Player Matchup

Achilles
Achilles
Beezy RTL
Achilles
Level 89
God Stats
1W - 1L
1,500 SR
Queue Stats
116W - 63L
1,693 Elo+
Party 1
Zhong Kui
Zhong Kui
Jethic RTL
Zhong Kui
Level 27
God Stats
9W - 3L
1,864 SR
Queue Stats
221W - 143L
1,685 Elo+
Party 1
Sol
Sol
Leshn
Sol
Level 108
God Stats
6W - 3L
1,655 SR
Queue Stats
66W - 36L
1,698 Elo+
Party 1
Kukulkan
Kukulkan
Nito RTL
Kukulkan
Level 18
God Stats
5W - 1L
1,919 SR
Queue Stats
86W - 58L
1,697 Elo+
Party 1
Fenrir
Fenrir
Red Bishop 13
Fenrir
Level 40
God Stats
4W - 7L
1,290 SR
Queue Stats
416W - 428L
1,338 Elo+
Solo
Team Averages
Level 56
1,646 SR
1,622 Elo+

VS

Team Averages
Level 79
1,612 SR
1,570 Elo+
Fenrir
Fenrir
ExplodingVEVO
Fenrir
Level 102
God Stats
1W - 4L
1,429 SR
Queue Stats
378W - 296L
1,658 Elo+
Party 2
Baba Yaga
Baba Yaga
Hunter_RWBY
Baba Yaga
Level 123
God Stats
6W - 3L
1,660 SR
Queue Stats
513W - 427L
1,596 Elo+
Party 2
Cupid
Cupid
Soonotcool
Cupid
Level 17
God Stats
1W - 2L
1,674 SR
Queue Stats
73W - 59L
1,607 Elo+
Party 2
Yemoja
Yemoja
THE ONE WAR 69
Yemoja
Level 44
God Stats
13W - 20L
1,442 SR
Queue Stats
184W - 255L
1,388 Elo+
Solo
Ne Zha
Ne Zha
Trodmurcury8
Ne Zha
Level 107
God Stats
19W - 8L
1,856 SR
Queue Stats
771W - 617L
1,601 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Beezy RTL
Achilles
9
4 / 0 / 7
5,925
593
3,639
5,954
4,483
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Zhong Kui
Jethic RTL
Zhong Kui
12
5 / 0 / 1
6,625
663
3,679
3,911
3,050
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Sol
Leshn
Sol
9
4 / 1 / 6
6,043
604
7,649
4,182
1,310
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Kukulkan
Nito RTL
Kukulkan
11
4 / 0 / 3
6,160
616
7,237
3,598
1,180
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

8
1 / 2 / 1
5,266
527
745
5,381
1,803
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
1 / 4 / 2
4,634
463
1,450
8,885
3,599
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Baba Yaga
Hunter_RWBY
Baba Yaga
9
0 / 3 / 2
5,055
506
941
4,817
1,607
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Cupid
8
1 / 4 / 0
4,950
495
1,761
5,593
2,385
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

9
0 / 2 / 2
5,152
515
2,669
3,956
1,267
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Ne Zha
8
1 / 5 / 2
5,153
515
3,945
8,727
2,291
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
11
18
Kills
3
3
Deaths
18
18
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Achilles
Beezy RTL
Achilles
4
0
7
7.5
L
1
4
2
0.5
L
Baba Yaga
Hunter_RWBY
Baba Yaga
0
3
2
0.33
W
Zhong Kui
Jethic RTL
Zhong Kui
5
0
1
5.5
W
Sol
Leshn
Sol
4
1
6
7
W
Kukulkan
Nito RTL
Kukulkan
4
0
3
5.5
W
1
2
1
0.75
L
Cupid
1
4
0
0.25
L
0
2
2
0.5
L
Ne Zha
1
5
2
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,949
Damage
10,766
23,026
Taken
31,978
11,826
Mitigated
11,149
8,409
Healing
4,120
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
Beezy RTL
Achilles
3,639
1,043
0
858
5,954
4,483
0
605
5,197
0
17,785
L
1,450
309
0
929
8,885
3,599
0
4,348
4,537
0
8,057
L
Baba Yaga
Hunter_RWBY
Baba Yaga
941
190
0
761
4,817
1,607
0
3,022
1,795
25,496
0
W
Zhong Kui
Jethic RTL
Zhong Kui
3,679
127
0
3,033
3,911
3,050
0
1,006
2,755
33,156
0
W
Sol
Leshn
Sol
7,649
3,311
0
1,178
4,182
1,310
1,432
592
3,546
34,585
3,995
W
Kukulkan
Nito RTL
Kukulkan
7,237
783
0
1,055
3,598
1,180
371
775
2,770
37,848
0
W
745
384
0
2,285
5,381
1,803
0
432
4,941
0
19,627
L
Cupid
1,761
1,159
173
422
5,593
2,385
0
3,614
1,979
0
18,310
L
2,669
647
89
564
3,956
1,267
814
2,027
1,929
22,056
0
L
Ne Zha
3,945
1,542
0
1,182
8,727
2,291
0
4,793
3,934
0
27,400

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,019
Gold Earned
24,944
287
Minions Killed
229
0
Camps Cleared
0
898,092
Distance Traveled
865,317
12
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
5,925
593
33
3
0
197,959
3
L
Fenrir
4,634
463
16
2
0
199,875
2
L
Baba Yaga
5,055
506
50
5
0
168,299
0
W
Zhong Kui
6,625
663
72
7
0
176,657
1
W
Sol
6,043
604
64
6
0
178,284
4
W
Kukulkan
6,160
616
71
7
0
175,645
2
W
Fenrir
5,266
527
47
5
0
169,547
2
L
Cupid
4,950
495
39
4
0
164,082
2
L
Yemoja
5,152
515
63
6
0
139,466
0
L
Ne Zha
5,153
515
61
6
0
193,595
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role