Player Matchup

Skadi
Skadi
BloodChart300
Skadi
Level 16
God Stats
1W - 1L
1,158 SR
Queue Stats
35W - 41L
1,288 Elo+
Solo
Kukulkan
Kukulkan
Junior20101462
Kukulkan
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Erlang Shen
Erlang Shen
hunterlionxd
Erlang Shen
Level 28
God Stats
13W - 10L
1,412 SR
Queue Stats
103W - 135L
1,259 Elo+
Solo
Ares
Ares
huskymonster7
Ares
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Izanami
Izanami
pollamayor25
Izanami
Level 2
God Stats
0W - 4L
1,500 SR
Queue Stats
19W - 19L
1,500 Elo+
Solo
Team Averages
Level 10
1,414 SR
1,409 Elo+

VS

Team Averages
Level 15
1,418 SR
1,311 Elo+
Ra
Ra
C WrId
Ra
Level 6
God Stats
1W - 1L
1,183 SR
Queue Stats
9W - 3L
1,215 Elo+
Party 1
Olorun
Olorun
KOFTE04
Olorun
Level 8
God Stats
1W - 1L
1,268 SR
Queue Stats
6W - 13L
1,139 Elo+
Solo
Ares
Ares
STH legends
Ares
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Skadi
Skadi
Siris800
Skadi
Level 29
God Stats
3W - 0L
1,500 SR
Queue Stats
9W - 3L
1,215 Elo+
Party 1
Arachne
Arachne
tr66ha4822
Arachne
Level 28
God Stats
35W - 19L
1,638 SR
Queue Stats
59W - 51L
1,486 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
4 / 4 / 2
7,578
541
8,490
9,322
3,290
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Kukulkan
10
2 / 15 / 2
6,049
432
3,546
10,771
3,116
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Erlang Shen
hunterlionxd
Erlang Shen
12
3 / 8 / 3
7,397
528
6,619
11,964
6,267
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

2
0 / 3 / 0
4,616
330
534
2,108
597
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Talisman

Talisman

+75
Health
+15
Magical Protection

Izanami
pollamayor25
Izanami
14
3 / 6 / 0
8,812
629
5,142
11,756
3,009
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
14
9 / 4 / 5
9,203
657
7,719
7,444
2,611
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Olorun
KOFTE04
Olorun
12
0 / 3 / 4
7,074
505
3,960
7,378
2,393
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

7
0 / 5 / 5
5,992
428
1,381
10,649
4,917
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Skadi
Siris800
Skadi
15
8 / 1 / 0
9,213
658
7,389
6,534
1,961
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Arachne
tr66ha4822
Arachne
17
18 / 1 / 2
10,446
746
14,201
9,795
4,811
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
51
12
Kills
35
36
Deaths
14
7
Assists
16
Player
Kills
Deaths
Assists
KDA
L
4
4
2
1.25
W
Ra
9
4
5
2.88
L
Kukulkan
2
15
2
0.2
W
Olorun
KOFTE04
Olorun
0
3
4
0.67
W
0
5
5
0.5
W
Skadi
Siris800
Skadi
8
1
0
8
L
Erlang Shen
hunterlionxd
Erlang Shen
3
8
3
0.56
L
0
3
0
0
L
Izanami
pollamayor25
Izanami
3
6
0
0.5
W
Arachne
tr66ha4822
Arachne
18
1
2
19

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,331
Damage
34,650
45,921
Taken
41,800
16,279
Mitigated
16,693
6,704
Healing
8,744
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,490
3,658
0
2,268
9,322
3,290
631
3,392
5,930
0
40,543
W
Ra
7,719
954
313
1,078
7,444
2,611
1,944
2,084
5,360
48,293
0
L
Kukulkan
3,546
833
0
0
10,771
3,116
13
4,297
6,474
15,195
0
W
Olorun
KOFTE04
Olorun
3,960
2,442
90
556
7,378
2,393
784
0
7,378
25,449
0
W
1,381
566
0
70
10,649
4,917
28
1,691
8,958
9,815
0
W
Skadi
Siris800
Skadi
7,389
4,523
0
1,889
6,534
1,961
928
119
6,415
0
46,068
L
Erlang Shen
hunterlionxd
Erlang Shen
6,619
3,086
0
1,689
11,964
6,267
367
3,345
8,619
0
47,312
L
534
439
0
0
2,108
597
0
652
1,456
574
0
L
Izanami
pollamayor25
Izanami
5,142
3,092
0
2,747
11,756
3,009
933
1,441
10,315
0
58,791
W
Arachne
tr66ha4822
Arachne
14,201
9,781
0
4,748
9,795
4,811
374
186
9,609
0
65,740

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,452
Gold Earned
41,928
315
Minions Killed
345
0
Camps Cleared
0
1,030,263
Distance Traveled
1,357,048
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Skadi
7,578
541
83
6
0
238,093
2
W
Ra
9,203
657
81
6
0
250,429
0
L
Kukulkan
6,049
432
22
2
0
246,314
2
W
Olorun
7,074
505
55
4
0
233,317
1
W
Ares
5,992
428
13
1
0
269,675
1
W
Skadi
9,213
658
92
7
0
272,094
1
L
Erlang Shen
7,397
528
94
7
0
269,413
0
L
Ares
4,616
330
0
0
0
40,031
0
L
Izanami
8,812
629
116
8
0
236,412
3
W
Arachne
10,446
746
104
7
0
331,533
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role