Player Matchup

Gilgamesh
Gilgamesh
BigMeme4207621
Gilgamesh
Level 125
God Stats
2W - 1L
1,681 SR
Queue Stats
106W - 95L
1,538 Elo+
Party 3
Chernobog
Chernobog
Futuresnoow
Chernobog
Level 35
God Stats
5W - 3L
1,753 SR
Queue Stats
138W - 117L
1,529 Elo+
Party 2
Pele
Pele
MarioBro0613
Pele
Level 108
God Stats
2W - 3L
1,500 SR
Queue Stats
203W - 170L
1,543 Elo+
Party 2
Persephone
Persephone
WayTooSaucey
Persephone
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 9L
1,570 Elo+
Party 3
Ares
Ares
ttown123
Ares
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 6L
1,500 Elo+
Party 2
Team Averages
Level 60
1,587 SR
1,536 Elo+

VS

Team Averages
Level 51
1,483 SR
1,485 Elo+
Izanami
Izanami
ASaltyGator
Izanami
Level 61
God Stats
2W - 2L
1,500 SR
Queue Stats
20W - 20L
1,500 Elo+
Party 4
Mercury
Mercury
FREAKZILLA40
Mercury
Level 28
God Stats
5W - 3L
1,500 SR
Queue Stats
6W - 5L
1,500 Elo+
Party 4
Achilles
Achilles
M0mmyBeatsme
Achilles
Level 28
God Stats
18W - 10L
1,678 SR
Queue Stats
156W - 143L
1,522 Elo+
Party 1
Scylla
Scylla
Zenr0
Scylla
Level 38
God Stats
2W - 4L
1,195 SR
Queue Stats
197W - 234L
1,350 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
thedrivingking4
Morgan Le Fay
Level 98
God Stats
3W - 6L
1,544 SR
Queue Stats
456W - 413L
1,552 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
BigMeme4207621
Gilgamesh
13
1 / 6 / 0
8,379
466
5,409
15,472
8,101
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Chernobog
Futuresnoow
Chernobog
10
2 / 13 / 4
7,318
407
7,629
15,947
3,243
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

16
9 / 7 / 4
10,369
576
12,510
16,232
5,220
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Persephone
WayTooSaucey
Persephone
12
2 / 6 / 2
8,483
471
5,711
12,978
3,969
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Magic Focus

Magic Focus

+20
Magical Power

Ares
9
0 / 11 / 2
6,711
373
2,658
16,653
4,656
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
ASaltyGator
Izanami
16
20 / 4 / 5
11,871
660
23,455
11,393
3,569
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Mercury
FREAKZILLA40
Mercury
16
2 / 4 / 1
9,694
539
1,783
9,533
2,752
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Achilles
M0mmyBeatsme
Achilles
16
4 / 1 / 4
10,295
572
11,123
12,268
18,598
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Scylla
Zenr0
Scylla
16
9 / 4 / 10
10,681
593
13,211
10,444
4,180
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Morgan Le Fay
thedrivingking4
Morgan Le Fay
19
8 / 2 / 1
11,763
654
10,905
10,695
5,357
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
64
14
Kills
43
43
Deaths
15
12
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Izanami
ASaltyGator
Izanami
20
4
5
5.63
L
Gilgamesh
BigMeme4207621
Gilgamesh
1
6
0
0.17
W
Mercury
FREAKZILLA40
Mercury
2
4
1
0.63
L
Chernobog
Futuresnoow
Chernobog
2
13
4
0.31
W
Achilles
M0mmyBeatsme
Achilles
4
1
4
6
L
9
7
4
1.57
L
Persephone
WayTooSaucey
Persephone
2
6
2
0.5
W
Scylla
Zenr0
Scylla
9
4
10
3.5
W
Morgan Le Fay
thedrivingking4
Morgan Le Fay
8
2
1
4.25
L
Ares
0
11
2
0.09

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,917
Damage
60,477
77,282
Taken
54,333
25,189
Mitigated
34,456
7,332
Healing
7,563
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
ASaltyGator
Izanami
23,455
16,533
0
0
11,393
3,569
5,149
1,635
9,758
0
58,908
L
Gilgamesh
BigMeme4207621
Gilgamesh
5,409
1,516
0
1,138
15,472
8,101
0
2,118
13,354
0
33,522
W
Mercury
FREAKZILLA40
Mercury
1,783
999
0
0
9,533
2,752
0
169
9,364
0
75,839
L
Chernobog
Futuresnoow
Chernobog
7,629
5,275
0
1,634
15,947
3,243
0
3,172
12,775
0
34,009
W
Achilles
M0mmyBeatsme
Achilles
11,123
4,475
0
1,775
12,268
18,598
597
944
11,324
0
51,205
L
12,510
3,645
0
1,957
16,232
5,220
0
6,603
9,629
0
66,338
L
Persephone
WayTooSaucey
Persephone
5,711
764
0
2,533
12,978
3,969
198
7,667
5,305
40,810
0
W
Scylla
Zenr0
Scylla
13,211
2,994
72
1,840
10,444
4,180
1,011
2,779
7,665
46,264
0
W
Morgan Le Fay
thedrivingking4
Morgan Le Fay
10,905
821
0
3,876
10,695
5,357
2,374
2,987
7,708
90,893
0
L
Ares
2,658
451
0
70
16,653
4,656
0
4,785
11,868
13,549
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,260
Gold Earned
54,304
363
Minions Killed
531
0
Camps Cleared
0
1,381,155
Distance Traveled
1,663,871
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
11,871
660
80
4
0
328,302
2
L
Gilgamesh
8,379
466
85
5
0
274,328
2
W
Mercury
9,694
539
112
6
0
376,474
0
L
Chernobog
7,318
407
62
3
0
253,366
0
W
Achilles
10,295
572
83
5
0
341,113
0
L
Pele
10,369
576
111
6
0
287,231
0
L
Persephone
8,483
471
91
5
0
295,000
0
W
Scylla
10,681
593
76
4
0
306,177
0
W
Morgan Le Fay
11,763
654
180
10
0
311,805
3
L
Ares
6,711
373
14
1
0
271,230
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role