Player Matchup

Kukulkan
Kukulkan
AxeClaw
Kukulkan
Level 4
God Stats
3W - 6L
1,411 SR
Queue Stats
10W - 13L
1,321 Elo+
Solo
Thanatos
Thanatos
Lonesurvivor1515
Thanatos
Level 127
God Stats
18W - 10L
1,385 SR
Queue Stats
176W - 178L
1,449 Elo+
Party 1
Vamana
Vamana
ergan0n
Vamana
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
154W - 137L
1,438 Elo+
Party 1
Team Averages
Level 51
1,432 SR
1,403 Elo+

VS

Team Averages
Level 26
1,509 SR
1,441 Elo+
Fafnir
Fafnir
AndyTheIntrovert
Fafnir
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 10L
1,527 Elo+
Party 2
Artemis
Artemis
HawtMomma
Artemis
Level 13
God Stats
0W - 3L
1,527 SR
Queue Stats
1W - 6L
1,296 Elo+
Party 2
Tiamat
Tiamat
lPenumbral
Tiamat
Level 19
God Stats
8W - 12L
1,500 SR
Queue Stats
43W - 60L
1,502 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
AxeClaw
Kukulkan
12
0 / 4 / 7
8,512
608
7,419
9,061
3,085
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

15
6 / 1 / 6
10,492
749
8,273
9,938
4,551
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Vamana
ergan0n
Vamana
15
8 / 1 / 5
10,638
760
13,538
13,951
12,465
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Cudgel

Cudgel

+10
Physical Power
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 2 / 4
9,683
692
6,631
12,767
14,775
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Artemis
HawtMomma
Artemis
9
0 / 7 / 1
7,148
511
1,651
10,154
3,298
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Tiamat
lPenumbral
Tiamat
13
4 / 5 / 1
8,709
622
10,061
12,541
7,589
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
12
14
Kills
6
6
Deaths
14
18
Assists
6
Player
Kills
Deaths
Assists
KDA
L
2
2
4
2
W
Kukulkan
AxeClaw
Kukulkan
0
4
7
0.88
L
Artemis
HawtMomma
Artemis
0
7
1
0.07
W
6
1
6
9
W
Vamana
ergan0n
Vamana
8
1
5
10.5
L
Tiamat
lPenumbral
Tiamat
4
5
1
0.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,230
Damage
18,343
32,950
Taken
35,462
20,101
Mitigated
25,662
15,327
Healing
6,863
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,631
1,557
271
4,214
12,767
14,775
0
2,754
10,013
15,806
0
W
Kukulkan
AxeClaw
Kukulkan
7,419
1,499
0
1,985
9,061
3,085
642
6,051
3,010
28,164
0
L
Artemis
HawtMomma
Artemis
1,651
1,415
0
180
10,154
3,298
0
1,985
8,169
0
7,534
W
8,273
1,523
0
7,434
9,938
4,551
1,139
4,786
5,152
0
35,951
W
Vamana
ergan0n
Vamana
13,538
7,712
529
5,379
13,951
12,465
173
5,734
8,096
0
44,329
L
Tiamat
lPenumbral
Tiamat
10,061
493
114
2,084
12,541
7,589
0
2,680
9,861
40,411
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,642
Gold Earned
25,540
152
Minions Killed
109
0
Camps Cleared
0
755,579
Distance Traveled
620,786
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fafnir
9,683
692
16
1
0
214,718
2
W
Kukulkan
8,512
608
46
3
0
211,260
0
L
Artemis
7,148
511
21
2
0
166,559
0
W
Thanatos
10,492
749
48
3
0
266,535
0
W
Vamana
10,638
760
58
4
0
277,784
1
L
Tiamat
8,709
622
72
5
0
239,509
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role