Player Matchup

Ymir
Ymir
BallerKingJohn
Ymir
Level 16
God Stats
14W - 12L
1,491 SR
Queue Stats
81W - 122L
1,217 Elo+
Party 2
Thor
Thor
arabian whale
Thor
Level 10
God Stats
4W - 16L
1,473 SR
Queue Stats
4W - 16L
1,217 Elo+
Party 2
Medusa
Medusa
joshuaawhitee
Medusa
Level 18
God Stats
9W - 14L
1,423 SR
Queue Stats
71W - 107L
1,205 Elo+
Party 2
Team Averages
Level 15
1,462 SR
1,213 Elo+

VS

Team Averages
Level 55
1,235 SR
1,362 Elo+
Cthulhu
Cthulhu
BALN GoatMan
Cthulhu
Level 8
God Stats
3W - 4L
1,318 SR
Queue Stats
3W - 4L
1,231 Elo+
Party 1
Tiamat
Tiamat
BALN Rooster
Tiamat
Level 89
God Stats
1W - 4L
1,069 SR
Queue Stats
450W - 513L
1,418 Elo+
Party 1
Anhur
Anhur
BALNFatKid
Anhur
Level 69
God Stats
2W - 3L
1,318 SR
Queue Stats
412W - 417L
1,438 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 6 / 4
6,911
576
1,771
14,187
5,518
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

9
1 / 7 / 3
7,144
595
4,977
9,599
2,366
8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

10
3 / 6 / 0
7,783
649
5,862
10,218
2,975
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
BALN GoatMan
Cthulhu
10
0 / 2 / 10
7,843
654
3,234
9,976
6,366
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Tiamat
13
6 / 1 / 11
9,581
798
10,989
5,894
3,782
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

Anhur
15
13 / 1 / 6
10,653
888
13,228
5,089
1,673
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
46
4
Kills
19
19
Deaths
4
7
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
BALN GoatMan
Cthulhu
0
2
10
2.5
W
Tiamat
6
1
11
11.5
W
Anhur
13
1
6
16
L
0
6
4
0.33
L
1
7
3
0.36
L
3
6
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,610
Damage
27,451
34,004
Taken
20,959
10,859
Mitigated
11,821
874
Healing
2,242
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
BALN GoatMan
Cthulhu
3,234
86
0
0
9,976
6,366
0
412
9,564
15,364
0
W
Tiamat
10,989
336
0
1,162
5,894
3,782
596
373
5,521
27,100
0
W
Anhur
13,228
6,177
0
1,080
5,089
1,673
1,717
986
4,103
0
42,067
L
1,771
224
208
666
14,187
5,518
0
5,874
8,313
15,025
0
L
4,977
1,284
0
0
9,599
2,366
0
3,029
6,570
0
9,744
L
5,862
3,412
0
0
10,218
2,975
0
5,320
4,898
0
19,782

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,838
Gold Earned
28,077
67
Minions Killed
116
0
Camps Cleared
0
609,930
Distance Traveled
655,871
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
7,843
654
23
2
0
219,114
1
W
Tiamat
9,581
798
33
3
0
219,775
0
W
Anhur
10,653
888
60
5
0
216,982
1
L
Ymir
6,911
576
22
2
0
201,929
1
L
Thor
7,144
595
15
1
0
203,074
1
L
Medusa
7,783
649
30
3
0
204,927
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role