Player Matchup

Ra
Ra
Bigace2525
Ra
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,500 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
JafetGadea
Morgan Le Fay
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Artio
Artio
Klamz-Lep031914
Artio
Level 25
God Stats
3W - 2L
1,301 SR
Queue Stats
86W - 77L
1,332 Elo+
Party 2
Cthulhu
Cthulhu
Orcaking1849
Cthulhu
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
ST_Mokiller_Qc
Fenrir
Level 19
God Stats
12W - 13L
1,310 SR
Queue Stats
70W - 69L
1,290 Elo+
Party 2
Team Averages
Level 10
1,422 SR
1,425 Elo+

VS

Team Averages
Level 12
1,456 SR
1,262 Elo+
Ullr
Ullr
BadAzz_0verL0rd
Ullr
Level 18
God Stats
1W - 1L
1,240 SR
Queue Stats
9W - 13L
1,052 Elo+
Solo
Pele
Pele
Dope-Shot05
Pele
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,197 Elo+
Solo
Nemesis
Nemesis
SaxceyTah
Nemesis
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
64W - 112L
1,283 Elo+
Party 1
Yemoja
Yemoja
TannerSisu
Yemoja
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
baddie__jay
Baron Samedi
Level 18
God Stats
7W - 7L
1,539 SR
Queue Stats
67W - 114L
1,278 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
3 / 6 / 8
11,718
434
12,964
15,603
12,760
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Morgan Le Fay
JafetGadea
Morgan Le Fay
10
1 / 2 / 2
9,296
344
1,694
6,008
2,145
Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

19
13 / 0 / 10
13,358
495
26,343
26,648
26,095
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cthulhu
Orcaking1849
Cthulhu
11
2 / 12 / 5
9,453
350
4,053
18,037
7,076
19
12 / 0 / 7
12,900
478
16,884
17,182
14,236
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 0 / 1
9,571
354
598
3,420
1,208
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

4
1 / 2 / 2
7,600
281
1,415
2,020
540
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Mace

Mace

+10
Physical Power

Nemesis
SaxceyTah
Nemesis
15
3 / 8 / 2
9,497
352
9,037
23,463
19,910
Heavy Mace

Heavy Mace

+30
Physical Power

Lono's Mask (deprecated)

Lono's Mask (deprecated)

+300
Health
+40
Physical Protection
+40
Magical Protection
+20%
Crowd Control Reduction

PASSIVE - GAIN DEFENSE, SACRIFICE DAMAGE Only can be bought by Mages, Hunters, Assassins <font color='#42F46E'>-15% Damage Taken <font color='#F44242'>-15% Damage Dealt <font color='#F44242'>-15% Healing Done

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Yemoja
TannerSisu
Yemoja
15
3 / 9 / 2
10,796
400
9,680
21,387
20,966
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Baron Samedi
baddie__jay
Baron Samedi
14
2 / 12 / 0
9,132
338
20,517
30,365
16,482
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
17
31
Kills
10
20
Deaths
31
32
Assists
7
Player
Kills
Deaths
Assists
KDA
L
1
0
1
1.5
W
3
6
8
1.17
L
1
2
2
1
W
Morgan Le Fay
JafetGadea
Morgan Le Fay
1
2
2
1
W
13
0
10
18
W
Cthulhu
Orcaking1849
Cthulhu
2
12
5
0.38
W
12
0
7
15.5
L
Nemesis
SaxceyTah
Nemesis
3
8
2
0.5
L
Yemoja
TannerSisu
Yemoja
3
9
2
0.44
L
Baron Samedi
baddie__jay
Baron Samedi
2
12
0
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,938
Damage
41,247
83,478
Taken
80,655
62,312
Mitigated
59,106
27,988
Healing
15,966
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
598
166
0
9
3,420
1,208
2,006
1,103
2,209
0
31,200
W
12,964
4,021
142
1,759
15,603
12,760
1,851
6,726
8,877
53,012
0
L
1,415
756
0
186
2,020
540
0
746
1,274
0
3,077
W
Morgan Le Fay
JafetGadea
Morgan Le Fay
1,694
414
0
1,558
6,008
2,145
413
1,030
4,978
17,046
0
W
26,343
2,376
4,018
15,204
26,648
26,095
1,702
10,908
15,740
80,940
0
W
Cthulhu
Orcaking1849
Cthulhu
4,053
579
171
1,013
18,037
7,076
0
4,332
13,594
20,596
0
W
16,884
4,646
0
4,123
17,182
14,236
3,722
7,373
9,809
0
53,245
L
Nemesis
SaxceyTah
Nemesis
9,037
3,674
565
2,658
23,463
19,910
262
10,235
12,880
0
31,050
L
Yemoja
TannerSisu
Yemoja
9,680
3,489
1,722
0
21,387
20,966
723
13,354
7,617
37,997
0
L
Baron Samedi
baddie__jay
Baron Samedi
20,517
4,165
2,760
8,066
30,365
16,482
170
18,562
11,621
54,985
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,725
Gold Earned
46,596
327
Minions Killed
210
0
Camps Cleared
0
2,088,957
Distance Traveled
1,509,467
11
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ullr
9,571
354
67
2
0
207,150
2
W
Ra
11,718
434
86
3
0
462,031
1
L
Pele
7,600
281
1
0
0
109,858
0
W
Morgan Le Fay
9,296
344
42
2
0
206,673
3
W
Artio
13,358
495
104
4
0
501,880
4
W
Cthulhu
9,453
350
28
1
0
435,038
2
W
Fenrir
12,900
478
67
2
0
483,335
1
L
Nemesis
9,497
352
25
1
0
498,269
6
L
Yemoja
10,796
400
51
2
0
352,549
2
L
Baron Samedi
9,132
338
66
2
0
341,641
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role