Player Matchup

Ao Kuang
Ao Kuang
AbnerCap
Ao Kuang
Level 69
God Stats
95W - 63L
1,521 SR
Queue Stats
121W - 105L
1,467 Elo+
Party 3
Sobek
Sobek
HeeyVegas
Sobek
Level 120
God Stats
6W - 7L
1,597 SR
Queue Stats
313W - 268L
1,561 Elo+
Party 1
Danzaburou
Danzaburou
PeterPark
Danzaburou
Level 126
God Stats
10W - 14L
1,440 SR
Queue Stats
115W - 109L
1,528 Elo+
Party 1
Arachne
Arachne
TheVom
Arachne
Level 157
God Stats
2W - 4L
1,402 SR
Queue Stats
322W - 309L
1,503 Elo+
Party 1
Ra
Ra
XboxDeCasa1114
Ra
Level 86
God Stats
138W - 168L
1,446 SR
Queue Stats
383W - 417L
1,377 Elo+
Party 3
Team Averages
Level 112
1,481 SR
1,487 Elo+

VS

Team Averages
Level 61
1,457 SR
1,378 Elo+
Skadi
Skadi
 
Skadi
Level 111
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Scylla
Scylla
 
Scylla
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chaac
Chaac
ErminisKun
Chaac
Level 27
God Stats
11W - 16L
1,285 SR
Queue Stats
112W - 182L
1,288 Elo+
Party 2
Mercury
Mercury
NinjaStyle970
Mercury
Level 53
God Stats
1W - 2L
1,500 SR
Queue Stats
119W - 196L
1,265 Elo+
Party 2
Ymir
Ymir
OBITO-CPX
Ymir
Level 30
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 40L
1,339 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
AbnerCap
Ao Kuang
10
2 / 0 / 1
5,795
644
2,074
3,300
1,275
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Sobek
HeeyVegas
Sobek
8
2 / 0 / 5
5,257
584
1,504
5,003
2,854
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Danzaburou
PeterPark
Danzaburou
10
5 / 0 / 1
6,361
707
4,602
3,972
1,185
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Arachne
TheVom
Arachne
10
3 / 0 / 2
5,691
632
3,597
5,026
2,153
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

10
0 / 0 / 0
5,489
610
634
1,241
381
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
 
Skadi
8
0 / 1 / 0
4,459
495
763
3,188
706
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Scylla
 
Scylla
9
0 / 2 / 0
4,402
489
1,119
4,897
1,721
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chaac
5
0 / 2 / 0
3,895
433
1,039
3,783
1,442
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Mercury
7
0 / 2 / 0
4,280
476
974
4,263
1,342
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Ymir
6
0 / 5 / 0
4,012
446
1,037
6,171
2,428
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
0
12
Kills
0
0
Deaths
12
9
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Skadi
 
Skadi
0
1
0
0
L
Scylla
 
Scylla
0
2
0
0
W
Ao Kuang
AbnerCap
Ao Kuang
2
0
1
2.5
L
Chaac
0
2
0
0
W
Sobek
HeeyVegas
Sobek
2
0
5
4.5
L
Mercury
0
2
0
0
L
Ymir
0
5
0
0
W
Danzaburou
PeterPark
Danzaburou
5
0
1
5.5
W
Arachne
TheVom
Arachne
3
0
2
4
W
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,411
Damage
4,932
18,542
Taken
22,302
7,848
Mitigated
7,639
6,554
Healing
4,687
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Skadi
 
Skadi
763
142
0
1,027
3,188
706
0
226
2,959
0
22,536
L
Scylla
 
Scylla
1,119
141
0
1,820
4,897
1,721
0
1,112
3,739
25,803
0
W
Ao Kuang
AbnerCap
Ao Kuang
2,074
397
0
881
3,300
1,275
972
247
3,053
22,965
3,540
L
Chaac
1,039
0
0
932
3,783
1,442
0
1,143
2,632
0
9,947
W
Sobek
HeeyVegas
Sobek
1,504
305
0
1,525
5,003
2,854
316
855
4,148
8,788
0
L
Mercury
974
308
0
820
4,263
1,342
0
1,009
3,254
0
17,884
L
Ymir
1,037
95
0
88
6,171
2,428
0
500
5,625
11,778
0
W
Danzaburou
PeterPark
Danzaburou
4,602
2,669
0
1,619
3,972
1,185
2,154
607
3,365
0
33,960
W
Arachne
TheVom
Arachne
3,597
2,235
0
2,077
5,026
2,153
0
387
4,639
0
28,219
W
634
0
0
452
1,241
381
863
119
1,122
32,928
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,593
Gold Earned
21,048
270
Minions Killed
187
0
Camps Cleared
0
890,635
Distance Traveled
762,054
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Skadi
4,459
495
58
6
0
177,554
4
L
Scylla
4,402
489
52
6
0
148,451
0
W
Ao Kuang
5,795
644
61
7
0
182,167
0
L
Chaac
3,895
433
19
2
0
95,495
0
W
Sobek
5,257
584
12
1
0
176,760
3
L
Mercury
4,280
476
47
5
0
192,977
1
L
Ymir
4,012
446
11
1
0
147,577
0
W
Danzaburou
6,361
707
68
8
0
155,968
2
W
Arachne
5,691
632
53
6
0
208,330
3
W
Ra
5,489
610
76
8
0
167,410
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role