Player Matchup

Cernunnos
Cernunnos
 
Cernunnos
Level 10
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zeus
Zeus
 
Zeus
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Khepri
Khepri
Headxis
Khepri
Level 22
God Stats
8W - 8L
1,625 SR
Queue Stats
46W - 48L
1,503 Elo+
Solo
Cupid
Cupid
Joaopedrooo
Cupid
Level 27
God Stats
1W - 1L
1,807 SR
Queue Stats
12W - 13L
1,588 Elo+
Solo
Mercury
Mercury
Raedim
Mercury
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,398 Elo+
Solo
Team Averages
Level 18
1,586 SR
1,498 Elo+

VS

Team Averages
Level 22
1,411 SR
1,432 Elo+
Ra
Ra
 
Ra
Level 22
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
 
Fenrir
Level 24
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nike
Nike
KenpachiZarakiUw
Nike
Level 23
God Stats
4W - 1L
1,313 SR
Queue Stats
125W - 123L
1,550 Elo+
Solo
Mercury
Mercury
TIC-TAC1214
Mercury
Level 18
God Stats
18W - 20L
1,243 SR
Queue Stats
347W - 430L
1,315 Elo+
Party 1
Chiron
Chiron
vicho_O_27
Chiron
Level 24
God Stats
2W - 0L
1,500 SR
Queue Stats
182W - 295L
1,297 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
 
Cernunnos
10
5 / 1 / 1
6,763
615
6,334
5,410
1,567
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Zeus
 
Zeus
8
1 / 5 / 1
5,185
471
4,690
6,719
1,603
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Khepri
Headxis
Khepri
6
1 / 1 / 3
4,925
448
935
4,482
2,791
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

10
0 / 2 / 0
5,596
509
4,335
7,097
1,938
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Mercury
Raedim
Mercury
6
0 / 3 / 0
4,453
405
969
6,235
1,685
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
12
9 / 1 / 0
7,335
667
10,798
8,265
2,552
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Fenrir
 
Fenrir
10
1 / 3 / 2
5,668
515
2,616
7,562
2,103
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

13
2 / 0 / 0
6,915
629
4,512
6,941
4,815
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Mercury
TIC-TAC1214
Mercury
7
0 / 1 / 1
5,141
467
1,691
5,659
1,709
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Chiron
vicho_O_27
Chiron
9
0 / 2 / 0
5,279
480
763
3,883
1,068
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
15
7
Kills
12
12
Deaths
7
5
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Cernunnos
 
Cernunnos
5
1
1
5.5
L
Zeus
 
Zeus
1
5
1
0.3
W
Ra
 
Ra
9
1
0
9
W
Fenrir
 
Fenrir
1
3
2
0.67
L
Khepri
Headxis
Khepri
1
1
3
2.5
L
0
2
0
0
W
2
0
0
2
L
Mercury
Raedim
Mercury
0
3
0
0
W
Mercury
TIC-TAC1214
Mercury
0
1
1
0.5
W
Chiron
vicho_O_27
Chiron
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,263
Damage
20,380
29,943
Taken
32,310
9,584
Mitigated
12,247
8,386
Healing
8,702
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cernunnos
 
Cernunnos
6,334
3,704
0
2,303
5,410
1,567
366
2,650
2,672
0
29,492
L
Zeus
 
Zeus
4,690
481
0
230
6,719
1,603
0
2,973
3,556
21,473
0
W
Ra
 
Ra
10,798
2,181
122
3,127
8,265
2,552
340
2,583
5,364
44,685
0
W
Fenrir
 
Fenrir
2,616
581
0
2,126
7,562
2,103
0
1,711
5,715
0
31,118
L
Khepri
Headxis
Khepri
935
173
0
523
4,482
2,791
0
1,552
2,868
7,253
0
L
4,335
2,062
27
3,423
7,097
1,938
26
295
6,442
0
28,500
W
4,512
821
0
2,064
6,941
4,815
0
0
6,941
2,787
36,392
L
Mercury
Raedim
Mercury
969
675
0
1,880
6,235
1,685
0
3,115
2,952
0
11,818
W
Mercury
TIC-TAC1214
Mercury
1,691
1,259
0
208
5,659
1,709
0
613
5,004
0
21,602
W
Chiron
vicho_O_27
Chiron
763
277
44
1,011
3,883
1,068
322
222
3,661
0
17,310

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,922
Gold Earned
30,338
205
Minions Killed
314
0
Camps Cleared
0
941,002
Distance Traveled
1,058,815
3
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cernunnos
6,763
615
46
4
0
203,200
2
L
Zeus
5,185
471
46
4
0
193,191
0
W
Ra
7,335
667
78
7
0
232,022
1
W
Fenrir
5,668
515
52
5
0
199,275
2
L
Khepri
4,925
448
13
1
0
197,429
0
L
Cupid
5,596
509
71
6
0
195,750
0
W
Nike
6,915
629
101
9
0
218,347
4
L
Mercury
4,453
405
29
3
0
151,432
1
W
Mercury
5,141
467
37
3
0
231,778
0
W
Chiron
5,279
480
46
4
0
177,393
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role