Player Matchup

Ravana
Ravana
 
Ravana
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Nu Wa
Nu Wa
 
Nu Wa
Level 97
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Artemis
Artemis
Testy48
Artemis
Level 128
God Stats
7W - 3L
1,625 SR
Queue Stats
233W - 191L
1,540 Elo+
Party 1
Ymir
Ymir
demente438mago
Ymir
Level 47
God Stats
18W - 7L
1,573 SR
Queue Stats
83W - 66L
1,600 Elo+
Party 1
Tyr
Tyr
wjlsonn
Tyr
Level 128
God Stats
15W - 17L
1,599 SR
Queue Stats
570W - 559L
1,546 Elo+
Party 1
Team Averages
Level 106
1,560 SR
1,537 Elo+

VS

Team Averages
Level 80
1,485 SR
1,450 Elo+
Nemesis
Nemesis
Buraddorasuto
Nemesis
Level 111
God Stats
2W - 3L
1,632 SR
Queue Stats
373W - 405L
1,479 Elo+
Party 2
King Arthur
King Arthur
LoganBigGay
King Arthur
Level 120
God Stats
4W - 13L
1,476 SR
Queue Stats
247W - 268L
1,502 Elo+
Party 2
Discordia
Discordia
MagicMan111
Discordia
Level 64
God Stats
4W - 15L
1,314 SR
Queue Stats
203W - 225L
1,483 Elo+
Party 2
Jormungandr
Jormungandr
Makomatters
Jormungandr
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 22L
1,400 Elo+
Party 2
Artemis
Artemis
blak95_
Artemis
Level 41
God Stats
0W - 1L
1,500 SR
Queue Stats
32W - 44L
1,385 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
 
Ravana
15
10 / 5 / 3
9,637
602
12,455
9,807
3,345
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Nu Wa
 
Nu Wa
13
4 / 6 / 4
8,661
541
6,915
8,350
2,259
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Artemis
Testy48
Artemis
16
6 / 1 / 3
9,306
582
12,906
11,956
3,748
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

11
1 / 4 / 5
7,300
456
3,172
11,880
7,169
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Tyr
16
2 / 1 / 5
9,906
619
10,011
16,427
13,838
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
12
1 / 5 / 6
7,506
469
6,504
12,324
5,552
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

King Arthur
LoganBigGay
King Arthur
13
0 / 5 / 6
7,922
495
6,615
17,104
6,384
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Discordia
MagicMan111
Discordia
14
9 / 5 / 3
8,996
562
14,849
8,186
2,040
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Jormungandr
Makomatters
Jormungandr
12
7 / 2 / 2
8,065
504
7,587
15,033
16,095
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Artemis
blak95_
Artemis
10
0 / 6 / 0
6,066
379
2,914
9,682
2,351
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
34
23
Kills
17
17
Deaths
23
20
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Ravana
 
Ravana
10
5
3
2.3
W
Nu Wa
 
Nu Wa
4
6
4
1
L
Nemesis
1
5
6
0.8
L
King Arthur
LoganBigGay
King Arthur
0
5
6
0.6
L
Discordia
MagicMan111
Discordia
9
5
3
2.1
L
Jormungandr
Makomatters
Jormungandr
7
2
2
4
W
Artemis
Testy48
Artemis
6
1
3
7.5
L
Artemis
blak95_
Artemis
0
6
0
0
W
1
4
5
0.88
W
Tyr
2
1
5
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,459
Damage
38,469
58,420
Taken
62,329
30,359
Mitigated
32,422
25,092
Healing
14,658
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ravana
 
Ravana
12,455
4,046
0
2,066
9,807
3,345
0
3,485
6,240
0
44,677
W
Nu Wa
 
Nu Wa
6,915
2,040
0
677
8,350
2,259
550
4,452
3,824
40,290
0
L
Nemesis
6,504
2,568
0
2,007
12,324
5,552
0
2,257
10,067
0
51,070
L
King Arthur
LoganBigGay
King Arthur
6,615
720
0
5,739
17,104
6,384
0
1,791
15,313
0
48,359
L
Discordia
MagicMan111
Discordia
14,849
1,498
0
1,178
8,186
2,040
376
2,698
5,488
53,555
0
L
Jormungandr
Makomatters
Jormungandr
7,587
2,727
14
4,692
15,033
16,095
0
2,278
12,755
31,766
0
W
Artemis
Testy48
Artemis
12,906
8,879
0
6,848
11,956
3,748
3,558
4,847
6,700
0
66,374
L
Artemis
blak95_
Artemis
2,914
1,066
0
1,028
9,682
2,351
0
1,063
8,619
0
28,415
W
3,172
503
199
4,340
11,880
7,169
0
5,942
5,618
20,592
0
W
Tyr
10,011
1,362
0
10,962
16,427
13,838
0
2,787
13,453
0
71,577

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,810
Gold Earned
38,555
440
Minions Killed
361
0
Camps Cleared
0
1,499,377
Distance Traveled
1,394,561
3
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ravana
9,637
602
68
4
0
326,559
0
W
Nu Wa
8,661
541
76
5
0
257,123
0
L
Nemesis
7,506
469
81
5
0
304,017
0
L
King Arthur
7,922
495
110
7
0
293,732
5
L
Discordia
8,996
562
80
5
0
260,616
5
L
Jormungandr
8,065
504
41
3
0
281,927
1
W
Artemis
9,306
582
109
7
0
278,241
0
L
Artemis
6,066
379
49
3
0
254,269
3
W
Ymir
7,300
456
29
2
0
302,224
1
W
Tyr
9,906
619
158
10
0
335,230
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role