Player Matchup

Chaac
Chaac
 
Chaac
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ares
Ares
 
Ares
Level 16
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Thanatos
Thanatos
 
Thanatos
Level 15
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chiron
Chiron
NiftyOttis
Chiron
Level 16
God Stats
1W - 2L
1,711 SR
Queue Stats
45W - 53L
1,512 Elo+
Party 2
Baron Samedi
Baron Samedi
SomeRandomHoboLA
Baron Samedi
Level 28
God Stats
2W - 2L
1,500 SR
Queue Stats
42W - 31L
1,576 Elo+
Solo
Team Averages
Level 21
1,542 SR
1,518 Elo+

VS

Team Averages
Level 10
1,508 SR
1,557 Elo+
Skadi
Skadi
BuySmiteCoin
Skadi
Level 15
God Stats
6W - 6L
1,500 SR
Queue Stats
35W - 32L
1,460 Elo+
Party 1
Olorun
Olorun
ChefSmarmy
Olorun
Level 10
God Stats
13W - 6L
1,537 SR
Queue Stats
25W - 20L
1,399 Elo+
Party 1
Geb
Geb
HammerNao
Geb
Level 15
God Stats
5W - 6L
1,502 SR
Queue Stats
24W - 28L
1,451 Elo+
Party 1
Merlin
Merlin
ItzBalmung
Merlin
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
74W - 39L
1,823 Elo+
Solo
Mercury
Mercury
Zury1999
Mercury
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 2L
1,653 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
12
2 / 5 / 3
7,265
519
7,532
12,706
11,771
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ares
 
Ares
11
2 / 2 / 4
7,172
512
5,605
11,149
10,130
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Thanatos
 
Thanatos
12
4 / 4 / 0
7,032
502
2,382
10,362
3,295
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Chiron
NiftyOttis
Chiron
11
4 / 1 / 3
6,558
468
8,322
6,962
2,221
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Baron Samedi
SomeRandomHoboLA
Baron Samedi
11
1 / 7 / 2
6,973
498
5,937
10,778
4,280
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 5 / 5
6,412
458
4,945
7,960
1,853
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Olorun
ChefSmarmy
Olorun
11
0 / 4 / 3
6,865
490
4,587
7,925
3,048
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

10
0 / 0 / 4
6,565
469
3,407
10,788
7,426
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Merlin
ItzBalmung
Merlin
15
9 / 2 / 3
9,202
657
14,362
8,307
2,978
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Mercury
Zury1999
Mercury
17
10 / 2 / 2
9,733
695
9,023
8,041
3,148
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
36
13
Kills
19
19
Deaths
13
12
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Chaac
 
Chaac
2
5
3
0.7
L
Ares
 
Ares
2
2
4
2
L
Thanatos
 
Thanatos
4
4
0
1
W
0
5
5
0.5
W
Olorun
ChefSmarmy
Olorun
0
4
3
0.38
W
0
0
4
2
W
Merlin
ItzBalmung
Merlin
9
2
3
5.25
L
Chiron
NiftyOttis
Chiron
4
1
3
5.5
L
Baron Samedi
SomeRandomHoboLA
Baron Samedi
1
7
2
0.29
W
Mercury
Zury1999
Mercury
10
2
2
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,778
Damage
36,324
51,957
Taken
43,021
31,697
Mitigated
18,453
18,533
Healing
9,063
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
 
Chaac
7,532
1,024
0
3,749
12,706
11,771
86
3,581
9,125
391
34,886
L
Ares
 
Ares
5,605
59
0
2,616
11,149
10,130
0
4,671
6,478
12,530
0
L
Thanatos
 
Thanatos
2,382
640
0
6,519
10,362
3,295
0
4,007
6,355
0
35,829
W
4,945
1,562
0
1,419
7,960
1,853
168
3,086
4,874
0
22,370
W
Olorun
ChefSmarmy
Olorun
4,587
2,230
0
2,220
7,925
3,048
297
1,150
6,514
30,839
5,444
W
3,407
100
0
3,278
10,788
7,426
0
3,545
7,243
15,053
0
W
Merlin
ItzBalmung
Merlin
14,362
430
0
1,335
8,307
2,978
0
3,325
4,931
55,121
0
L
Chiron
NiftyOttis
Chiron
8,322
2,559
1,222
1,684
6,962
2,221
70
3,506
3,456
0
31,917
L
Baron Samedi
SomeRandomHoboLA
Baron Samedi
5,937
1,262
505
2,238
10,778
4,280
0
6,037
4,741
45,314
0
W
Mercury
Zury1999
Mercury
9,023
4,837
0
811
8,041
3,148
280
513
7,081
0
67,955

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,000
Gold Earned
38,777
308
Minions Killed
342
0
Camps Cleared
0
1,284,111
Distance Traveled
1,419,398
18
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
7,265
519
79
6
0
239,813
5
L
Ares
7,172
512
13
1
0
278,538
6
L
Thanatos
7,032
502
80
6
0
263,366
3
W
Skadi
6,412
458
35
3
0
263,507
0
W
Olorun
6,865
490
71
5
0
257,941
1
W
Geb
6,565
469
13
1
0
281,860
0
W
Merlin
9,202
657
97
7
0
266,639
4
L
Chiron
6,558
468
57
4
0
259,485
2
L
Baron Samedi
6,973
498
79
6
0
242,909
2
W
Mercury
9,733
695
126
9
0
349,451
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role