Player Matchup

Ares
Ares
Angrysquirrel03
Ares
Level 10
God Stats
5W - 0L
1,874 SR
Queue Stats
21W - 10L
1,428 Elo+
Solo
Zeus
Zeus
GORTS_325
Zeus
Level 28
God Stats
4W - 2L
1,652 SR
Queue Stats
47W - 53L
1,340 Elo+
Solo
Heimdallr
Heimdallr
Grant77
Heimdallr
Level 14
God Stats
1W - 1L
1,355 SR
Queue Stats
11W - 17L
1,260 Elo+
Solo
Ao Kuang
Ao Kuang
Lil Pokee
Ao Kuang
Level 30
God Stats
3W - 1L
1,833 SR
Queue Stats
94W - 104L
1,399 Elo+
Solo
Merlin
Merlin
elmer_deslump
Merlin
Level 13
God Stats
5W - 8L
1,380 SR
Queue Stats
38W - 36L
1,378 Elo+
Solo
Team Averages
Level 19
1,619 SR
1,361 Elo+

VS

Team Averages
Level 19
1,447 SR
1,480 Elo+
Thor
Thor
Bp_genger
Thor
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Susano
Susano
Drandaluz
Susano
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 11L
1,655 Elo+
Party 1
Arachne
Arachne
Hereidos
Arachne
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,209 Elo+
Party 1
Kukulkan
Kukulkan
Trini1525
Kukulkan
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,655 Elo+
Party 1
Discordia
Discordia
Turtleduck24
Discordia
Level 29
God Stats
3W - 4L
1,236 SR
Queue Stats
141W - 169L
1,379 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
5 / 3 / 36
11,736
1,174
7,847
12,123
15,280
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Zeus
18
7 / 3 / 13
10,818
1,082
9,172
7,060
3,269
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Magic Focus

Magic Focus

+20
Magical Power

Heimdallr
Grant77
Heimdallr
19
12 / 3 / 24
12,297
1,230
18,561
10,317
5,390
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ao Kuang
Lil Pokee
Ao Kuang
19
18 / 2 / 16
12,816
1,282
19,405
14,064
8,064
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

19
6 / 0 / 27
11,922
1,192
19,056
5,961
2,736
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Team 1 Tickets

289

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
15
2 / 17 / 2
9,342
934
10,631
21,364
7,803
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Susano
Drandaluz
Susano
16
4 / 8 / 2
10,432
1,043
9,519
17,083
8,193
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mace

Mace

+10
Physical Power

Arachne
Hereidos
Arachne
16
5 / 10 / 1
10,865
1,087
10,216
19,643
11,054
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Kukulkan
Trini1525
Kukulkan
17
0 / 8 / 6
9,671
967
3,152
14,130
5,031
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Discordia
Turtleduck24
Discordia
16
0 / 5 / 4
9,338
934
11,246
10,799
5,250
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

164
Kill Participation
26
48
Kills
11
11
Deaths
48
116
Assists
15
Player
Kills
Deaths
Assists
KDA
W
5
3
36
7.67
L
Thor
2
17
2
0.18
L
Susano
Drandaluz
Susano
4
8
2
0.63
W
Zeus
7
3
13
4.5
W
Heimdallr
Grant77
Heimdallr
12
3
24
8
L
Arachne
Hereidos
Arachne
5
10
1
0.55
W
Ao Kuang
Lil Pokee
Ao Kuang
18
2
16
13
L
Kukulkan
Trini1525
Kukulkan
0
8
6
0.38
L
Discordia
Turtleduck24
Discordia
0
5
4
0.4
W
6
0
27
19.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,041
Damage
44,764
49,525
Taken
83,019
34,739
Mitigated
37,331
5,539
Healing
2,808
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,847
1,204
0
0
12,123
15,280
0
2,660
9,463
24,704
0
L
Thor
10,631
3,202
0
0
21,364
7,803
0
13,139
8,225
0
23,293
L
Susano
Drandaluz
Susano
9,519
1,327
0
0
17,083
8,193
0
12,297
4,786
380
26,569
W
Zeus
9,172
1,580
0
152
7,060
3,269
0
1,870
5,190
18,449
0
W
Heimdallr
Grant77
Heimdallr
18,561
12,110
0
0
10,317
5,390
0
3,529
6,788
0
36,484
L
Arachne
Hereidos
Arachne
10,216
7,338
0
2,729
19,643
11,054
0
10,561
9,082
0
20,032
W
Ao Kuang
Lil Pokee
Ao Kuang
19,405
6,819
0
3,667
14,064
8,064
0
4,666
9,398
26,472
2,147
L
Kukulkan
Trini1525
Kukulkan
3,152
727
0
79
14,130
5,031
0
10,199
3,931
10,849
0
L
Discordia
Turtleduck24
Discordia
11,246
1,934
0
0
10,799
5,250
0
7,624
3,175
36,470
0
W
19,056
1,394
453
1,267
5,961
2,736
0
1,728
4,233
40,493
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,589
Gold Earned
49,648
190
Minions Killed
134
3
Camps Cleared
2
905,412
Distance Traveled
816,562
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
11,736
1,174
17
2
0
184,864
0
L
Thor
9,342
934
20
2
0
166,331
0
L
Susano
10,432
1,043
38
4
0
177,417
0
W
Zeus
10,818
1,082
36
4
2
151,415
0
W
Heimdallr
12,297
1,230
40
4
1
171,631
0
L
Arachne
10,865
1,087
7
1
0
160,651
1
W
Ao Kuang
12,816
1,282
26
3
0
192,320
0
L
Kukulkan
9,671
967
15
2
0
151,635
2
L
Discordia
9,338
934
54
5
2
160,528
0
W
Merlin
11,922
1,192
71
7
0
205,182
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role