Player Matchup

Nu Wa
Nu Wa
CommanderAldoras
Nu Wa
Level 16
God Stats
4W - 6L
1,484 SR
Queue Stats
19W - 28L
1,289 Elo+
Party 2
Skadi
Skadi
Kaeleighann21
Skadi
Level 14
God Stats
4W - 5L
1,516 SR
Queue Stats
35W - 36L
1,368 Elo+
Party 4
Odin
Odin
Kinkeymikey
Odin
Level 121
God Stats
0W - 1L
1,500 SR
Queue Stats
36W - 41L
1,389 Elo+
Party 4
Yemoja
Yemoja
TiltedFroggg
Yemoja
Level 5
God Stats
2W - 1L
1,684 SR
Queue Stats
4W - 4L
1,343 Elo+
Party 2
Aphrodite
Aphrodite
xIHunterlx
Aphrodite
Level 18
God Stats
7W - 11L
1,308 SR
Queue Stats
48W - 49L
1,406 Elo+
Party 4
Team Averages
Level 35
1,498 SR
1,359 Elo+

VS

Team Averages
Level 23
1,463 SR
1,299 Elo+
Izanami
Izanami
Discojocky
Izanami
Level 29
God Stats
10W - 14L
1,711 SR
Queue Stats
76W - 115L
1,335 Elo+
Party 1
Ganesha
Ganesha
Erterm
Ganesha
Level 18
God Stats
13W - 10L
1,248 SR
Queue Stats
14W - 14L
1,227 Elo+
Party 3
Fenrir
Fenrir
IRONFISTXD9
Fenrir
Level 23
God Stats
1W - 2L
1,248 SR
Queue Stats
24W - 23L
1,227 Elo+
Party 3
Sol
Sol
JonnyBee1763
Sol
Level 28
God Stats
8W - 8L
1,668 SR
Queue Stats
107W - 110L
1,396 Elo+
Solo
Discordia
Discordia
MillieMilz789651
Discordia
Level 17
God Stats
2W - 1L
1,439 SR
Queue Stats
40W - 69L
1,309 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
19 / 11 / 2
18,737
1,171
64,958
37,065
14,351
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

17
1 / 2 / 0
11,851
741
2,432
5,714
1,778
Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

17
1 / 2 / 0
11,645
728
2,234
3,433
1,460
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Yemoja
20
0 / 3 / 18
15,988
999
12,447
24,478
32,244
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Aphrodite
xIHunterlx
Aphrodite
17
0 / 0 / 1
11,649
728
1,083
3,046
1,868
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Team 1 Tickets

0

VS

Team 2 Tickets

154

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Discojocky
Izanami
20
5 / 7 / 8
14,625
914
13,994
19,383
4,073
Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ganesha
Erterm
Ganesha
20
0 / 0 / 9
14,933
933
6,076
11,767
15,294
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Fenrir
20
6 / 8 / 6
14,938
934
8,382
18,909
9,490
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

20
6 / 1 / 8
15,090
943
28,362
24,587
5,938
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Discordia
20
1 / 5 / 12
14,060
879
13,443
17,357
3,592
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
61
21
Kills
18
18
Deaths
21
21
Assists
43
Player
Kills
Deaths
Assists
KDA
L
19
11
2
1.82
W
Izanami
Discojocky
Izanami
5
7
8
1.29
W
Ganesha
Erterm
Ganesha
0
0
9
4.5
W
Fenrir
6
8
6
1.13
W
6
1
8
10
L
1
2
0
0.5
L
1
2
0
0.5
W
Discordia
1
5
12
1.4
L
Yemoja
0
3
18
3
L
Aphrodite
xIHunterlx
Aphrodite
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

83,154
Damage
70,257
73,736
Taken
92,003
51,701
Mitigated
38,387
12,107
Healing
14,246
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
64,958
15,900
286
4,973
37,065
14,351
0
26,104
10,961
114,145
0
W
Izanami
Discojocky
Izanami
13,994
12,062
63
645
19,383
4,073
0
17,558
1,825
0
52,559
W
Ganesha
Erterm
Ganesha
6,076
0
0
2,266
11,767
15,294
0
10,114
1,653
48,383
0
W
Fenrir
8,382
2,535
0
1,086
18,909
9,490
0
14,660
4,249
0
32,783
W
28,362
13,143
0
8,577
24,587
5,938
0
20,743
3,844
66,027
0
L
2,432
1,062
0
112
5,714
1,778
0
2,973
2,741
0
8,112
L
2,234
696
0
494
3,433
1,460
0
1,897
1,536
0
4,975
W
Discordia
13,443
834
197
1,412
17,357
3,592
0
15,413
1,944
42,311
0
L
Yemoja
12,447
2,247
2,789
606
24,478
32,244
0
14,787
9,691
39,303
0
L
Aphrodite
xIHunterlx
Aphrodite
1,083
444
1,388
1,459
3,046
1,868
0
2,120
926
6,613
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,870
Gold Earned
73,646
210
Minions Killed
374
3
Camps Cleared
4
744,991
Distance Traveled
1,402,793
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
18,737
1,171
114
7
0
262,779
1
W
Izanami
14,625
914
98
6
1
221,448
0
W
Ganesha
14,933
933
0
0
0
339,209
2
W
Fenrir
14,938
934
97
6
1
279,501
2
W
Sol
15,090
943
93
6
2
329,520
0
L
Skadi
11,851
741
9
1
0
83,357
0
L
Odin
11,645
728
9
1
1
45,671
0
W
Discordia
14,060
879
86
5
0
233,115
0
L
Yemoja
15,988
999
62
4
2
277,859
0
L
Aphrodite
11,649
728
16
1
0
75,325
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role