Player Matchup

Guan Yu
Guan Yu
GMAN-23-
Guan Yu
Level 127
God Stats
8W - 5L
1,627 SR
Queue Stats
1,288W - 1,242L
1,589 Elo+
Party 2
Chronos
Chronos
Gotiko2376
Chronos
Level 160
God Stats
6W - 11L
1,607 SR
Queue Stats
339W - 330L
1,501 Elo+
Solo
Tyr
Tyr
Milnial
Tyr
Level 150
God Stats
0W - 2L
1,309 SR
Queue Stats
143W - 160L
1,460 Elo+
Party 2
Freya
Freya
TTxSuperior
Freya
Level 118
God Stats
4W - 2L
1,718 SR
Queue Stats
553W - 545L
1,537 Elo+
Party 2
Sol
Sol
xSoulxBabyx13
Sol
Level 98
God Stats
16W - 13L
1,620 SR
Queue Stats
671W - 659L
1,520 Elo+
Party 2
Team Averages
Level 131
1,576 SR
1,521 Elo+

VS

Team Averages
Level 107
1,505 SR
1,557 Elo+
Rama
Rama
 
Rama
Level 55
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Agni
Agni
Amurica
Agni
Level 126
God Stats
7W - 7L
1,388 SR
Queue Stats
65W - 48L
1,611 Elo+
Party 1
Serqet
Serqet
DelusiveTTV
Serqet
Level 100
God Stats
6W - 5L
1,767 SR
Queue Stats
223W - 199L
1,582 Elo+
Solo
Zhong Kui
Zhong Kui
Needyjhio
Zhong Kui
Level 160
God Stats
31W - 41L
1,521 SR
Queue Stats
933W - 893L
1,530 Elo+
Solo
Bacchus
Bacchus
SuperMystery
Bacchus
Level 92
God Stats
8W - 9L
1,348 SR
Queue Stats
143W - 143L
1,560 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
GMAN-23-
Guan Yu
11
0 / 3 / 1
5,995
500
3,244
9,030
5,398
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Chronos
Gotiko2376
Chronos
10
0 / 1 / 0
5,760
480
3,291
4,756
1,996
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Tyr
9
0 / 5 / 0
5,200
433
2,493
8,780
3,379
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

11
0 / 4 / 0
6,174
515
2,523
8,194
3,097
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

11
0 / 1 / 0
5,914
493
2,688
3,706
1,360
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
 
Rama
12
2 / 0 / 4
7,262
605
6,092
6,657
2,021
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Agni
Amurica
Agni
12
0 / 0 / 4
6,944
579
2,861
4,777
1,666
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Serqet
13
6 / 0 / 1
7,795
650
2,677
6,017
1,985
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Zhong Kui
Needyjhio
Zhong Kui
12
4 / 1 / 1
7,519
627
6,563
7,972
5,884
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Bacchus
SuperMystery
Bacchus
9
2 / 0 / 4
6,418
535
2,242
7,178
4,481
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
28
0
Kills
14
14
Deaths
1
1
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Rama
 
Rama
2
0
4
4
W
Agni
Amurica
Agni
0
0
4
2
W
Serqet
6
0
1
6.5
L
Guan Yu
GMAN-23-
Guan Yu
0
3
1
0.17
L
Chronos
Gotiko2376
Chronos
0
1
0
0
L
Tyr
0
5
0
0
W
Zhong Kui
Needyjhio
Zhong Kui
4
1
1
4.5
W
Bacchus
SuperMystery
Bacchus
2
0
4
4
L
0
4
0
0
L
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,239
Damage
20,435
34,466
Taken
32,601
15,230
Mitigated
16,037
10,829
Healing
15,737
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Rama
 
Rama
6,092
4,710
0
2,265
6,657
2,021
0
2,445
4,212
0
50,770
W
Agni
Amurica
Agni
2,861
355
0
2,337
4,777
1,666
0
2,272
2,505
41,854
0
W
Serqet
2,677
561
0
3,872
6,017
1,985
0
644
5,373
0
41,504
L
Guan Yu
GMAN-23-
Guan Yu
3,244
467
50
3,792
9,030
5,398
0
5,525
3,398
0
29,932
L
Chronos
Gotiko2376
Chronos
3,291
907
0
1,035
4,756
1,996
0
438
4,318
33,108
0
L
Tyr
2,493
208
0
988
8,780
3,379
0
2,511
6,269
0
24,439
W
Zhong Kui
Needyjhio
Zhong Kui
6,563
352
0
4,657
7,972
5,884
668
1,226
6,746
42,975
0
W
Bacchus
SuperMystery
Bacchus
2,242
308
0
2,606
7,178
4,481
0
1,650
5,528
12,418
0
L
2,523
768
0
3,277
8,194
3,097
0
1,965
6,039
34,805
9,191
L
2,688
362
0
1,687
3,706
1,360
0
1,227
2,479
35,439
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,043
Gold Earned
35,938
358
Minions Killed
389
0
Camps Cleared
0
1,134,931
Distance Traveled
1,175,779
13
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Rama
7,262
605
90
8
0
222,119
4
W
Agni
6,944
579
91
8
0
241,127
6
W
Serqet
7,795
650
96
8
0
260,993
2
L
Guan Yu
5,995
500
68
6
0
237,080
0
L
Chronos
5,760
480
70
6
0
188,123
0
L
Tyr
5,200
433
46
4
0
237,940
3
W
Zhong Kui
7,519
627
98
8
0
205,919
1
W
Bacchus
6,418
535
14
1
0
245,621
3
L
Freya
6,174
515
85
7
0
227,647
3
L
Sol
5,914
493
89
7
0
244,141
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role