla
NashJR96
Scylla
5
6
3
1.08
L
Chaac
TJdark
Chaac
4
8
6
0.88
W
Fenrir
dragon7391
Fenrir
5
5
15
2.5
L
Artemis
xXLLueSMaXx
Artemis
3
10
6
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

93,537
Damage
59,514
65,293
Taken
98,078
48,569
Mitigated
41,748
10,548
Healing
9,314
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
 
Discordia
18,846
1,014
288
684
9,406
4,081
0
433
8,973
43,332
0
W
Sol
 
Sol
19,527
5,815
0
4,698
11,835
4,740
0
2,228
9,607
49,294
0
L
Poseidon
Agustupapa69
Poseidon
3,624
268
0
0
18,129
5,309
0
6,747
11,108
15,836
0
W
Neith
34,602
16,303
0
3,810
11,447
6,075
0
1,234
10,213
0
79,343
W
12,553
1,837
0
0
18,417
24,900
0
5,195
13,222
0
19,508
L
Hou Yi
MXS8523
Hou Yi
11,991
4,880
0
740
11,647
3,267
0
6,273
5,250
0
34,516
L
Scylla
NashJR96
Scylla
9,896
1,056
390
996
13,137
3,618
0
3,243
9,766
41,145
0
L
Chaac
TJdark
Chaac
16,219
2,972
435
5,349
31,836
22,222
0
10,000
21,694
0
34,903
W
Fenrir
dragon7391
Fenrir
8,009
1,706
0
1,068
14,188
8,773
0
4,430
9,758
0
16,290
L
Artemis
xXLLueSMaXx
Artemis
17,784
7,302
0
1,404
23,329
7,332
0
11,188
11,881
0
45,171

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,253
Gold Earned
60,989
265
Minions Killed
255
9
Camps Cleared
7
1,195,290
Distance Traveled
1,180,834
7
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
13,392
1,030
59
5
1
232,822
1
W
Sol
13,133
1,010
78
6
2
256,842
1
L
Poseidon
10,757
827
28
2
1
253,136
0
W
Neith
14,891
1,145
97
7
2
226,985
0
W
Odin
13,097
1,007
11
1
3
236,915
0
L
Hou Yi
12,133
933
34
3
1
203,656
0
L
Scylla
12,744
980
94
7
0
225,557
0
L
Chaac
13,136
1,010
31
2
4
278,836
2
W
Fenrir
11,740
903
20
2
1
241,726
5
L
Artemis
12,219
940
68
5
1
219,649
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role