Player Matchup

Nemesis
Nemesis
A Fat Saq
Nemesis
Level 6
God Stats
1W - 0L
1,340 SR
Queue Stats
83W - 77L
1,452 Elo+
Party 3
Merlin
Merlin
AboutStyle
Merlin
Level 6
God Stats
5W - 5L
1,500 SR
Queue Stats
120W - 124L
1,583 Elo+
Party 3
Izanami
Izanami
Ixkas
Izanami
Level 16
God Stats
13W - 3L
1,768 SR
Queue Stats
21W - 13L
1,584 Elo+
Party 1
Odin
Odin
Killa50554
Odin
Level 18
God Stats
11W - 6L
1,667 SR
Queue Stats
77W - 64L
1,602 Elo+
Party 1
Cerberus
Cerberus
catchy44
Cerberus
Level 26
God Stats
12W - 7L
1,741 SR
Queue Stats
74W - 61L
1,608 Elo+
Party 1
Team Averages
Level 14
1,603 SR
1,566 Elo+

VS

Team Averages
Level 16
1,546 SR
1,591 Elo+
Medusa
Medusa
BlickEmDown
Medusa
Level 14
God Stats
1W - 4L
1,495 SR
Queue Stats
22W - 28L
1,624 Elo+
Party 2
Gilgamesh
Gilgamesh
JJDOOM93
Gilgamesh
Level 29
God Stats
5W - 9L
1,508 SR
Queue Stats
135W - 134L
1,611 Elo+
Party 2
Hera
Hera
LuverBoiMica
Hera
Level 7
God Stats
2W - 3L
1,550 SR
Queue Stats
23W - 19L
1,582 Elo+
Solo
Bellona
Bellona
Sir Umbral
Bellona
Level 3
God Stats
3W - 3L
1,500 SR
Queue Stats
50W - 53L
1,599 Elo+
Solo
Ymir
Ymir
bulgingpotatoe
Ymir
Level 27
God Stats
22W - 13L
1,678 SR
Queue Stats
111W - 110L
1,539 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
A Fat Saq
Nemesis
15
2 / 5 / 7
9,231
462
2,926
13,207
4,929
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Merlin
AboutStyle
Merlin
15
3 / 8 / 10
9,686
484
16,571
12,791
5,737
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Izanami
Ixkas
Izanami
18
3 / 5 / 7
10,624
531
11,948
10,510
4,230
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

17
10 / 2 / 7
10,805
540
19,673
15,103
14,641
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Cerberus
catchy44
Cerberus
16
6 / 4 / 11
11,194
560
9,173
15,209
16,140
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
15
8 / 3 / 3
10,441
522
7,934
11,780
4,129
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Gilgamesh
JJDOOM93
Gilgamesh
18
7 / 3 / 7
11,068
553
12,835
18,077
13,007
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

14
2 / 8 / 8
8,999
450
6,785
14,749
5,612
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Bellona
Sir Umbral
Bellona
10
1 / 3 / 3
7,614
381
5,083
10,775
5,894
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

16
6 / 7 / 6
10,541
527
13,076
27,505
19,259
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
51
24
Kills
24
24
Deaths
24
42
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Nemesis
A Fat Saq
Nemesis
2
5
7
1.1
W
Merlin
AboutStyle
Merlin
3
8
10
1
L
Medusa
8
3
3
3.17
W
Izanami
Ixkas
Izanami
3
5
7
1.3
L
Gilgamesh
JJDOOM93
Gilgamesh
7
3
7
3.5
W
10
2
7
6.75
L
2
8
8
0.75
L
Bellona
Sir Umbral
Bellona
1
3
3
0.83
L
6
7
6
1.29
W
Cerberus
catchy44
Cerberus
6
4
11
2.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,291
Damage
45,713
66,820
Taken
82,886
45,677
Mitigated
47,901
14,590
Healing
19,093
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
A Fat Saq
Nemesis
2,926
629
0
1,955
13,207
4,929
0
3,078
10,129
0
29,287
W
Merlin
AboutStyle
Merlin
16,571
1,162
0
2,198
12,791
5,737
1,110
3,080
9,711
58,253
0
L
Medusa
7,934
4,294
0
2,465
11,780
4,129
585
4,087
7,395
0
57,175
W
Izanami
Ixkas
Izanami
11,948
9,000
0
2,548
10,510
4,230
2,226
4,582
5,928
0
89,801
L
Gilgamesh
JJDOOM93
Gilgamesh
12,835
2,667
0
3,280
18,077
13,007
176
6,432
11,232
0
84,287
W
19,673
3,799
0
5,172
15,103
14,641
283
3,492
11,611
11,181
41,473
L
6,785
3,001
521
3,446
14,749
5,612
884
5,034
9,468
52,056
0
L
Bellona
Sir Umbral
Bellona
5,083
1,290
0
4,645
10,775
5,894
0
3,827
6,550
0
26,914
L
13,076
2,529
0
4,736
27,505
19,259
488
10,056
16,652
62,323
0
W
Cerberus
catchy44
Cerberus
9,173
927
0
2,717
15,209
16,140
404
5,704
9,505
40,386
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,540
Gold Earned
48,663
435
Minions Killed
480
0
Camps Cleared
0
1,915,880
Distance Traveled
1,586,914
10
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
9,231
462
57
3
0
418,704
0
W
Merlin
9,686
484
89
4
0
313,403
2
L
Medusa
10,441
522
103
5
0
388,702
0
W
Izanami
10,624
531
151
8
0
382,469
5
L
Gilgamesh
11,068
553
142
7
0
358,311
0
W
Odin
10,805
540
78
4
0
409,753
0
L
Hera
8,999
450
76
4
0
310,396
3
L
Bellona
7,614
381
49
2
0
228,183
2
L
Ymir
10,541
527
110
6
0
301,322
0
W
Cerberus
11,194
560
60
3
0
391,551
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role