Player Matchup

Medusa
Medusa
Lubytwk
Medusa
Level 12
God Stats
2W - 8L
1,340 SR
Queue Stats
14W - 14L
1,558 Elo+
Party 1
Ra
Ra
OOGLABOOGLA
Ra
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 7L
1,724 Elo+
Party 4
Kuzenbo
Kuzenbo
drunkandpetty
Kuzenbo
Level 18
God Stats
9W - 11L
1,620 SR
Queue Stats
16W - 18L
1,505 Elo+
Party 1
Bellona
Bellona
plsmakethiswork
Bellona
Level 6
God Stats
1W - 1L
1,500 SR
Queue Stats
11W - 8L
1,748 Elo+
Party 4
Mercury
Mercury
ÐickSwett
Mercury
Level 8
God Stats
1W - 4L
1,467 SR
Queue Stats
47W - 42L
1,568 Elo+
Solo
Team Averages
Level 10
1,485 SR
1,620 Elo+

VS

Team Averages
Level 16
1,630 SR
1,721 Elo+
Rama
Rama
BEEFYBOI26
Rama
Level 15
God Stats
10W - 1L
1,712 SR
Queue Stats
289W - 66L
1,890 Elo+
Party 3
Ymir
Ymir
ItzBalmung
Ymir
Level 4
God Stats
1W - 2L
1,500 SR
Queue Stats
74W - 39L
1,697 Elo+
Solo
Thor
Thor
WaterMeImaTree
Thor
Level 18
God Stats
3W - 1L
1,688 SR
Queue Stats
209W - 82L
1,800 Elo+
Party 3
Tiamat
Tiamat
WholeFoolMaui
Tiamat
Level 24
God Stats
5W - 4L
1,490 SR
Queue Stats
317W - 278L
1,630 Elo+
Party 2
Tsukuyomi
Tsukuyomi
YzooM
Tsukuyomi
Level 17
God Stats
2W - 0L
1,759 SR
Queue Stats
54W - 37L
1,590 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Lubytwk
Medusa
3
0 / 3 / 0
2,979
426
1,234
2,841
270
8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

7
0 / 2 / 0
4,153
593
1,933
3,594
1,031
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Kuzenbo
6
0 / 2 / 0
3,235
462
969
3,510
3,236
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

8
2 / 3 / 0
4,380
626
2,907
4,017
1,806
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Mercury
ÐickSwett
Mercury
6
0 / 2 / 1
3,881
554
2,336
4,613
1,393
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
2 / 0 / 3
4,920
703
2,682
2,938
804
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

9
4 / 0 / 1
4,967
710
2,426
3,415
2,299
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

7
3 / 0 / 4
4,631
662
3,094
4,148
1,672
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

8
3 / 0 / 1
4,539
648
2,199
2,352
928
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Tsukuyomi
YzooM
Tsukuyomi
7
0 / 2 / 5
4,180
597
2,243
5,283
1,312
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
26
2
Kills
12
12
Deaths
2
1
Assists
14
Player
Kills
Deaths
Assists
KDA
W
2
0
3
3.5
W
4
0
1
4.5
L
Medusa
Lubytwk
Medusa
0
3
0
0
L
0
2
0
0
W
3
0
4
5
W
3
0
1
3.5
W
Tsukuyomi
YzooM
Tsukuyomi
0
2
5
1.25
L
Kuzenbo
0
2
0
0
L
2
3
0
0.67
L
Mercury
ÐickSwett
Mercury
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,379
Damage
12,644
18,575
Taken
18,136
7,736
Mitigated
7,015
3,598
Healing
7,598
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
2,682
1,825
0
1,159
2,938
804
172
699
2,239
0
24,191
W
2,426
855
0
1,012
3,415
2,299
0
0
3,415
21,273
0
L
Medusa
Lubytwk
Medusa
1,234
725
0
40
2,841
270
0
0
2,806
0
5,402
L
1,933
735
107
1,344
3,594
1,031
0
1,254
2,142
23,577
0
W
3,094
925
0
1,763
4,148
1,672
0
428
3,720
0
10,871
W
2,199
94
0
1,172
2,352
928
0
1,027
1,325
19,845
0
W
Tsukuyomi
YzooM
Tsukuyomi
2,243
602
0
2,492
5,283
1,312
0
748
4,535
0
13,987
L
Kuzenbo
969
562
68
856
3,510
3,236
0
0
3,442
5,327
0
L
2,907
661
0
642
4,017
1,806
0
1,915
2,080
0
17,715
L
Mercury
ÐickSwett
Mercury
2,336
1,130
0
541
4,613
1,393
0
1,106
3,377
0
18,617

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,628
Gold Earned
23,237
143
Minions Killed
198
0
Camps Cleared
0
606,344
Distance Traveled
665,444
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Rama
4,920
703
65
9
0
119,897
1
W
Ymir
4,967
710
41
6
0
129,262
0
L
Medusa
2,979
426
6
1
0
78,121
1
L
Ra
4,153
593
53
8
0
121,811
2
W
Thor
4,631
662
13
2
0
123,838
2
W
Tiamat
4,539
648
42
6
0
143,424
2
W
Tsukuyomi
4,180
597
37
5
0
149,023
2
L
Kuzenbo
3,235
462
6
1
0
123,764
0
L
Bellona
4,380
626
38
5
0
143,947
0
L
Mercury
3,881
554
40
6
0
138,701
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role