Player Matchup

Yemoja
Yemoja
Ailnok
Yemoja
Level 157
God Stats
2W - 2L
1,839 SR
Queue Stats
265W - 238L
1,618 Elo+
Party 1
Tiamat
Tiamat
B1GJAY0813
Tiamat
Level 38
God Stats
2W - 1L
1,667 SR
Queue Stats
73W - 73L
1,590 Elo+
Party 1
Erlang Shen
Erlang Shen
Big Pewp138
Erlang Shen
Level 139
God Stats
6W - 2L
1,786 SR
Queue Stats
125W - 115L
1,562 Elo+
Party 1
Neith
Neith
SpanishFly138
Neith
Level 124
God Stats
1W - 4L
1,360 SR
Queue Stats
118W - 112L
1,582 Elo+
Party 1
Artemis
Artemis
Viti138
Artemis
Level 142
God Stats
1W - 1L
1,612 SR
Queue Stats
1W - 1L
1,675 Elo+
Party 1
Team Averages
Level 120
1,653 SR
1,605 Elo+

VS

Team Averages
Level 75
1,681 SR
1,589 Elo+
Aphrodite
Aphrodite
 
Aphrodite
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Arachne
Arachne
Arsonaut
Arachne
Level 130
God Stats
13W - 8L
1,634 SR
Queue Stats
213W - 175L
1,582 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
DreadfuI__
Morgan Le Fay
Level 56
God Stats
9W - 7L
1,757 SR
Queue Stats
321W - 266L
1,527 Elo+
Party 2
Hachiman
Hachiman
Drxub_
Hachiman
Level 67
God Stats
3W - 1L
1,642 SR
Queue Stats
88W - 51L
1,603 Elo+
Party 2
Fenrir
Fenrir
HarvestJack
Fenrir
Level 19
God Stats
3W - 0L
1,870 SR
Queue Stats
30W - 14L
1,731 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Ailnok
Yemoja
14
2 / 3 / 4
8,653
481
4,659
13,442
13,849
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Tiamat
B1GJAY0813
Tiamat
13
1 / 6 / 0
7,467
415
2,269
11,459
5,538
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Erlang Shen
Big Pewp138
Erlang Shen
15
4 / 5 / 1
9,196
511
7,196
15,158
7,807
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

14
0 / 7 / 2
8,239
458
7,901
11,536
4,638
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Artemis
Viti138
Artemis
12
1 / 6 / 3
7,484
416
6,690
9,775
3,271
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
 
Aphrodite
13
2 / 1 / 7
9,346
519
2,441
11,393
8,705
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Arachne
Arsonaut
Arachne
16
8 / 4 / 4
10,415
579
10,774
15,169
8,218
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Morgan Le Fay
DreadfuI__
Morgan Le Fay
17
6 / 1 / 8
10,993
611
14,247
8,921
4,323
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 1 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Hachiman
Drxub_
Hachiman
16
3 / 2 / 7
10,213
567
7,634
11,480
4,267
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Fenrir
19
8 / 0 / 7
12,376
688
13,026
13,472
11,696
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
60
8
Kills
27
27
Deaths
8
10
Assists
33
Player
Kills
Deaths
Assists
KDA
W
Aphrodite
 
Aphrodite
2
1
7
5.5
L
Yemoja
Ailnok
Yemoja
2
3
4
1.33
W
Arachne
Arsonaut
Arachne
8
4
4
2.5
L
Tiamat
B1GJAY0813
Tiamat
1
6
0
0.17
L
Erlang Shen
Big Pewp138
Erlang Shen
4
5
1
0.9
W
Morgan Le Fay
DreadfuI__
Morgan Le Fay
6
1
8
10
W
Hachiman
Drxub_
Hachiman
3
2
7
3.25
W
Fenrir
8
0
7
11.5
L
0
7
2
0.14
L
Artemis
Viti138
Artemis
1
6
3
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,715
Damage
48,122
61,370
Taken
60,435
35,103
Mitigated
37,209
12,335
Healing
27,048
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Aphrodite
 
Aphrodite
2,441
223
2,968
4,935
11,393
8,705
328
1,367
9,950
22,142
0
L
Yemoja
Ailnok
Yemoja
4,659
969
1,775
1,400
13,442
13,849
0
3,132
10,080
29,958
0
W
Arachne
Arsonaut
Arachne
10,774
7,074
0
6,114
15,169
8,218
205
1,732
13,330
0
77,752
L
Tiamat
B1GJAY0813
Tiamat
2,269
82
0
1,327
11,459
5,538
0
5,864
5,357
29,785
0
L
Erlang Shen
Big Pewp138
Erlang Shen
7,196
3,204
0
4,587
15,158
7,807
0
4,175
10,827
0
63,557
W
Morgan Le Fay
DreadfuI__
Morgan Le Fay
14,247
864
0
973
8,921
4,323
638
1,472
7,333
74,410
0
W
Hachiman
Drxub_
Hachiman
7,634
3,614
0
3,498
11,480
4,267
3,907
1,087
10,393
0
78,671
W
Fenrir
13,026
5,750
0
8,560
13,472
11,696
1,133
1,005
12,431
0
75,954
L
7,901
2,764
0
2,195
11,536
4,638
0
810
10,654
0
49,161
L
Artemis
Viti138
Artemis
6,690
3,088
494
557
9,775
3,271
892
1,977
7,764
0
35,227

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,039
Gold Earned
53,343
407
Minions Killed
534
0
Camps Cleared
0
1,555,440
Distance Traveled
1,763,600
11
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Aphrodite
9,346
519
27
2
0
318,609
2
L
Yemoja
8,653
481
43
2
0
329,819
3
W
Arachne
10,415
579
104
6
0
407,806
2
L
Tiamat
7,467
415
65
4
0
296,101
3
L
Erlang Shen
9,196
511
118
7
0
366,940
3
W
Morgan Le Fay
10,993
611
127
7
0
348,950
6
W
Hachiman
10,213
567
139
8
0
325,222
4
W
Fenrir
12,376
688
137
8
0
363,013
3
L
Neith
8,239
458
116
6
0
267,447
2
L
Artemis
7,484
416
65
4
0
295,133
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role