Player Matchup

Hachiman
Hachiman
Needlessemu5
Hachiman
Level 16
God Stats
1W - 1L
1,741 SR
Queue Stats
25W - 29L
1,584 Elo+
Solo
Zhong Kui
Zhong Kui
Nyke Inc
Zhong Kui
Level 17
God Stats
0W - 2L
1,330 SR
Queue Stats
23W - 25L
1,494 Elo+
Solo
Apollo
Apollo
ZJean_12
Apollo
Level 5
God Stats
1W - 4L
1,217 SR
Queue Stats
5W - 6L
1,070 Elo+
Party 2
Fenrir
Fenrir
joselo2199
Fenrir
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 5L
1,390 Elo+
Party 2
Ares
Ares
reeewsdeeeeetg6
Ares
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,681 Elo+
Solo
Team Averages
Level 9
1,458 SR
1,444 Elo+

VS

Team Averages
Level 22
1,613 SR
1,588 Elo+
Neith
Neith
Aimy73
Neith
Level 8
God Stats
2W - 0L
1,474 SR
Queue Stats
2W - 0L
1,647 Elo+
Party 1
Tiamat
Tiamat
Darkarmau2
Tiamat
Level 8
God Stats
2W - 1L
1,815 SR
Queue Stats
5W - 6L
1,485 Elo+
Solo
Thor
Thor
HewiE-3
Thor
Level 3
God Stats
16W - 9L
1,735 SR
Queue Stats
30W - 29L
1,705 Elo+
Solo
Ares
Ares
lover710
Ares
Level 84
God Stats
2W - 7L
1,540 SR
Queue Stats
24W - 30L
1,375 Elo+
Party 1
Hades
Hades
redito_liquido
Hades
Level 8
God Stats
15W - 9L
1,500 SR
Queue Stats
108W - 101L
1,729 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Needlessemu5
Hachiman
12
7 / 4 / 1
8,103
540
8,254
11,669
3,768
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Zhong Kui
Nyke Inc
Zhong Kui
10
1 / 2 / 0
6,499
433
3,316
7,964
5,275
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Apollo
ZJean_12
Apollo
9
1 / 7 / 4
6,102
407
1,783
9,506
3,211
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Fenrir
joselo2199
Fenrir
8
0 / 6 / 2
5,467
364
2,689
7,153
2,609
Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

9
0 / 7 / 0
5,927
395
992
10,546
8,691
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Aimy73
Neith
11
0 / 3 / 5
6,783
452
1,965
5,570
1,732
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Tiamat
Darkarmau2
Tiamat
15
9 / 0 / 1
9,132
609
7,322
6,857
3,587
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Thor
HewiE-3
Thor
17
6 / 0 / 1
9,743
650
5,309
9,956
3,437
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ares
12
6 / 5 / 3
8,295
553
11,353
10,871
8,032
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

18
5 / 1 / 3
11,195
746
9,790
9,744
4,787
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
39
9
Kills
26
26
Deaths
9
7
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Neith
Aimy73
Neith
0
3
5
0.83
W
Tiamat
Darkarmau2
Tiamat
9
0
1
9.5
W
Thor
HewiE-3
Thor
6
0
1
6.5
L
Hachiman
Needlessemu5
Hachiman
7
4
1
1.88
L
Zhong Kui
Nyke Inc
Zhong Kui
1
2
0
0.5
L
Apollo
ZJean_12
Apollo
1
7
4
0.43
L
Fenrir
joselo2199
Fenrir
0
6
2
0.17
W
Ares
6
5
3
1.5
W
5
1
3
6.5
L
0
7
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,034
Damage
35,739
46,838
Taken
42,998
23,554
Mitigated
21,575
7,734
Healing
15,497
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
Aimy73
Neith
1,965
528
0
476
5,570
1,732
2,974
0
5,570
0
10,486
W
Tiamat
Darkarmau2
Tiamat
7,322
1,646
0
3,121
6,857
3,587
1,196
965
5,892
40,745
0
W
Thor
HewiE-3
Thor
5,309
1,298
0
4,998
9,956
3,437
0
112
9,844
0
84,628
L
Hachiman
Needlessemu5
Hachiman
8,254
4,744
0
3,318
11,669
3,768
148
5,792
5,877
0
37,490
L
Zhong Kui
Nyke Inc
Zhong Kui
3,316
532
0
3,162
7,964
5,275
0
5,109
2,855
31,301
0
L
Apollo
ZJean_12
Apollo
1,783
843
174
952
9,506
3,211
854
5,502
4,004
0
20,235
L
Fenrir
joselo2199
Fenrir
2,689
418
0
38
7,153
2,609
0
4,666
2,487
0
7,674
W
Ares
11,353
592
0
0
10,871
8,032
606
0
10,871
34,994
0
W
9,790
872
211
6,691
9,744
4,787
986
3,231
6,513
88,558
0
L
992
472
0
90
10,546
8,691
0
7,396
3,150
8,502
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,098
Gold Earned
45,148
187
Minions Killed
479
0
Camps Cleared
0
1,096,445
Distance Traveled
1,402,951
1
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
6,783
452
31
2
0
234,397
0
W
Tiamat
9,132
609
64
4
0
282,937
0
W
Thor
9,743
650
141
9
0
323,880
6
L
Hachiman
8,103
540
65
4
0
251,362
0
L
Zhong Kui
6,499
433
59
4
0
138,550
0
L
Apollo
6,102
407
35
2
0
242,966
0
L
Fenrir
5,467
364
15
1
0
264,553
0
W
Ares
8,295
553
44
3
0
276,957
0
W
Hades
11,195
746
199
13
0
284,780
0
L
Ares
5,927
395
13
1
0
199,014
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role