Player Matchup

Ares
Ares
Bubbles8Kitties
Ares
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
89W - 93L
1,561 Elo+
Party 3
Heimdallr
Heimdallr
Minster671
Heimdallr
Level 103
God Stats
5W - 7L
1,431 SR
Queue Stats
330W - 345L
1,489 Elo+
Party 1
Achilles
Achilles
UrDadsSidePiece
Achilles
Level 107
God Stats
12W - 11L
1,403 SR
Queue Stats
901W - 841L
1,537 Elo+
Party 1
Merlin
Merlin
Webblife
Merlin
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
36W - 29L
1,550 Elo+
Party 1
Ao Kuang
Ao Kuang
ZephyrF10
Ao Kuang
Level 66
God Stats
50W - 23L
1,673 SR
Queue Stats
224W - 239L
1,494 Elo+
Party 3
Team Averages
Level 64
1,502 SR
1,526 Elo+

VS

Team Averages
Level 83
1,653 SR
1,571 Elo+
Rama
Rama
Benyfulldiams
Rama
Level 128
God Stats
12W - 5L
1,584 SR
Queue Stats
371W - 299L
1,611 Elo+
Party 2
Chaac
Chaac
BrunoBWR
Chaac
Level 63
God Stats
7W - 12L
1,442 SR
Queue Stats
101W - 115L
1,459 Elo+
Solo
Hera
Hera
Chintock
Hera
Level 127
God Stats
3W - 1L
1,883 SR
Queue Stats
456W - 382L
1,600 Elo+
Party 2
Ymir
Ymir
Jay3789231
Ymir
Level 19
God Stats
32W - 23L
1,649 SR
Queue Stats
40W - 34L
1,601 Elo+
Party 2
Serqet
Serqet
arth11
Serqet
Level 79
God Stats
19W - 11L
1,707 SR
Queue Stats
297W - 233L
1,583 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 9 / 2
7,970
419
4,399
16,221
10,503
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Heimdallr
Minster671
Heimdallr
13
0 / 6 / 3
8,516
448
7,064
13,790
4,961
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Achilles
17
4 / 2 / 1
10,451
550
8,007
13,185
17,087
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Merlin
Webblife
Merlin
14
2 / 4 / 1
8,799
463
7,826
9,878
3,457
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Ao Kuang
ZephyrF10
Ao Kuang
14
4 / 3 / 5
9,210
485
12,603
14,845
5,247
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
11 / 1 / 3
13,422
706
16,775
12,739
5,134
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Chaac
BrunoBWR
Chaac
17
2 / 3 / 5
11,189
589
8,771
12,893
11,632
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Hera
18
7 / 3 / 8
11,870
625
18,369
12,762
5,142
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

15
3 / 1 / 11
10,251
540
4,716
17,312
19,896
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Serqet
arth11
Serqet
16
1 / 4 / 5
10,377
546
4,758
12,109
5,748
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
56
12
Kills
24
24
Deaths
12
12
Assists
32
Player
Kills
Deaths
Assists
KDA
W
11
1
3
12.5
W
Chaac
BrunoBWR
Chaac
2
3
5
1.5
L
2
9
2
0.33
W
Hera
7
3
8
3.67
W
3
1
11
8.5
L
Heimdallr
Minster671
Heimdallr
0
6
3
0.25
L
Achilles
4
2
1
2.25
L
Merlin
Webblife
Merlin
2
4
1
0.63
L
Ao Kuang
ZephyrF10
Ao Kuang
4
3
5
2.17
W
Serqet
arth11
Serqet
1
4
5
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,899
Damage
53,389
67,919
Taken
67,815
41,255
Mitigated
47,552
14,046
Healing
19,761
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
16,775
12,650
0
5,681
12,739
5,134
2,319
2,904
9,785
0
145,566
W
Chaac
BrunoBWR
Chaac
8,771
739
0
4,760
12,893
11,632
968
4,502
7,892
0
56,714
L
4,399
381
0
1,649
16,221
10,503
336
7,062
8,724
20,728
0
W
Hera
18,369
6,019
0
2,889
12,762
5,142
734
6,773
5,797
100,612
0
W
4,716
907
0
4,258
17,312
19,896
290
8,990
8,065
22,579
0
L
Heimdallr
Minster671
Heimdallr
7,064
4,095
0
3,435
13,790
4,961
0
2,736
10,707
0
63,353
L
Achilles
8,007
1,498
0
4,325
13,185
17,087
0
1,084
10,893
0
62,234
L
Merlin
Webblife
Merlin
7,826
88
0
934
9,878
3,457
0
5,600
4,186
62,631
0
L
Ao Kuang
ZephyrF10
Ao Kuang
12,603
4,116
0
3,703
14,845
5,247
0
6,603
7,739
56,873
0
W
Serqet
arth11
Serqet
4,758
784
0
2,173
12,109
5,748
60
3,084
8,878
0
73,150

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,946
Gold Earned
57,109
484
Minions Killed
640
0
Camps Cleared
0
1,680,432
Distance Traveled
1,959,654
17
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Rama
13,422
706
189
10
0
369,183
4
W
Chaac
11,189
589
118
6
0
401,666
4
L
Ares
7,970
419
28
1
0
280,404
4
W
Hera
11,870
625
166
9
0
379,707
3
W
Ymir
10,251
540
43
2
0
342,437
0
L
Heimdallr
8,516
448
121
6
0
323,707
6
L
Achilles
10,451
550
130
7
0
380,332
2
L
Merlin
8,799
463
125
7
0
318,309
5
L
Ao Kuang
9,210
485
80
4
0
377,680
0
W
Serqet
10,377
546
124
7
0
466,661
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role