Player Matchup

Fenrir
Fenrir
CoCstuffer
Fenrir
Level 26
God Stats
19W - 21L
1,468 SR
Queue Stats
142W - 143L
1,406 Elo+
Party 2
Da Ji
Da Ji
EmberIgnited
Da Ji
Level 123
God Stats
7W - 11L
1,451 SR
Queue Stats
181W - 165L
1,419 Elo+
Party 2
Ao Kuang
Ao Kuang
TobyToxic
Ao Kuang
Level 29
God Stats
0W - 1L
1,769 SR
Queue Stats
214W - 183L
1,599 Elo+
Party 2
Team Averages
Level 59
1,563 SR
1,474 Elo+

VS

Team Averages
Level 78
1,604 SR
1,696 Elo+
Vamana
Vamana
Bronzehorse15
Vamana
Level 110
God Stats
1W - 0L
1,500 SR
Queue Stats
240W - 182L
1,624 Elo+
Party 1
Bastet
Bastet
Krextive I
Bastet
Level 117
God Stats
12W - 5L
1,811 SR
Queue Stats
802W - 620L
1,622 Elo+
Party 1
Zhong Kui
Zhong Kui
ReportSolo
Zhong Kui
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 1L
1,842 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
CoCstuffer
Fenrir
16
6 / 11 / 9
12,954
762
6,272
18,599
8,846
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

14
4 / 11 / 8
11,199
659
9,526
19,296
9,944
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Ao Kuang
TobyToxic
Ao Kuang
17
9 / 14 / 5
13,681
805
23,118
24,424
7,451
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
11 / 5 / 15
14,839
873
13,934
16,744
13,354
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Bastet
Krextive I
Bastet
18
13 / 8 / 15
14,626
860
20,646
16,913
8,315
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Zhong Kui
ReportSolo
Zhong Kui
18
12 / 6 / 15
14,008
824
17,930
18,415
13,534
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
81
19
Kills
36
36
Deaths
19
22
Assists
45
Player
Kills
Deaths
Assists
KDA
W
11
5
15
3.7
L
Fenrir
CoCstuffer
Fenrir
6
11
9
0.95
L
4
11
8
0.73
W
Bastet
Krextive I
Bastet
13
8
15
2.56
W
Zhong Kui
ReportSolo
Zhong Kui
12
6
15
3.25
L
Ao Kuang
TobyToxic
Ao Kuang
9
14
5
0.82

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,916
Damage
52,510
62,319
Taken
52,072
26,241
Mitigated
35,203
13,278
Healing
10,218
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
13,934
7,447
248
3,803
16,744
13,354
828
5,724
11,020
0
62,781
L
Fenrir
CoCstuffer
Fenrir
6,272
1,058
101
3,086
18,599
8,846
574
3,924
14,258
0
32,158
L
9,526
2,338
647
3,144
19,296
9,944
213
5,680
13,318
0
33,316
W
Bastet
Krextive I
Bastet
20,646
6,600
0
1,237
16,913
8,315
193
7,484
9,429
0
51,505
W
Zhong Kui
ReportSolo
Zhong Kui
17,930
1,986
415
4,515
18,415
13,534
1,131
9,910
8,505
39,978
0
L
Ao Kuang
TobyToxic
Ao Kuang
23,118
7,791
0
6,300
24,424
7,451
0
8,326
15,616
45,211
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,834
Gold Earned
43,473
146
Minions Killed
160
0
Camps Cleared
0
785,111
Distance Traveled
962,529
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vamana
14,839
873
50
3
0
366,638
1
L
Fenrir
12,954
762
51
3
0
267,238
0
L
Da Ji
11,199
659
48
3
0
275,036
3
W
Bastet
14,626
860
57
3
0
314,447
1
W
Zhong Kui
14,008
824
53
3
0
281,444
1
L
Ao Kuang
13,681
805
47
3
0
242,837
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role