Player Matchup

Agni
Agni
Peacefulfighter6
Agni
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,438 Elo+
Solo
Arachne
Arachne
Pinkfire72
Arachne
Level 8
God Stats
4W - 5L
1,636 SR
Queue Stats
18W - 25L
1,530 Elo+
Party 2
Olorun
Olorun
SageAnastasio
Olorun
Level 27
God Stats
11W - 10L
1,557 SR
Queue Stats
15W - 16L
1,451 Elo+
Solo
Danzaburou
Danzaburou
djosparrow
Danzaburou
Level 22
God Stats
1W - 1L
1,744 SR
Queue Stats
41W - 44L
1,455 Elo+
Solo
Ares
Ares
x5W33T_R3V3NG3xC
Ares
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 7L
1,166 Elo+
Party 2
Team Averages
Level 13
1,587 SR
1,408 Elo+

VS

Team Averages
Level 32
1,564 SR
1,506 Elo+
Anhur
Anhur
 
Anhur
Level 26
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Scylla
Scylla
AOTrubiks
Scylla
Level 15
God Stats
19W - 16L
1,231 SR
Queue Stats
61W - 61L
1,530 Elo+
Party 1
Arachne
Arachne
BazingaMan97
Arachne
Level 88
God Stats
4W - 1L
1,709 SR
Queue Stats
112W - 78L
1,557 Elo+
Party 1
Cerberus
Cerberus
Headlink123
Cerberus
Level 22
God Stats
1W - 0L
1,500 SR
Queue Stats
95W - 91L
1,521 Elo+
Solo
Sun Wukong
Sun Wukong
Mystyy44
Sun Wukong
Level 8
God Stats
6W - 4L
1,880 SR
Queue Stats
27W - 26L
1,421 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
3 / 9 / 0
6,492
499
5,571
8,206
2,072
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Arachne
Pinkfire72
Arachne
10
1 / 3 / 2
6,241
480
4,224
9,770
2,758
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

14
3 / 3 / 0
7,487
576
7,137
9,394
4,859
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Danzaburou
djosparrow
Danzaburou
9
0 / 7 / 2
5,955
458
5,478
9,323
1,399
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

8
2 / 8 / 0
5,858
451
2,996
14,752
3,266
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
14
14 / 2 / 4
8,783
676
20,311
9,751
3,155
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Scylla
AOTrubiks
Scylla
12
6 / 3 / 1
7,561
582
5,006
7,170
2,287
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Arachne
BazingaMan97
Arachne
14
7 / 1 / 1
8,219
632
6,817
9,239
4,010
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cerberus
Headlink123
Cerberus
10
3 / 0 / 8
6,679
514
1,870
7,893
5,313
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Sun Wukong
Mystyy44
Sun Wukong
9
0 / 3 / 1
5,810
447
2,143
8,515
3,342
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
45
9
Kills
30
30
Deaths
9
4
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Anhur
 
Anhur
14
2
4
8
W
Scylla
AOTrubiks
Scylla
6
3
1
2.17
W
Arachne
BazingaMan97
Arachne
7
1
1
7.5
W
Cerberus
Headlink123
Cerberus
3
0
8
7
W
Sun Wukong
Mystyy44
Sun Wukong
0
3
1
0.17
L
3
9
0
0.33
L
Arachne
Pinkfire72
Arachne
1
3
2
0.67
L
3
3
0
1
L
Danzaburou
djosparrow
Danzaburou
0
7
2
0.14
L
2
8
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,406
Damage
36,147
51,445
Taken
42,568
14,354
Mitigated
18,107
8,664
Healing
9,204
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anhur
 
Anhur
20,311
13,933
0
4,688
9,751
3,155
1,914
1,599
8,120
0
56,313
W
Scylla
AOTrubiks
Scylla
5,006
943
0
297
7,170
2,287
332
4,728
2,080
30,487
0
W
Arachne
BazingaMan97
Arachne
6,817
4,795
0
3,264
9,239
4,010
0
2,456
6,719
0
56,509
W
Cerberus
Headlink123
Cerberus
1,870
426
0
263
7,893
5,313
246
1,412
6,481
18,622
0
W
Sun Wukong
Mystyy44
Sun Wukong
2,143
356
0
692
8,515
3,342
389
5,051
3,464
0
25,237
L
5,571
286
0
960
8,206
2,072
165
4,729
3,477
25,765
0
L
Arachne
Pinkfire72
Arachne
4,224
2,381
0
2,425
9,770
2,758
0
381
9,358
0
32,820
L
7,137
2,814
65
3,353
9,394
4,859
662
0
9,394
55,515
0
L
Danzaburou
djosparrow
Danzaburou
5,478
1,790
0
1,861
9,323
1,399
0
360
8,950
0
30,746
L
2,996
404
0
0
14,752
3,266
0
1,089
13,390
11,504
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,033
Gold Earned
37,052
310
Minions Killed
323
0
Camps Cleared
0
1,159,398
Distance Traveled
1,213,361
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
8,783
676
94
7
0
215,820
1
W
Scylla
7,561
582
62
5
0
228,824
0
W
Arachne
8,219
632
89
7
0
290,201
1
W
Cerberus
6,679
514
43
3
0
232,895
0
W
Sun Wukong
5,810
447
35
3
0
245,621
0
L
Agni
6,492
499
58
4
0
217,393
0
L
Arachne
6,241
480
71
5
0
267,940
0
L
Olorun
7,487
576
114
9
0
217,965
1
L
Danzaburou
5,955
458
57
4
0
194,561
0
L
Ares
5,858
451
10
1
0
261,539
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role