Player Matchup

Guan Yu
Guan Yu
EvilBunnyNick
Guan Yu
Level 122
God Stats
1W - 2L
1,500 SR
Queue Stats
174W - 155L
1,577 Elo+
Party 1
Cabrakan
Cabrakan
GoobyTHEGoobster
Cabrakan
Level 89
God Stats
1W - 3L
1,450 SR
Queue Stats
28W - 25L
1,500 Elo+
Party 1
Jing Wei
Jing Wei
Ommatari
Jing Wei
Level 28
God Stats
2W - 2L
1,148 SR
Queue Stats
86W - 54L
1,574 Elo+
Party 3
Anubis
Anubis
Zwarg27
Anubis
Level 35
God Stats
3W - 2L
1,546 SR
Queue Stats
26W - 29L
1,472 Elo+
Party 1
Loki
Loki
chinqycheeks
Loki
Level 128
God Stats
8W - 8L
1,483 SR
Queue Stats
108W - 92L
1,544 Elo+
Party 3
Team Averages
Level 80
1,426 SR
1,533 Elo+

VS

Team Averages
Level 57
1,539 SR
1,339 Elo+
Cthulhu
Cthulhu
Ac3K1LL3rR
Cthulhu
Level 15
God Stats
7W - 9L
1,536 SR
Queue Stats
24W - 43L
1,298 Elo+
Party 2
Sun Wukong
Sun Wukong
Bradv64
Sun Wukong
Level 68
God Stats
18W - 16L
1,551 SR
Queue Stats
67W - 63L
1,328 Elo+
Party 2
Fenrir
Fenrir
NissanZaxima
Fenrir
Level 122
God Stats
25W - 20L
1,576 SR
Queue Stats
373W - 321L
1,528 Elo+
Solo
Anubis
Anubis
jimmykoocoo
Anubis
Level 18
God Stats
3W - 14L
1,530 SR
Queue Stats
15W - 31L
1,118 Elo+
Party 2
Cupid
Cupid
xiRag3Quitx
Cupid
Level 63
God Stats
0W - 1L
1,500 SR
Queue Stats
33W - 32L
1,425 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
17
0 / 1 / 2
10,188
566
7,325
17,460
14,388
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

15
5 / 2 / 6
9,686
538
6,684
9,032
5,280
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Jing Wei
Ommatari
Jing Wei
16
6 / 3 / 9
10,713
595
13,485
11,347
3,747
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Anubis
Zwarg27
Anubis
16
5 / 2 / 4
10,003
556
8,902
8,700
3,511
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

16
10 / 1 / 3
10,693
594
7,072
7,704
4,938
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Ac3K1LL3rR
Cthulhu
11
0 / 5 / 3
7,347
408
1,872
11,919
8,476
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate

Breastplate

+20
Physical Protection

Sun Wukong
Bradv64
Sun Wukong
15
2 / 2 / 1
9,303
517
10,172
13,545
8,370
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Fenrir
17
6 / 4 / 1
10,200
567
8,997
14,074
6,688
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Anubis
13
1 / 7 / 1
7,840
436
3,196
11,700
4,562
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

10
0 / 9 / 0
6,496
361
2,136
9,670
2,046
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
15
26
Kills
9
9
Deaths
27
24
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
Ac3K1LL3rR
Cthulhu
0
5
3
0.3
L
Sun Wukong
Bradv64
Sun Wukong
2
2
1
1.25
W
Guan Yu
0
1
2
1
W
5
2
6
4
L
Fenrir
6
4
1
1.63
W
Jing Wei
Ommatari
Jing Wei
6
3
9
3.5
W
Anubis
Zwarg27
Anubis
5
2
4
3.5
W
10
1
3
11.5
L
Anubis
1
7
1
0.21
L
0
9
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,468
Damage
26,373
54,243
Taken
60,908
31,864
Mitigated
30,142
17,969
Healing
11,539
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
Ac3K1LL3rR
Cthulhu
1,872
145
0
82
11,919
8,476
69
1,163
10,756
17,669
0
L
Sun Wukong
Bradv64
Sun Wukong
10,172
2,080
0
3,172
13,545
8,370
0
1,697
11,848
6,680
53,680
W
Guan Yu
7,325
1,583
98
6,931
17,460
14,388
423
1,226
16,234
0
68,774
W
6,684
1,183
0
3,115
9,032
5,280
1,642
1,413
7,619
51,699
0
L
Fenrir
8,997
1,503
0
5,202
14,074
6,688
0
4,874
9,200
0
71,671
W
Jing Wei
Ommatari
Jing Wei
13,485
10,486
0
3,598
11,347
3,747
1,817
1,465
9,882
0
72,854
W
Anubis
Zwarg27
Anubis
8,902
492
0
4,227
8,700
3,511
1,485
2,132
6,568
44,572
0
W
7,072
2,402
0
0
7,704
4,938
329
225
7,479
0
76,087
L
Anubis
3,196
254
0
2,299
11,700
4,562
0
6,999
4,701
35,305
0
L
2,136
722
75
709
9,670
2,046
42
853
8,817
0
23,879

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,283
Gold Earned
41,186
540
Minions Killed
359
0
Camps Cleared
0
1,692,984
Distance Traveled
1,475,642
17
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
7,347
408
22
1
0
283,461
0
L
Sun Wukong
9,303
517
105
6
0
345,829
1
W
Guan Yu
10,188
566
148
8
0
358,848
5
W
Cabrakan
9,686
538
75
4
0
349,991
5
L
Fenrir
10,200
567
109
6
0
338,467
5
W
Jing Wei
10,713
595
124
7
0
328,346
1
W
Anubis
10,003
556
85
5
0
300,893
4
W
Loki
10,693
594
108
6
0
354,906
2
L
Anubis
7,840
436
73
4
0
291,442
0
L
Cupid
6,496
361
50
3
0
216,443
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role