Player Matchup

Zeus
Zeus
AdrianThePR
Zeus
Level 62
God Stats
24W - 27L
1,639 SR
Queue Stats
224W - 197L
1,466 Elo+
Party 1
Izanami
Izanami
Snt blackout616
Izanami
Level 67
God Stats
34W - 34L
1,532 SR
Queue Stats
103W - 115L
1,470 Elo+
Party 3
Osiris
Osiris
itslashon
Osiris
Level 45
God Stats
3W - 0L
1,500 SR
Queue Stats
162W - 158L
1,458 Elo+
Party 1
Hades
Hades
w SHEWET w
Hades
Level 47
God Stats
27W - 22L
1,547 SR
Queue Stats
111W - 106L
1,507 Elo+
Party 3
Nemesis
Nemesis
w WELUV w
Nemesis
Level 53
God Stats
3W - 1L
1,492 SR
Queue Stats
39W - 46L
1,399 Elo+
Party 3
Team Averages
Level 55
1,542 SR
1,460 Elo+

VS

Team Averages
Level 62
1,418 SR
1,415 Elo+
Bellona
Bellona
KennyTheAutist
Bellona
Level 21
God Stats
2W - 2L
1,811 SR
Queue Stats
4W - 5L
1,456 Elo+
Party 2
Ao Kuang
Ao Kuang
ReaP_0s1ris
Ao Kuang
Level 109
God Stats
0W - 3L
1,340 SR
Queue Stats
53W - 55L
1,351 Elo+
Party 2
Hachiman
Hachiman
ReaP_BorkChoP
Hachiman
Level 30
God Stats
0W - 2L
1,280 SR
Queue Stats
33W - 34L
1,391 Elo+
Party 2
Vulcan
Vulcan
WoodysRocks
Vulcan
Level 25
God Stats
0W - 2L
1,280 SR
Queue Stats
24W - 21L
1,477 Elo+
Party 2
Cabrakan
Cabrakan
YesImJaided
Cabrakan
Level 123
God Stats
3W - 7L
1,377 SR
Queue Stats
752W - 829L
1,401 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 9 / 3
9,556
503
11,114
12,812
4,530
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

18
10 / 2 / 11
11,788
620
13,655
8,452
3,244
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Osiris
itslashon
Osiris
17
6 / 7 / 3
11,054
582
11,689
17,528
10,858
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Hades
17
10 / 1 / 11
10,837
570
14,283
9,455
6,277
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Nemesis
w WELUV w
Nemesis
3
0 / 0 / 0
5,801
305
0
816
138
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 6 / 2
6,905
363
640
11,765
5,353
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ao Kuang
ReaP_0s1ris
Ao Kuang
15
9 / 5 / 3
10,012
527
12,744
19,158
7,261
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hachiman
ReaP_BorkChoP
Hachiman
11
0 / 8 / 3
7,081
373
3,075
13,872
3,802
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Vulcan
14
4 / 5 / 1
9,147
481
4,487
11,412
3,908
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cabrakan
YesImJaided
Cabrakan
15
6 / 5 / 6
9,728
512
12,219
17,585
12,693
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
34
29
Kills
19
19
Deaths
29
28
Assists
15
Player
Kills
Deaths
Assists
KDA
W
3
9
3
0.5
L
0
6
2
0.17
L
Ao Kuang
ReaP_0s1ris
Ao Kuang
9
5
3
2.1
L
Hachiman
ReaP_BorkChoP
Hachiman
0
8
3
0.19
W
10
2
11
7.75
L
Vulcan
4
5
1
0.9
L
Cabrakan
YesImJaided
Cabrakan
6
5
6
1.8
W
Osiris
itslashon
Osiris
6
7
3
1.07
W
Hades
10
1
11
15.5
W
Nemesis
w WELUV w
Nemesis
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,741
Damage
33,165
49,063
Taken
73,792
25,047
Mitigated
33,017
12,937
Healing
18,000
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,114
2,259
0
1,518
12,812
4,530
854
9,217
3,533
56,520
0
L
640
21
0
1,577
11,765
5,353
69
3,324
8,397
0
23,272
L
Ao Kuang
ReaP_0s1ris
Ao Kuang
12,744
3,681
236
9,884
19,158
7,261
790
5,786
13,083
49,548
0
L
Hachiman
ReaP_BorkChoP
Hachiman
3,075
1,948
120
2,622
13,872
3,802
256
4,789
9,033
0
38,476
W
13,655
9,844
0
3,075
8,452
3,244
3,514
3,980
4,402
0
87,328
L
Vulcan
4,487
959
0
774
11,412
3,908
436
5,641
5,487
34,240
0
L
Cabrakan
YesImJaided
Cabrakan
12,219
1,098
0
2,787
17,585
12,693
216
5,133
12,395
53,195
0
W
Osiris
itslashon
Osiris
11,689
3,879
0
3,342
17,528
10,858
1,189
11,854
5,627
0
68,337
W
Hades
14,283
1,794
878
3,853
9,455
6,277
1,102
4,116
5,277
50,520
0
W
Nemesis
w WELUV w
Nemesis
0
0
0
271
816
138
0
42
774
0
2,543

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,036
Gold Earned
42,873
454
Minions Killed
337
0
Camps Cleared
0
1,323,938
Distance Traveled
1,637,825
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
9,556
503
94
5
0
274,472
2
L
Bellona
6,905
363
46
2
0
327,081
0
L
Ao Kuang
10,012
527
72
4
0
361,184
0
L
Hachiman
7,081
373
49
3
0
320,535
0
W
Izanami
11,788
620
154
8
0
307,281
1
L
Vulcan
9,147
481
62
3
0
352,939
0
L
Cabrakan
9,728
512
108
6
0
276,086
2
W
Osiris
11,054
582
136
7
0
357,314
0
W
Hades
10,837
570
64
3
0
335,001
1
W
Nemesis
5,801
305
6
0
0
49,870
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role