Player Matchup

Kuzenbo
Kuzenbo
Jasonisabignerd
Kuzenbo
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 1L
1,872 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
SepticSpy
Morgan Le Fay
Level 55
God Stats
7W - 0L
1,598 SR
Queue Stats
16W - 15L
1,559 Elo+
Party 1
Anhur
Anhur
Shnack
Anhur
Level 21
God Stats
1W - 1L
1,214 SR
Queue Stats
10W - 10L
1,528 Elo+
Party 1
Fenrir
Fenrir
libertydan
Fenrir
Level 142
God Stats
1W - 0L
1,762 SR
Queue Stats
17W - 19L
1,577 Elo+
Party 1
Mulan
Mulan
xXIcePeytonXx
Mulan
Level 100
God Stats
5W - 7L
1,570 SR
Queue Stats
13W - 9L
1,614 Elo+
Party 1
Team Averages
Level 69
1,529 SR
1,630 Elo+

VS

Team Averages
Level 82
1,502 SR
1,538 Elo+
Mercury
Mercury
Futuresnoow
Mercury
Level 35
God Stats
0W - 1L
1,500 SR
Queue Stats
138W - 117L
1,537 Elo+
Party 3
Cu Chulainn
Cu Chulainn
LinusSegsTips
Cu Chulainn
Level 139
God Stats
0W - 1L
1,532 SR
Queue Stats
254W - 272L
1,541 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
MarioBro0613
Morgan Le Fay
Level 108
God Stats
4W - 1L
1,500 SR
Queue Stats
203W - 170L
1,551 Elo+
Party 3
Kuzenbo
Kuzenbo
OniiChanPullup
Kuzenbo
Level 109
God Stats
1W - 2L
1,381 SR
Queue Stats
126W - 115L
1,550 Elo+
Party 2
Cernunnos
Cernunnos
ReallyBadCern
Cernunnos
Level 18
God Stats
23W - 19L
1,597 SR
Queue Stats
88W - 84L
1,509 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
2 / 1 / 6
5,573
557
4,897
7,189
7,196
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Morgan Le Fay
SepticSpy
Morgan Le Fay
10
2 / 2 / 4
6,047
605
3,089
5,539
1,816
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Anhur
Shnack
Anhur
9
2 / 2 / 6
5,936
594
5,339
6,026
1,489
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Fenrir
libertydan
Fenrir
11
7 / 0 / 2
6,828
683
4,425
8,740
2,980
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

10
4 / 3 / 0
6,661
666
7,419
8,240
8,132
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Futuresnoow
Mercury
10
1 / 4 / 0
5,677
568
2,017
6,716
2,146
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Cu Chulainn
LinusSegsTips
Cu Chulainn
10
4 / 3 / 0
5,824
582
3,879
8,234
4,379
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Morgan Le Fay
MarioBro0613
Morgan Le Fay
10
2 / 4 / 3
5,887
589
3,997
5,360
1,478
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

8
1 / 2 / 2
5,261
526
2,778
5,589
4,463
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Cernunnos
ReallyBadCern
Cernunnos
8
0 / 4 / 1
4,843
484
4,604
8,098
1,669
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
14
17
Kills
8
8
Deaths
17
18
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Mercury
Futuresnoow
Mercury
1
4
0
0.25
W
2
1
6
5
L
Cu Chulainn
LinusSegsTips
Cu Chulainn
4
3
0
1.33
L
Morgan Le Fay
MarioBro0613
Morgan Le Fay
2
4
3
0.88
L
1
2
2
1
L
Cernunnos
ReallyBadCern
Cernunnos
0
4
1
0.13
W
Morgan Le Fay
SepticSpy
Morgan Le Fay
2
2
4
2
W
Anhur
Shnack
Anhur
2
2
6
2.5
W
Fenrir
libertydan
Fenrir
7
0
2
8
W
4
3
0
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,169
Damage
17,275
35,734
Taken
33,997
21,613
Mitigated
14,135
9,237
Healing
4,949
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mercury
Futuresnoow
Mercury
2,017
739
0
275
6,716
2,146
0
447
6,138
0
30,912
W
4,897
1,847
0
845
7,189
7,196
40
1,420
5,742
14,262
0
L
Cu Chulainn
LinusSegsTips
Cu Chulainn
3,879
649
0
439
8,234
4,379
0
1,205
6,509
3,466
14,619
L
Morgan Le Fay
MarioBro0613
Morgan Le Fay
3,997
599
0
789
5,360
1,478
237
3,125
2,192
24,033
0
L
2,778
1,217
0
848
5,589
4,463
0
1,558
3,986
10,013
0
L
Cernunnos
ReallyBadCern
Cernunnos
4,604
2,652
0
2,598
8,098
1,669
0
1,651
6,447
0
27,213
W
Morgan Le Fay
SepticSpy
Morgan Le Fay
3,089
470
0
1,362
5,539
1,816
66
1,762
3,597
31,500
0
W
Anhur
Shnack
Anhur
5,339
3,478
0
2,183
6,026
1,489
427
1,614
4,330
0
25,429
W
Fenrir
libertydan
Fenrir
4,425
1,570
0
1,900
8,740
2,980
0
1,154
7,538
0
42,538
W
7,419
1,111
0
2,947
8,240
8,132
200
1,567
6,451
0
31,451

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,045
Gold Earned
27,492
252
Minions Killed
219
0
Camps Cleared
0
980,593
Distance Traveled
991,215
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
5,677
568
67
7
0
213,466
0
W
Kuzenbo
5,573
557
21
2
0
203,327
0
L
Cu Chulainn
5,824
582
38
4
0
203,122
0
L
Morgan Le Fay
5,887
589
38
4
0
193,221
1
L
Kuzenbo
5,261
526
19
2
0
201,430
1
L
Cernunnos
4,843
484
57
6
0
179,976
3
W
Morgan Le Fay
6,047
605
45
5
0
193,155
3
W
Anhur
5,936
594
47
5
0
175,847
0
W
Fenrir
6,828
683
72
7
0
230,452
0
W
Mulan
6,661
666
67
7
0
177,812
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role