Player Matchup

He Bo
He Bo
ApX Steel
He Bo
Level 126
God Stats
1W - 3L
1,525 SR
Queue Stats
455W - 480L
1,455 Elo+
Party 2
Jing Wei
Jing Wei
RAGINDEVILDOG1
Jing Wei
Level 146
God Stats
4W - 8L
1,253 SR
Queue Stats
464W - 458L
1,473 Elo+
Party 2
Hel
Hel
TavourAiris
Hel
Level 27
God Stats
1W - 3L
1,500 SR
Queue Stats
87W - 97L
1,369 Elo+
Party 2
Da Ji
Da Ji
WarlikeCoffee
Da Ji
Level 149
God Stats
18W - 20L
1,435 SR
Queue Stats
480W - 486L
1,430 Elo+
Party 2
Thoth
Thoth
vertickly1
Thoth
Level 113
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 26L
1,185 Elo+
Party 2
Team Averages
Level 112
1,443 SR
1,383 Elo+

VS

Team Averages
Level 101
1,359 SR
1,488 Elo+
He Bo
He Bo
BabiiBlueAngel
He Bo
Level 112
God Stats
1W - 4L
1,120 SR
Queue Stats
122W - 118L
1,510 Elo+
Solo
Merlin
Merlin
jrn1781
Merlin
Level 92
God Stats
2W - 0L
1,731 SR
Queue Stats
95W - 70L
1,513 Elo+
Party 1
Mulan
Mulan
lucaosm
Mulan
Level 82
God Stats
2W - 0L
1,230 SR
Queue Stats
89W - 88L
1,488 Elo+
Party 1
Cupid
Cupid
maahzinho
Cupid
Level 155
God Stats
2W - 5L
1,197 SR
Queue Stats
370W - 403L
1,441 Elo+
Solo
Bellona
Bellona
ySilverZzz
Bellona
Level 64
God Stats
5W - 1L
1,518 SR
Queue Stats
101W - 88L
1,487 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
ApX Steel
He Bo
17
5 / 7 / 15
10,682
822
11,302
11,648
4,698
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Jing Wei
16
4 / 5 / 6
9,924
763
7,172
10,484
5,698
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

16
1 / 6 / 13
9,403
723
3,731
13,005
8,114
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

18
14 / 7 / 12
11,386
876
16,982
13,472
12,096
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Thoth
19
3 / 5 / 19
10,580
814
11,549
10,910
4,757
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
3 / 6 / 13
10,706
824
8,495
10,038
3,566
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Merlin
jrn1781
Merlin
19
1 / 4 / 14
11,129
856
9,443
10,796
3,881
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Mulan
lucaosm
Mulan
19
9 / 5 / 12
11,920
917
12,876
15,072
10,950
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

Cupid
maahzinho
Cupid
20
9 / 6 / 11
12,353
950
10,419
10,441
4,580
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

Bellona
ySilverZzz
Bellona
17
6 / 6 / 11
10,762
828
7,834
16,924
18,667
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Match Insights

Player Kills, Deaths, and Assists

92
Kill Participation
89
27
Kills
28
30
Deaths
27
65
Assists
61
Player
Kills
Deaths
Assists
KDA
L
He Bo
ApX Steel
He Bo
5
7
15
1.79
W
3
6
13
1.58
L
Jing Wei
4
5
6
1.4
L
1
6
13
1.25
L
14
7
12
2.86
W
Merlin
jrn1781
Merlin
1
4
14
2
W
Mulan
lucaosm
Mulan
9
5
12
3
W
Cupid
maahzinho
Cupid
9
6
11
2.42
L
Thoth
3
5
19
2.5
W
Bellona
ySilverZzz
Bellona
6
6
11
1.92

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,736
Damage
49,067
59,519
Taken
63,271
35,363
Mitigated
41,644
12,976
Healing
17,337
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
He Bo
ApX Steel
He Bo
11,302
48
1,252
289
11,648
4,698
1,160
3,197
8,158
28,256
0
W
8,495
125
1,333
1,361
10,038
3,566
260
2,801
7,237
22,985
0
L
Jing Wei
7,172
4,531
503
1,430
10,484
5,698
691
4,690
5,661
0
18,173
L
3,731
999
4,000
2,238
13,005
8,114
639
3,150
9,768
9,949
0
L
16,982
4,473
333
931
13,472
12,096
1,061
3,965
9,230
0
17,665
W
Merlin
jrn1781
Merlin
9,443
527
842
3,197
10,796
3,881
1,467
4,787
6,009
35,710
0
W
Mulan
lucaosm
Mulan
12,876
2,030
943
4,716
15,072
10,950
556
7,874
7,198
0
17,292
W
Cupid
maahzinho
Cupid
10,419
3,585
1,607
1,244
10,441
4,580
2,527
5,307
5,134
0
26,004
L
Thoth
11,549
699
1,113
887
10,910
4,757
1,580
2,936
7,872
31,150
0
W
Bellona
ySilverZzz
Bellona
7,834
2,310
524
1,570
16,924
18,667
501
5,813
11,111
0
11,814

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,975
Gold Earned
56,870
123
Minions Killed
149
0
Camps Cleared
0
1,029,101
Distance Traveled
1,144,141
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
He Bo
10,682
822
35
3
0
204,513
0
W
He Bo
10,706
824
30
2
0
228,857
0
L
Jing Wei
9,924
763
22
2
0
207,669
2
L
Hel
9,403
723
17
1
0
199,169
0
L
Da Ji
11,386
876
3
0
0
183,006
1
W
Merlin
11,129
856
60
5
0
228,766
0
W
Mulan
11,920
917
15
1
0
246,299
1
W
Cupid
12,353
950
35
3
0
200,963
0
L
Thoth
10,580
814
46
4
0
234,744
0
W
Bellona
10,762
828
9
1
0
239,256
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role