Player Matchup

Mercury
Mercury
 
Mercury
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fafnir
Fafnir
 
Fafnir
Level 66
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
 
Ah Muzen Cab
Level 59
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Persephone
Persephone
Yanluz01
Persephone
Level 97
God Stats
66W - 54L
1,517 SR
Queue Stats
548W - 641L
1,389 Elo+
Solo
Nike
Nike
callmebmoney
Nike
Level 99
God Stats
3W - 4L
1,397 SR
Queue Stats
125W - 131L
1,420 Elo+
Party 1
Team Averages
Level 82
1,483 SR
1,462 Elo+

VS

Team Averages
Level 101
1,430 SR
1,429 Elo+
Bacchus
Bacchus
 
Bacchus
Level 114
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anubis
Anubis
 
Anubis
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
BMWARRIOR123
Neith
Level 77
God Stats
35W - 43L
1,410 SR
Queue Stats
193W - 319L
1,379 Elo+
Solo
Erlang Shen
Erlang Shen
Cullenius
Erlang Shen
Level 58
God Stats
36W - 43L
1,419 SR
Queue Stats
193W - 245L
1,364 Elo+
Solo
Terra
Terra
rStarlight
Terra
Level 129
God Stats
1W - 3L
1,320 SR
Queue Stats
113W - 143L
1,405 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
 
Mercury
9
0 / 1 / 3
5,469
608
2,471
5,499
1,461
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Fafnir
 
Fafnir
7
0 / 0 / 1
4,835
537
1,535
5,348
3,919
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ah Muzen Cab
 
Ah Muzen Cab
8
0 / 0 / 0
4,812
535
4,148
4,183
994
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Persephone
Yanluz01
Persephone
9
0 / 0 / 0
5,277
586
4,133
3,583
790
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

8
3 / 1 / 0
5,552
617
2,500
4,554
2,753
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
8
2 / 1 / 1
4,875
542
2,397
5,488
2,405
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Anubis
 
Anubis
9
0 / 0 / 1
4,474
497
2,365
4,073
1,618
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

8
0 / 0 / 0
4,351
483
3,589
3,539
966
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Erlang Shen
Cullenius
Erlang Shen
5
0 / 2 / 0
4,114
457
1,840
3,871
1,606
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Terra
7
1 / 0 / 1
4,599
511
2,496
6,514
2,173
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
6
3
Kills
3
2
Deaths
3
4
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Mercury
 
Mercury
0
1
3
1.5
W
Fafnir
 
Fafnir
0
0
1
0.5
W
Ah Muzen Cab
 
Ah Muzen Cab
0
0
0
0
L
Bacchus
 
Bacchus
2
1
1
2.5
L
Anubis
 
Anubis
0
0
1
0.5
L
0
0
0
0
L
Erlang Shen
Cullenius
Erlang Shen
0
2
0
0
W
Persephone
Yanluz01
Persephone
0
0
0
0
W
3
1
0
3
L
Terra
1
0
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,787
Damage
12,687
23,167
Taken
23,485
9,917
Mitigated
8,768
10,161
Healing
7,133
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mercury
 
Mercury
2,471
858
0
2,415
5,499
1,461
0
1,536
3,941
0
26,449
W
Fafnir
 
Fafnir
1,535
375
0
2,780
5,348
3,919
0
1,944
3,338
6,606
0
W
Ah Muzen Cab
 
Ah Muzen Cab
4,148
2,079
0
3,173
4,183
994
0
1,039
3,144
0
26,909
L
Bacchus
 
Bacchus
2,397
462
0
1,001
5,488
2,405
0
1,834
3,579
14,498
0
L
Anubis
 
Anubis
2,365
41
0
877
4,073
1,618
0
2,851
1,222
18,298
0
L
3,589
1,608
0
1,909
3,539
966
0
223
3,316
0
23,162
L
Erlang Shen
Cullenius
Erlang Shen
1,840
1,042
0
1,290
3,871
1,606
0
0
3,557
0
11,681
W
Persephone
Yanluz01
Persephone
4,133
314
0
1,037
3,583
790
0
2,151
1,218
26,997
0
W
2,500
594
0
756
4,554
2,753
396
533
4,021
0
20,129
L
Terra
2,496
272
297
1,759
6,514
2,173
0
853
5,661
11,584
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,945
Gold Earned
22,413
220
Minions Killed
151
0
Camps Cleared
0
840,375
Distance Traveled
787,232
4
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mercury
5,469
608
67
7
0
223,357
2
W
Fafnir
4,835
537
12
1
0
152,807
1
W
Ah Muzen Cab
4,812
535
55
6
0
167,212
0
L
Bacchus
4,875
542
30
3
0
176,055
2
L
Anubis
4,474
497
34
4
0
167,474
5
L
Neith
4,351
483
44
5
0
166,169
0
L
Erlang Shen
4,114
457
25
3
0
90,338
0
W
Persephone
5,277
586
43
5
0
149,759
1
W
Nike
5,552
617
43
5
0
147,240
0
L
Terra
4,599
511
18
2
0
187,196
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role