Player Matchup

Osiris
Osiris
Bruiser14
Osiris
Level 5
God Stats
2W - 2L
1,500 SR
Queue Stats
31W - 24L
1,753 Elo+
Party 1
Skadi
Skadi
Ephideri
Skadi
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
77W - 56L
1,631 Elo+
Solo
Gilgamesh
Gilgamesh
LittleFoxxy
Gilgamesh
Level 49
God Stats
1W - 0L
1,710 SR
Queue Stats
16W - 13L
1,753 Elo+
Party 1
Athena
Athena
WhiteWolf2788
Athena
Level 5
God Stats
4W - 1L
1,500 SR
Queue Stats
23W - 18L
1,753 Elo+
Party 1
Kukulkan
Kukulkan
ghost
Kukulkan
Level 128
God Stats
17W - 20L
1,528 SR
Queue Stats
30W - 35L
1,336 Elo+
Party 1
Team Averages
Level 42
1,548 SR
1,645 Elo+

VS

Team Averages
Level 24
1,644 SR
1,543 Elo+
Skadi
Skadi
 
Skadi
Level 24
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Yemoja
Yemoja
AegisOfLove
Yemoja
Level 25
God Stats
3W - 4L
1,500 SR
Queue Stats
17W - 20L
1,569 Elo+
Party 2
Janus
Janus
JonkTheToker
Janus
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
33W - 40L
1,549 Elo+
Solo
Da Ji
Da Ji
MTSSHADOW
Da Ji
Level 28
God Stats
6W - 1L
1,953 SR
Queue Stats
37W - 26L
1,603 Elo+
Party 2
Vamana
Vamana
chubbylumpkins12
Vamana
Level 18
God Stats
2W - 2L
1,766 SR
Queue Stats
35W - 36L
1,494 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
Bruiser14
Osiris
15
6 / 2 / 2
9,406
588
10,652
14,294
12,295
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Skadi
Ephideri
Skadi
16
3 / 1 / 2
9,598
600
7,326
7,919
2,255
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Gilgamesh
LittleFoxxy
Gilgamesh
13
7 / 1 / 4
8,657
541
4,703
9,270
4,199
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

13
0 / 0 / 9
8,001
500
3,750
8,704
6,405
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Kukulkan
ghost
Kukulkan
13
2 / 1 / 3
7,969
498
6,188
4,278
1,973
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
 
Skadi
10
0 / 3 / 0
6,329
396
4,054
9,385
2,786
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Yemoja
10
0 / 3 / 0
6,093
381
1,519
8,508
4,828
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

12
1 / 4 / 0
7,489
468
5,881
7,470
2,164
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Da Ji
MTSSHADOW
Da Ji
11
2 / 4 / 2
7,278
455
5,410
10,578
4,249
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

13
2 / 4 / 1
7,662
479
6,547
12,367
10,117
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
8
18
Kills
5
5
Deaths
18
20
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Skadi
 
Skadi
0
3
0
0
L
Yemoja
0
3
0
0
W
Osiris
Bruiser14
Osiris
6
2
2
3.5
W
Skadi
Ephideri
Skadi
3
1
2
4
L
1
4
0
0.25
W
Gilgamesh
LittleFoxxy
Gilgamesh
7
1
4
9
L
Da Ji
MTSSHADOW
Da Ji
2
4
2
0.75
W
0
0
9
4.5
L
2
4
1
0.63
W
Kukulkan
ghost
Kukulkan
2
1
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,619
Damage
23,411
44,465
Taken
48,308
27,127
Mitigated
24,144
16,217
Healing
9,433
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Skadi
 
Skadi
4,054
1,340
0
2,649
9,385
2,786
860
1,783
7,602
0
44,341
L
Yemoja
1,519
153
724
643
8,508
4,828
262
2,243
6,265
9,369
0
W
Osiris
Bruiser14
Osiris
10,652
3,889
0
6,783
14,294
12,295
0
1,294
12,868
0
60,932
W
Skadi
Ephideri
Skadi
7,326
3,484
0
2,989
7,919
2,255
2,800
1,144
6,775
0
83,599
L
5,881
323
0
1,107
7,470
2,164
0
2,408
5,062
49,735
0
W
Gilgamesh
LittleFoxxy
Gilgamesh
4,703
856
0
2,929
9,270
4,199
90
1,242
7,976
0
35,667
L
Da Ji
MTSSHADOW
Da Ji
5,410
844
0
1,296
10,578
4,249
0
1,903
8,675
0
37,392
W
3,750
1,044
0
2,558
8,704
6,405
248
2,356
6,158
16,245
0
L
6,547
3,010
0
3,014
12,367
10,117
0
1,601
10,766
65
31,990
W
Kukulkan
ghost
Kukulkan
6,188
110
0
958
4,278
1,973
759
1,177
2,965
55,768
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,631
Gold Earned
34,851
448
Minions Killed
337
0
Camps Cleared
0
1,570,959
Distance Traveled
1,381,081
27
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Skadi
6,329
396
84
5
0
249,624
2
L
Yemoja
6,093
381
14
1
0
282,077
2
W
Osiris
9,406
588
108
7
0
325,235
5
W
Skadi
9,598
600
154
10
0
267,809
4
L
Janus
7,489
468
107
7
0
272,831
6
W
Gilgamesh
8,657
541
66
4
0
336,133
5
L
Da Ji
7,278
455
63
4
0
294,738
0
W
Athena
8,001
500
27
2
0
338,280
2
L
Vamana
7,662
479
69
4
0
281,811
2
W
Kukulkan
7,969
498
93
6
0
303,502
11

Distance Traveled

Minion Kills by Role

Gold Earned by Role