Player Matchup

Sylvanus
Sylvanus
Boomaman007
Sylvanus
Level 103
God Stats
2W - 2L
1,431 SR
Queue Stats
102W - 131L
1,424 Elo+
Party 1
Neith
Neith
jhasuelespina852
Neith
Level 69
God Stats
3W - 1L
1,288 SR
Queue Stats
46W - 75L
1,445 Elo+
Party 1
Gilgamesh
Gilgamesh
phasma99
Gilgamesh
Level 53
God Stats
2W - 5L
1,321 SR
Queue Stats
27W - 38L
1,371 Elo+
Party 1
Team Averages
Level 75
1,347 SR
1,413 Elo+

VS

Team Averages
Level 63
1,571 SR
1,425 Elo+
Baron Samedi
Baron Samedi
Doctor Death333
Baron Samedi
Level 43
God Stats
20W - 15L
1,542 SR
Queue Stats
79W - 66L
1,398 Elo+
Party 2
Athena
Athena
Nyafe
Athena
Level 89
God Stats
18W - 14L
1,672 SR
Queue Stats
181W - 249L
1,414 Elo+
Party 2
Bakasura
Bakasura
Sir Goon Raz
Bakasura
Level 58
God Stats
1W - 1L
1,500 SR
Queue Stats
190W - 196L
1,463 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Boomaman007
Sylvanus
17
10 / 5 / 3
12,680
793
25,198
17,618
7,545
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

16
4 / 3 / 13
11,852
741
27,071
10,782
3,520
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Gilgamesh
phasma99
Gilgamesh
15
5 / 6 / 8
11,390
712
19,575
17,383
13,089
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Doctor Death333
Baron Samedi
16
10 / 6 / 4
12,102
756
18,520
30,952
22,713
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Athena
Nyafe
Athena
13
1 / 5 / 10
10,733
671
10,324
32,887
28,577
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bakasura
Sir Goon Raz
Bakasura
13
3 / 8 / 5
10,270
642
7,697
17,653
6,791
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
33
19
Kills
14
14
Deaths
19
24
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
Boomaman007
Sylvanus
10
5
3
2.3
L
Baron Samedi
Doctor Death333
Baron Samedi
10
6
4
2
L
Athena
Nyafe
Athena
1
5
10
1.2
L
Bakasura
Sir Goon Raz
Bakasura
3
8
5
0.69
W
4
3
13
3.5
W
Gilgamesh
phasma99
Gilgamesh
5
6
8
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,844
Damage
36,541
45,783
Taken
81,492
24,154
Mitigated
58,081
13,942
Healing
30,612
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
Boomaman007
Sylvanus
25,198
10,254
1,612
7,485
17,618
7,545
978
12,119
5,409
53,441
7,459
L
Baron Samedi
Doctor Death333
Baron Samedi
18,520
5,265
2,951
17,742
30,952
22,713
53
10,374
20,578
58,503
0
L
Athena
Nyafe
Athena
10,324
2,320
0
7,419
32,887
28,577
0
9,138
23,749
21,475
0
L
Bakasura
Sir Goon Raz
Bakasura
7,697
4,705
0
2,500
17,653
6,791
1,309
3,764
13,889
0
20,435
W
27,071
13,404
68
4,317
10,782
3,520
1,301
7,382
3,095
0
70,555
W
Gilgamesh
phasma99
Gilgamesh
19,575
7,464
0
460
17,383
13,089
723
9,343
7,415
0
36,627

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,922
Gold Earned
33,105
193
Minions Killed
154
0
Camps Cleared
0
807,042
Distance Traveled
760,734
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
12,680
793
61
4
0
239,102
3
L
Baron Samedi
12,102
756
88
6
0
224,390
2
L
Athena
10,733
671
24
2
0
282,331
0
L
Bakasura
10,270
642
42
3
0
254,013
0
W
Neith
11,852
741
94
6
0
263,130
0
W
Gilgamesh
11,390
712
38
2
0
304,810
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role