Player Matchup

Merlin
Merlin
GearGeass
Merlin
Level 44
God Stats
2W - 0L
1,518 SR
Queue Stats
36W - 54L
1,348 Elo+
Solo
Tyr
Tyr
KulisFinest808
Tyr
Level 146
God Stats
11W - 14L
1,586 SR
Queue Stats
185W - 238L
1,470 Elo+
Solo
Bastet
Bastet
banannaballs
Bastet
Level 145
God Stats
8W - 8L
1,345 SR
Queue Stats
191W - 224L
1,559 Elo+
Solo
Team Averages
Level 112
1,483 SR
1,459 Elo+

VS

Team Averages
Level 84
1,621 SR
1,449 Elo+
Medusa
Medusa
DuCrackerSmacker
Medusa
Level 88
God Stats
13W - 19L
1,472 SR
Queue Stats
210W - 222L
1,454 Elo+
Solo
Thanatos
Thanatos
Percolow
Thanatos
Level 46
God Stats
0W - 1L
1,748 SR
Queue Stats
2W - 12L
1,272 Elo+
Party 1
Anubis
Anubis
bmoneybryson
Anubis
Level 119
God Stats
14W - 10L
1,644 SR
Queue Stats
54W - 50L
1,620 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
GearGeass
Merlin
17
4 / 7 / 10
12,365
687
11,287
13,876
2,989
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

16
5 / 7 / 7
12,404
689
9,781
24,059
13,876
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bastet
17
11 / 10 / 6
14,224
790
26,906
18,192
3,507
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
5 / 8 / 7
11,876
660
9,465
17,948
6,651
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Thanatos
Percolow
Thanatos
16
10 / 6 / 9
13,050
725
12,567
12,825
3,959
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Anubis
18
9 / 6 / 13
13,708
762
23,368
26,451
9,231
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
53
20
Kills
24
24
Deaths
20
23
Assists
29
Player
Kills
Deaths
Assists
KDA
L
5
8
7
1.06
W
Merlin
GearGeass
Merlin
4
7
10
1.29
W
5
7
7
1.21
L
Thanatos
Percolow
Thanatos
10
6
9
2.42
W
Bastet
11
10
6
1.4
L
Anubis
9
6
13
2.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,974
Damage
45,400
56,127
Taken
57,224
20,372
Mitigated
19,841
8,350
Healing
21,057
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,465
3,708
0
2,312
17,948
6,651
768
3,628
14,320
0
50,254
W
Merlin
GearGeass
Merlin
11,287
398
0
1,763
13,876
2,989
926
6,280
7,596
60,800
0
W
9,781
1,014
0
5,086
24,059
13,876
419
8,106
15,953
0
34,693
L
Thanatos
Percolow
Thanatos
12,567
1,814
0
5,740
12,825
3,959
414
2,854
9,971
0
22,908
W
Bastet
26,906
6,741
0
1,501
18,192
3,507
1,142
8,982
9,210
0
50,786
L
Anubis
23,368
1,408
0
13,005
26,451
9,231
750
4,805
21,646
61,638
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,993
Gold Earned
38,634
190
Minions Killed
189
0
Camps Cleared
0
887,898
Distance Traveled
818,299
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
11,876
660
80
4
0
271,717
2
W
Merlin
12,365
687
110
6
0
271,246
0
W
Tyr
12,404
689
36
2
0
326,809
1
L
Thanatos
13,050
725
21
1
0
287,498
0
W
Bastet
14,224
790
44
2
0
289,843
1
L
Anubis
13,708
762
88
5
0
259,084
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role